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Drebin 679 (talk | contribs) →Reinforcement cycles: Shrunk diagram size. Adjusted tables. |
Corrected armor timer info for medium structures |
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Once damage has been taken the upwell structure will begin a 15 minute repair timer that upon completion will fully repair the structure. This timer however is paused while the structure is taking damage at least 10% of its damage cap. | Once damage has been taken the upwell structure will begin a 15 minute repair timer that upon completion will fully repair the structure. This timer however is paused while the structure is taking damage at least 10% of its damage cap. | ||
Once the shields are depleted medium/large/extra large structures with online service modules enter armor reinforced state and becomes unattackable. FLEX structures, abandoned structures and structures with no online service modules (so it is in low power state) skip armor reinforcement and go straight to vulnerable armor phase. | Once the shields are depleted medium/large/extra large structures with online service modules enter armor reinforced state and becomes unattackable. FLEX structures, abandoned structures and Large/X-Large structures with no online service modules (so it is in low power state) skip armor reinforcement and go straight to vulnerable armor phase. Being low power does not change the reinforcement phases for medium structures. | ||
The armor reinforcement duration varies by structure and space type. | The armor reinforcement duration varies by structure and space type. | ||