Difference between revisions of "Trouble in Paradise"
m (Remove redundant {{Cleanup}}, it requested the same as the {{Mission stub}}. Strain prefix are elite ships. Remove |collapsed=no from {{MessageBox}}, it is the default so no need.) |
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− | {{Mission stub}} | + | {{Mission stub}} |
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{{CMBSiteInfo | {{CMBSiteInfo | ||
|name= Trouble in Paradise | |name= Trouble in Paradise | ||
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|signature strength= N/A | |signature strength= N/A | ||
}} | }} | ||
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'''Trouble in Paradise''' is a four part [[Combat sites#Expeditions|expedition]] that can escalate from the [[Hierarchy]] combat site. The four parts are each about 5-8 jumps apart, and can take you far from the starting point. The rewards can be worth it though. The rogue drones in these combat sites do mostly explosive damage, with kinetic a close second. They are weak to EM damage. | '''Trouble in Paradise''' is a four part [[Combat sites#Expeditions|expedition]] that can escalate from the [[Hierarchy]] combat site. The four parts are each about 5-8 jumps apart, and can take you far from the starting point. The rewards can be worth it though. The rogue drones in these combat sites do mostly explosive damage, with kinetic a close second. They are weak to EM damage. | ||
== First Location == | == First Location == | ||
− | Access: Gateless, Open Access | + | Access: Gateless, Open Access |
The Sentient is the trigger for the escalation and contains loot. It is spawned from the beginning. This part can be blitzed by destroying the Sentient fast. | The Sentient is the trigger for the escalation and contains loot. It is spawned from the beginning. This part can be blitzed by destroying the Sentient fast. | ||
{{NPCTableHead|Initial defenders}} | {{NPCTableHead|Initial defenders}} | ||
− | {{NPCTableRow|Frigate|3|Strain Sunder Alvi/Raider Alvi}} | + | {{NPCTableRow|Elite Frigate|3|Strain Sunder Alvi/Raider Alvi}} |
{{NPCTableRow|Destroyer|4|Predator Alvios/Dismantler Alvior}} | {{NPCTableRow|Destroyer|4|Predator Alvios/Dismantler Alvior}} | ||
− | {{NPCTableRow|Cruiser|7|Strain Violator Alvum/Atomizer Alvum/Bomber Alvum|trigger= Wave 1}} | + | {{NPCTableRow|Elite Cruiser|7|Strain Violator Alvum/Atomizer Alvum/Bomber Alvum|trigger= Wave 1}} |
{{NPCTableRow|Battlecruiser|3|Striker Alvatis/Siege Alvatis}} | {{NPCTableRow|Battlecruiser|3|Striker Alvatis/Siege Alvatis}} | ||
{{NPCTableRow|Battleship|8|Alvus Queen/Matriarch Alvus|trigger= Wave 2}} | {{NPCTableRow|Battleship|8|Alvus Queen/Matriarch Alvus|trigger= Wave 2}} | ||
Line 27: | Line 27: | ||
{{NPCTableHead|Wave 1 (Last cruiser trigger this)}} | {{NPCTableHead|Wave 1 (Last cruiser trigger this)}} | ||
− | {{NPCTableRow|Cruiser|7|Strain Violator Alvum/Atomizer Alvum/Bomber Alvum}} | + | {{NPCTableRow|Elite Cruiser|7|Strain Violator Alvum/Atomizer Alvum/Bomber Alvum}} |
|} | |} | ||
{{NPCTableHead|Wave 2 (Last battleship trigger this)}} | {{NPCTableHead|Wave 2 (Last battleship trigger this)}} | ||
− | {{NPCTableRow|Frigate|7|Strain Sunder Alvi/Raider Alvi}} | + | {{NPCTableRow|Elite Frigate|7|Strain Sunder Alvi/Raider Alvi}} |
|} | |} | ||
− | {{MessageBox | + | {{MessageBox|Escalation Message |
− | |Escalation Message | ||
