- Main article: Smash and Grab
Internal Security is the third and last chapter of Smash and Grab.
Pick between doing Missions for:
- Irichi Tsunikabda at PF-QHK VII - Moon 6 - Guristas Logistic Support or
- Cilis Leglise at 6NJ8-V VII - Moon 2 - Guristas Logistic Support
It would be helpful to have:
- Afterburner or Microwarpdrive
- Tractor Beam I
Mission 10 - Smoke and Mirrors
| Mission briefing |
|---|
| I have a hunch that Kori's our spy. I've been monitoring his transmissions to you in the field, and I'm very sure that he's working with the Navy.
He won't be willing to work with you directly right now. I've arranged for you to meet with one of his operatives, Eroma Eralen. You'll meet him in a deadspace pocket at these coordinates. Be careful, though: Eroma is renowned for his technological ability. He's not good at anything else, but he sure does know his way around illegal pirate tech, especially wavelength and frequency modulation. Meet with him and see what he knows. He owes me a favor, anyway. |
Gated deadspace pocket up to eights jumps away. Your task is to play a game for Eroma Eralen. Follow their instructions to complete the Mission.
Blitz: approach the Guristas Warehouse, destroy the Cruiser Pithoriate, repeat three time. Finally, destroy the 4th Guristas Warehouse and approach Eroma Eralen.
Complete the Mission remotely.
Tips:
- Get within 4 km of the first Guristas Warehouse to spawn enemies
- When you destroy the Pithoriate Cruiser, the Pithoriate Frigates warp out
Warp-in
| Encrypted Transmission |
|---|
| Kori said you'd meet me here. He didn't say what this was about, or what you wanted from him, but here I am… somewhere. If you really want to speak with me, you'll have to play my game. I hear that you're a good pilot, but we'll see about that. Fly to that warehouse. Oh yeah, and don't mind those satellites. |
| WD | EWAR | L
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|---|---|---|---|---|
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1 x Guristas Warehouse |
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1 x Guristas Warehouse |
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1 x Guristas Warehouse |
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1 x Guristas Warehouse |
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| WD | EWAR | L
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|---|---|---|---|---|
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5 x Frigate Pithoriate | |||
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1 x Cruiser Pithoriate |
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| Encrypted Transmission |
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| You're good at following orders, just like Kori said you'd be. What a good, little capsuleer.
|
| Encrypted Transmission |
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| Kori wants you to work for him again. He sees you as a valuable tool, and he'd rather have you work for him than with Cillis. She's dangerous, ambitious, and powerful; she's rising the ranks, and she will use any means to do so. Cilis has dirt on Kori, and Kori wants out. You've been a pawn in their game. I hope you've had fun.
One more to go! You've been patient with me, and that's good. Now fly to that last structure, and do your worst. |
| Encrypted Transmission |
|---|
| And then there's Irichi. Do you remember him? That weird transmission at the Venal Regional Comms tower? I helped him plan that. He hates Cilis just as much as Kori hates her. In fact, he really despises Kori, too. See, we're a big, happy family, aren't we? You might think we're all about loot and plunder, smash and grab tactics, but the Guristas are more than that. We're about power, betrayal, and fear. That is our currency, our lifestyle, our credo.
Voila! Here I am. Come closer so I can tell you a secret. |
| Encrypted Transmission |
|---|
| You're being used, by Kori and Cilis. You eggers aren't as smart as you think you are. No worries, though: Elaborate schemes have a tendency to play themselves out. Go with the flow, see what Cilis does next, and go from there. Give Cilis my regards; I'll tell Kori that you never showed up. Good day, egger.
|
| WD | EWAR | L
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|---|---|---|---|---|
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1 x Friendly Frigate Eroma Eralen |
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Mission 11 - Foxfire
| Mission briefing |
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| Here are the coordinates for the Rabbit Hole. If Kipo is there, get him and bring him back. He's been missing for a long time, and I've had no leads on his whereabouts. I'll explain on the way. If Kori has anything to do with this, I'll make sure he pays for his this crime. Go get Kipo! |
Accept the Mission remotely.
Gated deadspace pocket one jump away in AJCJ-1.
