Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Camera: Difference between revisions

From EVE University Wiki
Create a new page about camera control
 
Salartarium (talk | contribs)
m link maintenance
 
(3 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{stub}}
[[File:Camera-control.png|right|frame|Change camera modes using the buttons next to your ship's capacitor.]]
[[File:Camera-control.png|right|frame|Change camera modes using the buttons next to your ship's capacitor.]]
There are three '''camera modes''' in EVE, allowing you to see your ship and its surroundings in different ways.  
There are three '''camera modes''' in EVE, allowing you to see your ship and its surroundings in different ways.  
Line 9: Line 8:
== Orbital camera ==
== Orbital camera ==


This is the default camera mode. The camera is centered on your ship, and you can rotate around it by holding down the left mouse button ({{button|LMB}}) and moving your mouse. Selecting an object in space (with the {{button|LMB}}) rotates the camera so that it's facing that object. To attach the camera to a different object, select it and click "Look at" (either through the radial menu, the right-click menu, or by {{button|ALT}}-clicking it). You can zoom in an out using the mouse wheel. You can keep the camera facing a moving object by tracking it (press {{button|C}} or use the right-click menu on the object).  
This is the default camera mode. The camera is centered on your ship, and you can rotate around it by holding down the left mouse button ({{button|LMB}}) and moving your mouse. Selecting an object in space (with the {{button|LMB}}) rotates the camera so that it's facing that object. To attach the camera to a different object, select it and click "Look at" (either through the radial menu, the right-click menu, or by {{button|ALT}}-clicking it). You can zoom in an out using the mouse wheel.  


The orbital camera has a few flourishes to make the game more cinematic, such as a slow drift, and an exponential zoom.  
Pressing {{button|SHIFT}}+{{button|C}} toggles the tracking camera, which (when active) will point your camera towards an object when you select it (e.g. on the overview). You can also keep the camera facing a moving object by tracking it (press {{button|C}} or use the right-click menu on the object).
 
The orbital camera has a few flourishes to make the game more cinematic, such as a slow drift, and an exponential zoom.


== Tactical camera ==
== Tactical camera ==
Line 23: Line 24:


== External links ==
== External links ==
* [https://community.eveonline.com/news/dev-blogs/unboxing-the-new-camera/ Unboxing the new camera dev blog] (February 2016)
* [https://www.eveonline.com/news/view/unboxing-the-new-camera Unboxing the new camera dev blog] (February 2016)
 
[[Category: User Interface]]