Serpentis Powergrid

From EVE University Wiki
Jump to: navigation, search
Site Details
Serpentis Powergrid
Type Expedition
Rating Unrated
Found in Low, Null
Max ship size Unknown
Faction Serpentis
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Thermal damage ThKinetic damage Kin
Sig. strength N/A

Escalates from Serpentis Annex.

First Location

One ungated room
WD EWAR L


Frigate 4 x Frigate Coreli Defender/Protector
Elite Frigate 1-2 x Elite Frigate Coreli Guardian Agent/Scout Warp Disruptor Stasis Webifier
Cruiser 1 x Cruiser Corelum Chief Infantry
Elite Cruiser 3-4 x Elite Cruiser Corelum Guardian Chief Sentinel/Infantry/Defender
Battlecruiser 3 x Battlecruiser Corelatis High Captain
Commander Battleship 0-1 x Commander Battleship Shadow Serpentis Rear Admiral Escalation trigger May drop Shadow Serpentis faction modules, tags and ammo. Wreck may produce T2 salvage
Escalation trigger
The amount of energy harvested and stored here is phenomenal. Exploiting these facilities for your own use might sound tempting, if it weren't for the fact that the entire place is in complete lockdown and only the highest-level Serpentis security codes will grant access.
You did however manage to gain access to an open channel in their communication network, and two energy storage locations were revealed to you.

Second Location

WD EWAR L


Frigate 3 x Frigate Coreli Guard/Safeguard/Protector/Defender
Elite Frigate 7 x Elite Frigate Coreli Guardian Agent/Initiate/Scout Warp Disruptor Stasis Webifier
Cruiser 3-4 x Cruiser Corelum Chief Patroller/Watchman Remote Sensor Dampener
Elite Cruiser 3-4 x Elite Cruiser Corelum Guardian Chief Infantry/Sentinel
Battleship 3 x Battleship Core Admiral/High Admiral
Commander Battleship 1 x Commander Battleship Shadow Serpentis Flotilla Admiral Escalation trigger Remote Sensor Dampener Faction ammo/tags. Possible Shadow Serpentis faction modules or a rare implant; wreck may produce T2 salvage
Escalation trigger
This facility was not just used for energy storage. Ships, modules and other supplies were stored in those containers, and sadly every single one was destroyed when the Serpentis commanders gave the order. They knew you were coming, and there was little they could do about it on such short notice. The slaughter continues as you prepare to visit the second energy storage facility.

Third Location

You land on an acceleration gate. Take it if there is no Shadow Serpentis spawn or if killing the commander does not trigger escalation.

WD EWAR L


Battlecruiser 4 x Battlecruiser Corelatis Captain/Captain Sentry
Battleship 3-4 x Battleship Core Flotilla Admiral/Vice Admiral Remote Sensor Dampener
Commander Battleship 1 x Commander Battleship Shadow Serpentis Flotilla Admiral/Rear Admiral Escalation trigger Remote Sensor Dampener Faction ammo/tags. Possible Shadow Serpentis faction modules or rarely and implant
Structure
WD EWAR L


Acceleration Gate 1 x Newly Constructed Acceleration Gate Not locked

First Pocket

Simple warp-in can trigger escalation. There are no enemy ships at warp-in, only 8 passive batteries.

Passive structures
WD EWAR L


Tower 8 x Serpentis Battery Passive
Escalation trigger
You arrive at the second energy storage facility to find it completely deserted. It looks like the party ended before you even arrived. Luckily for you, your computers pick up several signals in the nearby area, one of which seems to have unusually high amounts of combat ships.

Fourth Location

No enemy ships at initial warp-in. You land on an acceleration gate.

First Pocket

Large amount of sensor damping in this room.

WD EWAR L


Frigate 7-8 x Frigate Coreli Defender/Protector
Elite Frigate 4 x Elite Frigate Coreli Guardian Patroller/Watchman Remote Sensor Dampener
Elite Cruiser 6 x Elite Cruiser Corelum Guardian Chief Guard/Safeguard/Patroller/Watchman Remote Sensor Dampener
Battleship 2-3 x Battleship Core Flotilla Admiral/Vice Admiral Remote Sensor Dampener

The acceleration gate is 40 km from the warp-in point.

Structures
WD EWAR L


Acceleration Gate 1 x Acceleration Gate Locked until room is cleared

Second Pocket

WD EWAR L


Elite Frigate 2-3 x Elite Frigate Coreli Guardian Agent/Initiate/Scout Warp Disruptor Stasis Webifier
Elite Frigate 2-3 x Elite Frigate Coreli Guardian Patroller/Watchman Remote Sensor Dampener
Destroyer 3-4 x Destroyer Corelior Infantry/Sentinel
Elite Cruiser 6-7 x Elite Cruiser Corelum Guardian Chief Guard/Safeguard/Patroller/Watchman Remote Sensor Dampener
Battlecruiser 3-4 x Battlecruiser Corelatis High Captain/Captain Sentry
Battleship 3-4 x Battleship Core Flotilla Admiral/Vice Admiral Remote Sensor Dampener
Overseer Battleship 1 x Overseer Battleship Shadow Serpentis Colonel Has an active armor tank that requires about 800 DPS to break Destroying ends expedition Core C-Type modules, possible Vigilant BPC. Wreck may produce T2 salvage
Expedition end
You have destroyed four strategically vital locations for the Serpentis. Their expansion in the area has been halted severely, and it would surprise you a lot if you saw even a single one of them in the near future. Whether to continue this journey is up to you, though you have no more clues which could lead you further.

Loot

The Shadow Serpentis commanders drop faction ammo and tags, and may drop Shadow Serpentis or meta modules. The Shadow Serpentis Colonel in final location can drop Core C-Type battleship modules and possibly a rare Vigilant BPC.

Item Name Est. Value Drops from Note
Core C-Type battleship modules Shadow Serpentis Colonel
Shadow Serpentis Battleship modules Shadow Serpentis battleships Fairly rare
SerpentisVigilant BPC Shadow Serpentis Colonel Rare drop

References

https://www.fuzzwork.co.uk/evelopedia/index.php/Serpentis_Powergrid https://sistersprobe.fandom.com/de/wiki/Serpentis_Powergrid