Blitz: take the Acceleration Gate, then destroy Guristas Sentry Guns. Destroy the Caldari Point Defense Batteries, then destroy the Caldari Navy Storage Bunker and pick up Lieutenant Kipo “Foxfire” Tekira.
Tips:
- Decloak the Acceleration Gate by destroying all the Guristas Sentry Guns
- You will lose 2.4% Caldari State Faction Standing when you destroy the Guristas Sentry Guns
- You will lose 2.4% Caldari State Faction Standing if you destroy the Caldari Stasis Tower or Caldari Point Defense Battery
- If you don't kill the Caldari Navy Destroyer, reinforcements won't spawn
Warp-in
| WD | EWAR | L
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|---|---|---|---|---|
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1 x Acceleration Gate | |||
Room 1
Sentries have aggro range of 65 km.
| WD | EWAR | L
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11 x Sentry Guristas Sentry Gun |
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| WD | EWAR | L
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1 x Acceleration Gate |
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Room 2
| Transmission from Irichi (on entering) |
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| Hello Cilis. It's been a long time. I hope you don't mind, but Kori and I borrowed your lieutenant. Don't worry, he's still alive. I just made some modifications to him, much like how you modified me all those years ago. Consider this my payback to you. And you, egger. I hope you had fun flying with Cilis. It's unfortunate that you got dragged into the middle of this. But you've been a good errand boy. That's what you capsuleers are good for. |
| WD | EWAR | L
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|---|---|---|---|---|
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3 x Frigate Caldari Navy Frigate | |||
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1 x Destroyer Caldari Navy Destroyer |
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2 x Sentry Caldari Light Missile Battery | |||
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2 x Sentry Caldari Point Defense Battery |
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1 x Sentry Caldari Stasis Tower | |
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| WD | EWAR | L
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|---|---|---|---|---|
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3 x Frigate Caldari Navy Frigate | |||
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2 x Cruiser Caldari Navy Cruiser | |||
| WD | EWAR | L
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|---|---|---|---|---|
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1 x Forcefield |
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1 x Caldari Navy Storage Bunker | |
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| Transmission from Irichi (On approaching the bunker) |
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| The Navy? What the hell were they doing there? Kori didn't say anything about them. Unless... He was using us. That bastard, that traitor. He's been a spy for the Navy! Oh well. I have my revenge. Treat your lieutenant well, Cilis. I know I have. This isn't over between us, though. Watch your back. |
Mission 12 - Spy Games
| Mission briefing |
|---|
| Lt. Kipo will never be the same again. He was my best operative, my closest lieutenant, and the best pirate under my command. He is a shell of a man, a mutilated sack of meat, nearly useless as a soldier. I'll have to take care of him, one way or the other…
In the meantime, Kori must pay. I know he's a traitor and has been working for the Caldari Navy. What I don't have is proof, however. Lt. Kipo, though he is mostly unintelligible at this point, was able to form a coherent sentence or two. And that dumb bastard Irichi told him of some of Kori's future plans. Looks like Kori is sending our old friend Eroma to meet with the Navy very soon, and Eralen has a special transponder to get through the tough Navy security. Your mission is to ambush Eralen, grab the transponder, and enter the Caldari base. Once you have this Caldari Navy Overlay Transponder, the Navy ships won't hassle you. I think. I'm looking for a special dossier, Correspondence Log KL-513. That should be everything I need to blackmail Kori and get him out of the Guristas. |
Gated deadspace pockets are one jump away in AJCJ-1.
Blitz: kill Eroma Eralen, take Acceleration Gate then another Acceleration Gate. Arc around to the opposite side of the Forcefield, destroy the Caldari Bunker with a 16 km range weapon and Tractor Beam the Correspondence Log KL-513 Cargo Container.
Alternative Blitz: kill Eroma Eralen, loot the Caldari Navy Overlay Transponder, take Acceleration Gate then another Acceleration Gate. Approach the Caldari Bunker, destroy each wave as it spawns and then destroy the 150 HP/s regenerating Forcefield.
Tips:
- Orbit Eroma Eralen at 3 km to avoid damage
- If you don't attack the friendly ships, they won't attack you
- Caldari Bunker reinforcement waves spawn as you approach the Caldari Bunker
- All Caldari Bunker reinforcement waves will spawn when you attack the Caldari Bunker or on proximity to the Forcefield.
