Difference between revisions of "Rendezvous"
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|Objective= Retrive 1x "Ralie Ardanne's Belongings" (1.0 m3) | |Objective= Retrive 1x "Ralie Ardanne's Belongings" (1.0 m3) | ||
|Faction= Pator 6 (Minmatar/Gallente), The Syndicate | |Faction= Pator 6 (Minmatar/Gallente), The Syndicate | ||
− | |DamageToDeal= Ex | + | |DamageToDeal= {{Damagetype|Ex|th}} (minmatr ships),{{Damagetype|kin|th}} (gallente/Serpentis ships) |
− | |DamageToResist= | + | |DamageToResist= {{Damagetype|th|kin|Ex}} |
|WebPoint= Elite Frigates | |WebPoint= Elite Frigates | ||
|EWAR= Energy neutralizing and target painting | |EWAR= Energy neutralizing and target painting |
Revision as of 10:38, 19 October 2017
Gallente epic arc - Syndication
Chapter 2 - Scoping The Scene
Previous mission: Hidden Camera
Next mission: Handoff
The acceleration gate at warpin is locked. Destroy all NPCs to unlock the gate. No Faction Standing loss for destroying these ships. At the deadspace entry point there are four heavy missile batteries and four Pator 6 cruisers. They can deal significant damage, along with neuting and some target painting, but no points. You don’t need to destroy the missile batteries (These give a 3.0% standing loss with the Syndicate faction).
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Cruiser Pator 6 Ambusher | ||||
1 x Cruiser Pator 6 Veteran Ambusher | ||||
4 x Sentry Pator 6 Heavy Missile Battery |
First room
There are a lot of ships here: 10 cruisers and 11 frigates, a mix of Pator 6 and Syndicate. Fortunately, they are easy to kite in a frigate if you have an afterburner and do good damage from 10km or more. After all ships are destroyed, Agent gives instructions to destroy Pator 6 HQ Structure. Destroying Pator 6 HQ flags the mission completed. Retrive 1x "Ralie Ardanne's Belongings" (1.0 m3) and return to Agent.