Difference between revisions of "A General's Best Friend"

From EVE University Wiki
Jump to: navigation, search
(Created page with "<noinclude> Caldari epic arc - Penumbra<br> Chapter 1 - Proof of Intent<br> Previous mission: The Crimson Decoy OR [[Pre-Empti...")
 
m
Line 9: Line 9:
 
|Type= Encounter
 
|Type= Encounter
 
|Objective=  
 
|Objective=  
|Faction= Gallente Navy
+
|Faction1= Gallente Federation
|DamageToDeal= Kin/Th
+
|DamageToDeal=  
|DamageToResist= Th/Kin/Em
+
|DamageToResist= {{Damagetype|th|ki|em}}
 
|WebPoint=
 
|WebPoint=
 
|EWAR= Sensor Dampening
 
|EWAR= Sensor Dampening
Line 20: Line 20:
 
}}
 
}}
  
The mission consists of warpin area and one deadspace pocket.
+
The mission consists of warpin area and one deadspace pocket.In waprin area the newly contstructed acceleration gate is 34 km from warpin. The defenders will de-cloak as you approach the Newly Constructed Acceleration Gate. The acceleration gate is not locked.
  
In waprin area the newly contstructed acceleration gate is 34 km from warpin. The defenders will de-cloak as you approach the Newly Constructed Acceleration Gate. The acceleration gate is not locked.
+
If you want to engage the ships and collect Navy Tags you will get negative standing hits for ship kill / aggression. The ships don't do a lot of damage up close. Best to align out as soon as the Gallente Navy Sin Battleship spawns to gain range. The Gallente Navy Arazu Cruiser fires Thunderbolt missiles which put out a lot of EM damage, so fit your tank accordingly.
  
If you want to engage the ships and collect Navy Tags you will get negative standing hits for ship kill / aggression. The ships don't do a lot of damage up close. Best to align out as soon as the Gallente Navy Sin Battleship spawns to gain range. The Gallente Navy Arazu Cruiser fires Thunderbolt missiles which put out a lot of EM damage, so fit your tank accordingly.
+
'''Blitz:''' Quickly approach and activate Newly Constructed Acceleration Gate (Not locked) and proceed to second pocket. No need to engage Gallente ships. In second pocket approach the Caldari Navy outpost and complete the mission.
  
 
{{NPCTableHead|Gate defenders}}
 
{{NPCTableHead|Gate defenders}}
Line 38: Line 38:
  
 
This mission can be completed remotely and the next mission can be started remotely.
 
This mission can be completed remotely and the next mission can be started remotely.
 
'''Blitz:''' Quickly approach and activate Newly Constructed Acceleration Gate (Not locked) and proceed to second pocket. No need to engage Gallente ships. In second pocket approach the Caldari Navy outpost and complete the mission.
 
  
 
Completing this mission takes you to [[Penumbra/Chapter 2 - Blackness Rising|chapter 2 of Penumbra]]<noinclude>
 
Completing this mission takes you to [[Penumbra/Chapter 2 - Blackness Rising|chapter 2 of Penumbra]]<noinclude>

Revision as of 10:30, 19 October 2017

Caldari epic arc - Penumbra
Chapter 1 - Proof of Intent
Previous mission: The Crimson Decoy OR Pre-Emptive Opportunities OR Untouchable
Next mission: Meet Sinas in Chapter 2 - Blackness Rising


Type Encounter
Faction Gallente Federation
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Thermal damage ThKinetic damage KinElectromagnetic damage EM
EWAR Sensor Dampening
Rewards 5,000,000 + 1,330,000 (Bonus if completed in 6H)
Extra Standing hit for kills. No need to kill.


The mission consists of warpin area and one deadspace pocket.In waprin area the newly contstructed acceleration gate is 34 km from warpin. The defenders will de-cloak as you approach the Newly Constructed Acceleration Gate. The acceleration gate is not locked.

If you want to engage the ships and collect Navy Tags you will get negative standing hits for ship kill / aggression. The ships don't do a lot of damage up close. Best to align out as soon as the Gallente Navy Sin Battleship spawns to gain range. The Gallente Navy Arazu Cruiser fires Thunderbolt missiles which put out a lot of EM damage, so fit your tank accordingly.

Blitz: Quickly approach and activate Newly Constructed Acceleration Gate (Not locked) and proceed to second pocket. No need to engage Gallente ships. In second pocket approach the Caldari Navy outpost and complete the mission.


Gate defenders
WD EWAR L


Frigate 5 x Frigate Gallente Navy Nemesis Remote Sensor Dampener
Cruiser 10 x Cruiser Gallente Navy Arazu Remote Sensor Dampener
Battleship 6 x Battleship Gallente Navy Sin Remote Sensor Dampener

Pocket 2

The second pocket has no combat. Approach objective structure - Caldari Navy Outpost - to trigger agent conversation and mission completion. No structures drop loot.

This mission can be completed remotely and the next mission can be started remotely.

Completing this mission takes you to chapter 2 of Penumbra