- Enemy ships can't pass through the Forcefield (unless you encounter a bug where all ships can pass through the Forcefield)
- Caldari Bunker drops two Cargo Containers: one has ammo and the other the Correspondence Log KL-513
- You will lose 2.4% Caldari State Faction Standing when you destroy the Caldari Bunker (Note: Also lost standing for destroying the forcefield AND NOT the bunker)
Warp-in
| Agent Conversation about Eroma Eralen |
|---|
| There's Kori's agent, Eroma Eralen. Take him out and grab his Caldari Navy Overlay Transponder. With that item in tow, you'll be able to get past the Caldari guards in the next part of this deadspace pocket. They will think you're Eroma. Be careful, though: Eroma is a wild card, and there's no telling what he'll do. |
| Eroma Eralen |
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| Good to see you again, capsuleer. I knew we'd meet again. You caught me without my smoke and mirrors. Guess I'll have to take you out the old-fashioned way. |
| Eroma Eralen |
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| I've been bested. You'll make a fine Gurista one day, capsuleer. I think it's about time I retire from flying. Thank you for giving me a glorious end to my career… |
| WD | EWAR | L
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|---|---|---|---|---|
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1 x Battlecruiser Eroma Eralen | |
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| WD | EWAR | L
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1 x Acceleration Gate |
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Room 1
| Hold for Security |
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| Please hold while we scan for your identification.
Vessel registered as Eroma Eralen AKA Smoke and Mirrors AKA Rabbit Foot AKA Sergeant Paken Isurada, 3rd Battalion, 8th Regiment, Caldari Navy
You are free to enter |
| WD | EWAR | L
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|---|---|---|---|---|
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31 x Friendly Frigate Frigate |
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4 x Friendly Cruiser Cruiser |
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| WD | EWAR | L
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1 x Acceleration Gate | |||
Room 2
NOTE: Alpha and Bravo Squadron waves are present on warp-in, the other bunker reinforcement waves are triggered based on proximity to the Forcefield. They spawn very quickly one after the other and you can easily trigger all of the reinforcement waves at once if you are not careful, especially if you are trying to blitz. The combined DPS will easily shred your tank, though the damage generally falls off past 20 km and you can use the forcefield to block their approach with good piloting.
| Message from Cilis (entering pocket) |
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| I'm surprised that worked. The Navy must be getting dumber and more gullible each year. Seems that way, at least, since the start of Heth's rise. Good for business, bad for them. We need that evidence of Kori's treason. It must be in that building behind the forcefield. Approach the bunker carefully and watch out for any Navy ships. Take out the forcefield, grab the evidence, and get out of there as fast as possible. |
| Kori Latamaki agent message (on triggering reinforcements) |
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| I got a signal from Eroma's ship that he went down, but I couldn't reach my Navy friends in time. Looks like they're on their way, though. I should have figured you'd try to meddle in this, Cilis. I've worked on establishing contacts within the Navy for years. How do you think I knew about their bases, their projects, and their locations? I'm not going to let you ruin this deal like you ruined my career in the Guristas. No matter, though. I'll have them take out your capsuleer friend first. Afterwards, I'll set their sights on you. This isn't over, Cilis. Not by a long shot. |
| WD | EWAR | L
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|---|---|---|---|---|
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1 x Forcefield |
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1 x Caldari Bunker | |
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| Mission debriefing |
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| We're a big, happy family, aren't we? You thought a pirate's life was all fun and plunder, profit and murder, the thrill of being an outlaw. We have our own problems, our internal strife. Sometimes, I don't know why I chose this lifestyle.
But I'm a capsuleer, and life has a different quality to it. You probably know what I'm talking about. All this backstabbing and in-fighting, these land-grabs and territorial bickering. What does this matter for a demigod? For us, it's all a matter of attrition: The last clone standing wins all the worthless, empty space in the universe. Oh well. It's fun while it lasts, right? Kori was right: This isn't over between us. It never will be. But I'll win out in the end. He'll die, I'll die, Irichi'll die. But then I'll hop into my next clone, and I'll win. That makes it worth it, right? This feud is between us Guristas; you have your own battles to fight. So fly well, egger. Maybe we'll work together again someday. |
