Difference between revisions of "Knockout Punch"

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|Level= 3  
 
|Level= 3  
 
|Type= Security
 
|Type= Security
 
|Objective= Pick up the Guristas „Dirty‟ Explosive System and blow the Caldari State Carrier with it
 
|Objective= Pick up the Guristas „Dirty‟ Explosive System and blow the Caldari State Carrier with it
|Faction=
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|Rewards= 1x Dread Guristas ECM Multispectral Jammer + 1M ISK (6h)
 
|Rewards= 1x Dread Guristas ECM Multispectral Jammer + 1M ISK (6h)
 
|Extra= Shuttle is given by the Agent; the Shuttle will be destroyed!
 
|Extra= Shuttle is given by the Agent; the Shuttle will be destroyed!
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=== Warp-in ===
 
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=== Room 1 ===
 
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=== Room 2 ===
 
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Latest revision as of 12:50, 7 August 2023


Level 3
Type Security
Objective Pick up the Guristas „Dirty‟ Explosive System and blow the Caldari State Carrier with it
Faction Caldari State
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
Ship size limit Shuttle
Ship suggestion Shuttle
Rewards 1x Dread Guristas ECM Multispectral Jammer + 1M ISK (6h)
Extra Shuttle is given by the Agent; the Shuttle will be destroyed!
Mission briefing
You have no idea how much you frightened the Navy with that last strike. They're completely demoralized and retreating to a rally point in a nearby deadspace pocket. Turns out, they had a carrier waiting in their midst to bring extra destruction to our members. Well, we'll take care of that.

The fleet is pinned down, but we're having trouble getting to them. They've locked themselves in the pocket, only allowing shuttles to get through their gates. We thought we'd have a large siege on our hands, but a rather brilliant idea came to me. I am, of course, a capsuleer like yourself; we think differently than the mortals we have to deal with.

Time for a suicide run. Doesn't that sound like fun? We'll give you a shuttle to take specifically for this mission. (We have quite a stockpile of useless Caldari shuttles, for some reason.) You can join our talented Guristas Capsuleer Fleet, which specializes in suicide missions. Meet with the fleet at the deadspace pocket, pick up some of our “dirty” explosives from a fellow fleet member, and fly at the carrier. You'll lose the shuttle, but you'll take out that carrier. I wish I could go on this mission, but I've got my own orders to follow.

You will lose this shuttle that we have provided you, but you won't get podded. However, you will be a very easy target for wayward pirates in the area. Not to worry, though: You can minimize the risk for this mission. Besides, I'll make sure that you're handsomely rewarded for this effort. Hell, the thrill of the kill should be enough, right?

Gated deadspace pocket zero jumps away in the same System.

Blitz: board the Shuttle, take the Acceleration Gate, pick up the Guristas 'Dirty' Explosive System from Damaged Caldari Shuttle and take another Acceleration Gate. Fly towards the Caldari Carrier and blow it up then warp out.

Tips:

  • If you don't shoot at the guards and they won't shoot back at you
  • The Carrier will drop a Caldari Navy Rear-Admiral Insignia I; bookmark the site and return after turning in the Mission

Warp-in

Passive guards
WD EWAR L


Battleship 18 x Battleship Guristas Battleship


Structures
WD EWAR L


Acceleration Gate 1 x Acceleration Gate

Room 1

Ships
WD EWAR L


Frigate 18 x Friendly Frigate Captured Caldari State Shuttle
Frigate 7 x Frigate State Bo-Hi/Showato
Cruiser 2 x Cruiser State Bushi/Dogo


Structures
WD EWAR L


Container 1 x Damaged Caldari Shuttle Guristas 'Dirty' Explosive System
Acceleration Gate 1 x Acceleration Gate

Room 2

Target
WD EWAR L


Carrier 1 x Carrier Caldari State Carrier