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Drebin 679 (talk | contribs) Updated to account for the Surgical Strike changes. Added Patch History. |
Lee Menson (talk | contribs) m Removed support fighters from description as supercarriers aren't able to launch them anymore |
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| heavyfightersquadlimit=4 | | heavyfightersquadlimit=4 | ||
| info=Inspired by a vicious scissor-toothed shark indigenous to old-world Matar, the Hel is widely viewed as a sign of a Republic out for blood. Since the beginning of its development it has remained a project cloaked in secrecy, with precious few people aware of its progress and its capabilities, and its formal unveiling has come as a defiant slap in the face to many who formerly believed the Matari incapable of working at this scale of starship design. <br><br>Whatever comprises the soil of its roots, though, one thing is clear: from no-frills living quarters to grim, unadorned aesthetic, this ferocious behemoth has been designed for one purpose and one purpose only.<br><br>”Imagine a swarm of deadly hornets pouring from the devil's mouth. Now imagine they have autocannons.”<br><i>-Unknown Hel designer</i><br><br> | | info=Inspired by a vicious scissor-toothed shark indigenous to old-world Matar, the Hel is widely viewed as a sign of a Republic out for blood. Since the beginning of its development it has remained a project cloaked in secrecy, with precious few people aware of its progress and its capabilities, and its formal unveiling has come as a defiant slap in the face to many who formerly believed the Matari incapable of working at this scale of starship design. <br><br>Whatever comprises the soil of its roots, though, one thing is clear: from no-frills living quarters to grim, unadorned aesthetic, this ferocious behemoth has been designed for one purpose and one purpose only.<br><br>”Imagine a swarm of deadly hornets pouring from the devil's mouth. Now imagine they have autocannons.”<br><i>-Unknown Hel designer</i><br><br> | ||
| bonuses=<b>Minmatar Carrier bonuses (per skill level):</b><br>10% bonus to Fighter damage<br>5% bonus to Fighter velocity<br>5+ bonus to ship warp core strength<br>5% reduction in Target Illumination Burst Projector cycle time<br>2% bonus to Shield Command and Skirmish Command burst strength and duration<br><b>Role Bonus:</b><br>• Can fit Networked Sensor Array<br>• Can fit Burst Projectors<br>• Can use two Command Burst modules<br>200% bonus to Command Burst area of effect range<br>• Can launch Light | | bonuses=<b>Minmatar Carrier bonuses (per skill level):</b><br>10% bonus to Fighter damage<br>5% bonus to Fighter velocity<br>5+ bonus to ship warp core strength<br>5% reduction in Target Illumination Burst Projector cycle time<br>2% bonus to Shield Command and Skirmish Command burst strength and duration<br><b>Role Bonus:</b><br>• Can fit Networked Sensor Array<br>• Can fit Burst Projectors<br>• Can use two Command Burst modules<br>200% bonus to Command Burst area of effect range<br>• Can launch Light and Heavy Fighters<br>• Can lock at extended ranges<br>200% bonus to Armor Plates and Shield Extenders<br>50% bonus to Remote Sensor Dampener resistance<br>50% bonus to Stasis effect resistance<br>50% increase to Remote Electronic Assistance impedance<br>5x penalty to Entosis Link duration<br> | ||
| structurehp=220,000 HP | | structurehp=220,000 HP | ||
| shieldhp=490,000 HP | | shieldhp=490,000 HP | ||