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Smash and Grab: Difference between revisions

From EVE University Wiki
Arin Mara (talk | contribs)
Added {{:Pirate epic arc advice}} and deleted {{fittings}}
Removed the "Preparation" part that was left over from the previous version so that nothing is doubled.
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* minor amount of Gallente Federation Faction Standing
* minor amount of Gallente Federation Faction Standing
* between 2.4% and 12% Caldari State Faction Standing
* between 2.4% and 12% Caldari State Faction Standing
== Preparations ==
Smash and Grab takes place in the Venal Null Security Region. Consider that:
* The Local Market may not stock items or they may be expensive - stock up on everything you might need
* Capsuleers may hunt you down - think about how you'll avoid them
* There are few Stations where you can dock up to repair and refit - have a fit for all occasions
* Jump Gates may be encased in Warp Interdiction Spheres that prevent warping - learn more about [[Tackling#Warp_disruption_fields|bubbles]]
Consider buying:
* A ship capable of fitting an [[Interdiction Nullifier]] to help with navigating Warp Interdiction Spheres/Probes
* Plenty of ammo
* Nanite Repair Paste
* A [[Travel fit]]
* Ship fittings that can deal more than 150 DPS or a Tractor Beam I and a weapon that deals damage over 20 km for [[Spy Games]]


==Starting Agents==
==Starting Agents==