|This battle obviously took place only few minutes ago; smoldering wrecks litter the battlefield and as far as you can tell there are only drone wrecks aside from the destroyed ships. After a short while your scanners identify the ship that was calling in assistance and, surprisingly enough, its navigation module is still mostly intact. From the ship logs you learn that it was a part of a force designated to contain the threat posed to its hive from another strain of drones of a different hive. The newest log entries reveal that this ship was sent, together with a few others, on a sabotage mission and were supposed to blow up an array of moon harvesters and silos at this location. | |This battle obviously took place only few minutes ago; smoldering wrecks litter the battlefield and as far as you can tell there are only drone wrecks aside from the destroyed ships. After a short while your scanners identify the ship that was calling in assistance and, surprisingly enough, its navigation module is still mostly intact. From the ship logs you learn that it was a part of a force designated to contain the threat posed to its hive from another strain of drones of a different hive. The newest log entries reveal that this ship was sent, together with a few others, on a sabotage mission and were supposed to blow up an array of moon harvesters and silos at this location. | ||
− | |collapsed=yes}} | + | |collapsed=yes |
+ | }} | ||
== Second Location == | == Second Location == | ||
− | Access: Gateless, Open Access | + | Access: Gateless, Open Access |
Same as before, the Sentient is the trigger for the escalation and contains loot. It is spawned from the beginning. Can also be blitzed. | Same as before, the Sentient is the trigger for the escalation and contains loot. It is spawned from the beginning. Can also be blitzed. | ||
{{NPCTableHead|Initial defenders}} | {{NPCTableHead|Initial defenders}} | ||
− | {{NPCTableRow|Frigate|3-4|Strain Sunder Alvi/Raider Alvi}} | + | {{NPCTableRow|Elite Frigate|3-4|Strain Sunder Alvi/Raider Alvi}} |
{{NPCTableRow|Destroyer|3-4|Predator Alvios/Dismantler Alvior}} | {{NPCTableRow|Destroyer|3-4|Predator Alvios/Dismantler Alvior}} | ||
− | {{NPCTableRow|Cruiser|4|Strain Violator Alvum/Atomizer Alvum/Bomber Alvum|trigger=Wave 1}} | + | {{NPCTableRow|Elite Cruiser|4|Strain Violator Alvum/Atomizer Alvum/Bomber Alvum|trigger= Wave 1}} |
{{NPCTableRow|Battlecruiser|6|Striker Alvatis/Siege Alvatis}} | {{NPCTableRow|Battlecruiser|6|Striker Alvatis/Siege Alvatis}} | ||
{{NPCTableRow|Battleship|7|Alvus Queen/Matriarch Alvus|trigger=Wave 2}} | {{NPCTableRow|Battleship|7|Alvus Queen/Matriarch Alvus|trigger=Wave 2}} | ||
− | {{NPCTableRow|Commander Battleship|1|Sentient Alvus Queen|note=Escalation trigger|cargo=Drone component, drone faction modules}} | + | {{NPCTableRow|Commander Battleship|1|Sentient Alvus Queen|note= Escalation trigger|cargo= Drone component, drone faction modules}} |
|} | |} | ||
{{NPCTableHead|Wave 1 (Last cruiser trigger this)}} | {{NPCTableHead|Wave 1 (Last cruiser trigger this)}} | ||
− | {{NPCTableRow|Frigate|0-2|Strain Sunder Alvi/Raider Alvi}} | + | {{NPCTableRow|Elite Frigate|0-2|Strain Sunder Alvi/Raider Alvi}} |
{{NPCTableRow|Battlecruiser|4|Striker Alvatis/Siege Alvatis}} | {{NPCTableRow|Battlecruiser|4|Striker Alvatis/Siege Alvatis}} | ||
|} | |} | ||
{{NPCTableHead|Wave 2 (Last battleship trigger this)}} | {{NPCTableHead|Wave 2 (Last battleship trigger this)}} | ||
− | {{NPCTableRow|Frigate|7|Strain Sunder Alvi/Raider Alvi}} | + | {{NPCTableRow|Elite Frigate|7|Strain Sunder Alvi/Raider Alvi}} |
|} | |} | ||
− | {{MessageBox | + | {{MessageBox|Escalation Message |
− | |Escalation Message | ||
|The onslaught finally subsides when the last transports disappear into warp with their valuable cargo. Your instruments have no problem tracking them to their destination. However, the amount of contacts showing up at the resulting coordinates is suspiciously large. | |The onslaught finally subsides when the last transports disappear into warp with their valuable cargo. Your instruments have no problem tracking them to their destination. However, the amount of contacts showing up at the resulting coordinates is suspiciously large. | ||
− | |collapsed=yes}} | + | |collapsed=yes |
+ | }} | ||
== Third Location == | == Third Location == | ||
