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Abyssal Deadspace speedrun contest: Difference between revisions

From EVE University Wiki
Arin Mara (talk | contribs)
m Renamed Prototype to Compact
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m Replaced a page with a filled out template
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{{EVEUniEvent
| name = Abyssal Deadspace speedrun contest
| description =
The Abyssal Deadspace speedrun contest is an event template by Devola Gestalt[https://forum.eveuniversity.org/memberlist.php?mode=viewprofile&u=76024]; most of the information on this wiki page is copied from their post on the Events Planning forum.
The Abyssal Deadspace speedrun contest is an event template by Devola Gestalt[https://forum.eveuniversity.org/memberlist.php?mode=viewprofile&u=76024]; most of the information on this wiki page is copied from their post on the Events Planning forum.


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* At the organiser's signal, everyone lights his/her filament at the same time.
* At the organiser's signal, everyone lights his/her filament at the same time.
* The first one to get back alive (coming back by the clone bay doesn't work :) ) is the winner and get a price! To decide between close finishes, participants are required to X-up in local as soon as they come back from their pocket. Local chat order determines the winner.
* The first one to get back alive (coming back by the clone bay doesn't work :) ) is the winner and get a price! To decide between close finishes, participants are required to X-up in local as soon as they come back from their pocket. Local chat order determines the winner.
* Optional 2nd fit check: people can get ship/cargo scanned on grid. Either before a round, or after (much faster, as you only need to check the 1st few people who won a price).
* Optional 2nd fit check: people can get ship/cargo scanned on grid. Either before a round, or after (much faster, as you only need to check the 1st few people who won a prize).
<br />


=== Event goals ===
=== Event goals ===
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* ... while still being interesting/challenging to veterans, by being a speed contest
* ... while still being interesting/challenging to veterans, by being a speed contest
* This is also a fitting/theorycrafting event. Event rules allow many fits/playstyles.
* This is also a fitting/theorycrafting event. Event rules allow many fits/playstyles.
<br />
| scheduling =
*(Day, Date, Month)
*(Time, Plus Event Duration Estimate)
*(Form up Location)
| requirements =
*[[Mumble]]
| recommendations =
| fitting =
*{{quote|'''Devola Gestalt'''


=== Fittings ===
For people who just come to the event to give a try to abyss deadspace for the first time, and don't want to spend the time/ISK into their own Abyss cruiser, I'm working on low SP ships that could be lent for the duration of the event. (can be contracted back to the organiser at the end. Jita sell price of ammo & consumables might be deduced if you burned a lot of them).
{{quote|'''Devola Gestalt'''
 
For people who just come to the event to give a try to abyss deadspace for the first time, and don't want to spend the time/ISK into their own Abyss cruiser, I'm working on low SP ships that could be lent for the duration of the event. (can be contracted back to the organiser at the end. Jita sell price of ammo & consummables might be deduced if you burned a lot of them).


However, abyss sites (even T1 sites) aren't a walk in the park: the fits might have low SP requirements, but you have to know what you're doing. The ship are lent in exchange of a collateral: you afford the loss. It's recommended that you get used to flying the cruiser on L2 missions, and that you read about abyssal deadspace ([[Abyssal_Deadspace|wiki is a good start]]). It's recommended to be able to apply 200 DPS on battleships to run abyss sites (I remember stats from CCP showing a great increase of player death under this cap).
However, abyss sites (even T1 sites) aren't a walk in the park: the fits might have low SP requirements, but you have to know what you're doing. The ship are lent in exchange of a collateral: you afford the loss. It's recommended that you get used to flying the cruiser on L2 missions, and that you read about abyssal deadspace ([[Abyssal_Deadspace|wiki is a good start]]). It's recommended to be able to apply 200 DPS on battleships to run abyss sites (I remember stats from CCP showing a great increase of player death under this cap).
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* Only T1/T2 drones. No Integrated/Augmented/Faction/Pirate.
* Only T1/T2 drones. No Integrated/Augmented/Faction/Pirate.
* Nanite paste & (navy) cap boosters allowed.
* Nanite paste & (navy) cap boosters allowed.
* No implants / no drugs.  
* No implants / no drugs.
[[Category:Events]]
| warnings =
| additional information =
}}