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[BOT] Updated as part of the Fitting-cide removal of fittings from the wiki. |
Salartarium (talk | contribs) m mistypes |
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
* leave/ | * leave/mistype any tags required. please follow the same | ||
* format below and edit only the values (after the = sign). | * format below and edit only the values (after the = sign). | ||
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*[[Skills:Spaceship_Command#Amarr_frigate|Amarr Frigate]] to at least IV to take advantage of the Slicer's 10% bonus to Small Energy Turret optimal range and 25% bonus to Small Energy Turret damage that comes with every extra level in the skill. | *[[Skills:Spaceship_Command#Amarr_frigate|Amarr Frigate]] to at least IV to take advantage of the Slicer's 10% bonus to Small Energy Turret optimal range and 25% bonus to Small Energy Turret damage that comes with every extra level in the skill. | ||
*With the massive bonus to small energy turret damage and only 2 slots it is highly recommended to have T2 [[Turrets|Small Energy Turret]] with supporting [[Gunnery_Guide|Gunnery]] skills to maximize the benefit. | *With the massive bonus to small energy turret damage and only 2 slots it is highly recommended to have T2 [[Turrets|Small Energy Turret]] with supporting [[Gunnery_Guide|Gunnery]] skills to maximize the benefit. | ||
Prerequisite Skills: | |||
*[[Skills:Electronic_Systems#Propulsion Jamming|Propulsion Jamming]] Level 2 is necessary for Tech 2 points, and level 4 allows T2 webs. | *[[Skills:Electronic_Systems#Propulsion Jamming|Propulsion Jamming]] Level 2 is necessary for Tech 2 points, and level 4 allows T2 webs. | ||
*[[Skills:Navigation#High Speed Maneuvering|High Speed Maneuvering]] Level 3 for T2 MWDs. Level 4 is recommended. | *[[Skills:Navigation#High Speed Maneuvering|High Speed Maneuvering]] Level 3 for T2 MWDs. Level 4 is recommended. | ||