Rats are at warpin. The Sentient is the trigger for the escalation and contains loot. It is spawned from the beginning. Additional rats seem to spawn after a timer. | Rats are at warpin. The Sentient is the trigger for the escalation and contains loot. It is spawned from the beginning. Additional rats seem to spawn after a timer. | ||
− | {{MessageBox | + | |
− | |Escalation Message | + | {{MessageBox|Escalation Message |
|After thwarting these ambushers desperate attempt to see the transports safely away, you pick up their signal once again and your instruments set course... | |After thwarting these ambushers desperate attempt to see the transports safely away, you pick up their signal once again and your instruments set course... | ||
− | + | }} | |
[[File:Trouble in Paradise Esc 3 Wave 1.png|thumb]] | [[File:Trouble in Paradise Esc 3 Wave 1.png|thumb]] | ||
− | + | [[File:Trouble in Paradise Esc 3 Wave 2.png|thumb|timed base]] | |
− | [[File:Trouble in Paradise Esc 3 Wave 2.png|thumb]] | ||
a 3rd wave spawned as i was warping off | a 3rd wave spawned as i was warping off | ||
− | {{MessageBox | + | {{MessageBox|Escalation Message |
− | |Escalation Message | ||
|Beating this hive makes you almost feel like disposing of the first one was more a mercy killing than anything else, as it would never have been able to keep up the fight with this one for long. You have never seen or heard of a drone hive of similar strength or scope and you hope you never will again. | |Beating this hive makes you almost feel like disposing of the first one was more a mercy killing than anything else, as it would never have been able to keep up the fight with this one for long. You have never seen or heard of a drone hive of similar strength or scope and you hope you never will again. | ||
− | + | }} | |
− | |||
+ | {{{Clear}} | ||
+ | == Fourth Location == | ||
4th location- unable to finish site in ship i was in- initial spawn- | 4th location- unable to finish site in ship i was in- initial spawn- | ||
[[File:Trouble in paradise esc 4 wave 1.png|thumb]] | [[File:Trouble in paradise esc 4 wave 1.png|thumb]] | ||
− | a 2nd wave spawned when attacking a frigate, which forced me off in a | + | a 2nd wave spawned when attacking a frigate, which forced me off in a VNI. |
− | |||
− | |||
Rats at warp-in. 2nd spawns right after you spawn. Attack once 2nd spawn, attack once 3rd spawn. Hive Mother Appears. | Rats at warp-in. 2nd spawns right after you spawn. Attack once 2nd spawn, attack once 3rd spawn. Hive Mother Appears. | ||
− | {{MessageBox | + | {{MessageBox|Finish |
− | |Finish | ||
|Beating this hive makes you almost feel like disposing of the first one was more a mercy killing than anything else, as it would never have been able to keep up the fight with this one for long. You have never seen or heard of a drone hive of similar strength or scope and you hope you never will again. | |Beating this hive makes you almost feel like disposing of the first one was more a mercy killing than anything else, as it would never have been able to keep up the fight with this one for long. You have never seen or heard of a drone hive of similar strength or scope and you hope you never will again. | ||
− | + | }} | |
− | Hierarchy | + | Hierarchy Queen 88kk ISK and 15 kk head bounty |
[[Category:Expeditions]] | [[Category:Expeditions]] |
Revision as of 13:07, 2 October 2022
Trouble in Paradise | |
---|---|
Type | Expedition |
Rating | Unrated |
Found in | Null |
Max ship size | Unknown |
Faction | Rogue Drones |
Best damage to deal | EM Th |
Damage to resist | Ex Kin Th |
Sig. strength | N/A |
Trouble in Paradise is a four part expedition that can escalate from the Hierarchy combat site. The four parts are each about 5-8 jumps apart, and can take you far from the starting point. The rewards can be worth it though. The rogue drones in these combat sites do mostly explosive damage, with kinetic a close second. They are weak to EM damage.
First Location
Access: Gateless, Open Access
The Sentient is the trigger for the escalation and contains loot. It is spawned from the beginning. This part can be blitzed by destroying the Sentient fast.
WD | EWAR | L
| ||
---|---|---|---|---|
7 x Elite Cruiser Strain Violator Alvum/Atomizer Alvum/Bomber Alvum |
WD | EWAR | L
| ||
---|---|---|---|---|
7 x Elite Frigate Strain Sunder Alvi/Raider Alvi |
Escalation Message |
---|
This battle obviously took place only few minutes ago; smoldering wrecks litter the battlefield and as far as you can tell there are only drone wrecks aside from the destroyed ships. After a short while your scanners identify the ship that was calling in assistance and, surprisingly enough, its navigation module is still mostly intact. From the ship logs you learn that it was a part of a force designated to contain the threat posed to its hive from another strain of drones of a different hive. The newest log entries reveal that this ship was sent, together with a few others, on a sabotage mission and were supposed to blow up an array of moon harvesters and silos at this location. |
Second Location
Access: Gateless, Open Access
Same as before, the Sentient is the trigger for the escalation and contains loot. It is spawned from the beginning. Can also be blitzed.
WD | EWAR | L
| ||
---|---|---|---|---|
0-2 x Elite Frigate Strain Sunder Alvi/Raider Alvi | ||||
4 x Battlecruiser Striker Alvatis/Siege Alvatis |
WD | EWAR | L
| ||
---|---|---|---|---|
7 x Elite Frigate Strain Sunder Alvi/Raider Alvi |
Escalation Message |
---|
The onslaught finally subsides when the last transports disappear into warp with their valuable cargo. Your instruments have no problem tracking them to their destination. However, the amount of contacts showing up at the resulting coordinates is suspiciously large. |
Third Location
Rats are at warpin. The Sentient is the trigger for the escalation and contains loot. It is spawned from the beginning. Additional rats seem to spawn after a timer.
Escalation Message |
---|
After thwarting these ambushers desperate attempt to see the transports safely away, you pick up their signal once again and your instruments set course... |
a 3rd wave spawned as i was warping off
Escalation Message |
---|
Beating this hive makes you almost feel like disposing of the first one was more a mercy killing than anything else, as it would never have been able to keep up the fight with this one for long. You have never seen or heard of a drone hive of similar strength or scope and you hope you never will again. |
{
Fourth Location
4th location- unable to finish site in ship i was in- initial spawn-
a 2nd wave spawned when attacking a frigate, which forced me off in a VNI.
Rats at warp-in. 2nd spawns right after you spawn. Attack once 2nd spawn, attack once 3rd spawn. Hive Mother Appears.
Finish |
---|
Beating this hive makes you almost feel like disposing of the first one was more a mercy killing than anything else, as it would never have been able to keep up the fight with this one for long. You have never seen or heard of a drone hive of similar strength or scope and you hope you never will again. |
Hierarchy Queen 88kk ISK and 15 kk head bounty