Difference between revisions of "Angel Lookout"

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==Locating & Difficulty==
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{{CMBSiteInfo
*This is a high security combat site found through [[exploration]]. It's acceleration gate allows Battlecruisers or smaller to enter.
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|name=Angel Lookout
*Note: Each "Domination" type defender will drop 1000 faction ammo and has a chance to drop "Domination" type faction gear.  I did not count the chance domination drops in the loot values listed.
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|type=unrated
*Angel Bunkers often contain Cap booster charges size 100 or 200.
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|rating=Unrated
*On warp in, you arrive at an acceleration gate.
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|location=High
===First pocket===
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|ship limit=Battleship
[[File:Angel_Lookout_Pocket_1.jpg|400px]]
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|faction=Angel
*Defenders: 1 Angel light missile battery, 7 Gistii type and 6 Gistior type defenders. After all the defenders are dead, the gate unlocks.
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|signature strength=10% in High
*There were 15000 units Hemorphite , 25000 units Jaspet, and 1.7m units Veldspar asteroids in this pocket.
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}}
  
===Second pocket===
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The Angel Lookout is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions.
[[File:Angel_Lookout_Pocket_2.jpg|400px]]
 
*Defenders: 2 Arch Gistii type, 13 Gistii type, 8 Gistior type pirates. Killing the Arch Gistii Nomads appears to spawns a single Domination frigate.  Killing it can lead to the escalation.
 
*NOTE: for me there was no faction spawn but blowing one of the structure (angel command bunker) gave the escalation.--[[User:Aroc syllinbeh|Aroc syllinbeh]] 20:44, 20 April 2011 (UTC)
 
*There were 8 Omber, 7 Plagioclase, and 21 Veldspar asteroids in this pocket.
 
*Escallation Popup: Your attention is drawn to one of the communications panels; it looks like you are receiving a trasnmission from one of the few pirate ships that got away.  It is only one word: "Help!"  The device also shows the apparent location of the transmitter...
 
*Total: 2.6M (Bounties: 400K Salvage: 1.5M Loot: 650K )
 
  
==Chasing the Dragon==
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{{Expected NPC|TotalExpEnemiesSectionText =
*This escalation has 4 stages, and the final stage is located in a low-sec system (3 systems deep for me). It has a chance to drop deadspace items.
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        | TotalExpFrigates        =24
 
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        | TotalExpDestroyers      =14
===Stage 1===
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        | TotalExpCruisers        =
[[File:Chasing_the_Dragon_Stage_1.jpg|400px]]
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        | TotalExpBattlecruisers  =  
*Defenders: 7 Gistii Type, 1 Gitsum Type, and 1 Domination type pirate.
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        | TotalExpBattleships    =  
*Destroying the Domination pirate is the site trigger and possibly escallation to the next stage.
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        | TotalExpCapitals        =  
*There were 51 Veldspar asteroids in this area.
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        | TotalExpSentries        = 1
*Escallation Popup: Here the pirates have ditched one of their damaged frigates, you manage to enter its navigation systems and retrieve the last entered coordinates.
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}}
*Total: 930K (Bounties: 121K Salvage: 607K Loot: 202K )
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== Walk Through ==
 
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===First Pocket===
===Stage 2===
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{{NPCTableHead| }}
[[File:Chasing_the_Dragon_Stage_2.jpg|400px]]
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{{NPCTableSeparator|Initial Defenders}}
*Defenders4 Gistii type, 2 Gitsum Type, and a Domination type pirate.
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{{NPCTableRow|Sentry|1|Angel Light Missile Battery|point=no|ewar=|cargo=|drop=|trigger=|note=}}
*Destroying the Domination pirate is the site trigger and possibly escallation to the next stage.
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{{NPCTableRow|Frigate|2|Gistii Ambusher/Hunter|point=no|ewar=|cargo=|drop=|trigger=|note=}}
*Escallation Popup: You made a short story of this feeble ambush, but now it is obvious the pirates know you are on their trail!  While you are fighting, your scanners analyze and compare the information you receive from the enemy ships to your onboard databanks.  It is clear that some of these ships are carrying prisoners.
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{{NPCTableRow|Frigate|5|Gistii Outlaw/Thug|point=no|ewar=|cargo=|drop=|trigger=|note=}}
*Total: 700K (Bounties: 165K Salvage: 1.5M Loot: 400K )
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{{NPCTableRow|Destroyer|6|Gistior Defacer/Shatterer|point=no|ewar=|cargo=|drop=|trigger=|note=}}
 
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{{NPCTableSeparator|POCKET STRUCTURES}}
===Stage 3===
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{{NPCTableRow|Acceleration Gate|1|Acceleration Gate|trigger = Destruction of Initial Defenders}}
[[File:Chasing_the_Dragon_Stage_3.JPG|400px]]
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{{NPCTableRow|Asteroid|27|Veldspar Asteroid|note=~1.7 Million Units}}
*Defenders:  3 Gistii Type, 3 Gistior Type, 2 Gistum Type and 1 Domination type pirate.
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{{NPCTableRow|Asteroid|3|Hemorphite Asteroid|note=~15,000 Units}}
*Destroying the Domination pirate is the site trigger and possibly escallation to the next stage.
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{{NPCTableRow|Asteroid|5|Jaspet Asteroid|note=~25,000 Units}}
*Escallation Popup: Enemy analysis report indicates that you are close to a drug distributor conditioning unit, where Angels are known to bring kidnapped persons from neighboring systems, make them addicted to various drugs, brainwash and train them as drug dealers, before sending them back to their home.  Your best chance to beat these pirates is to get to the remaining ships before they reach their destination.
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|}
*Total: 1.5M (Bounties: 200K Salvage: 783K Loot: 567K )
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<br>
 
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[[File:Angel_Lookout_Pocket_1.jpg|400px]]<br>
===Stage 4 '''LOW SEC'''===
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<small>Screenshot of First Pocket</small>
*This stage has an initial gate and 2 pockets.
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<br>
 
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===Second Pocket===
====First pocket====
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{{NPCTableHead| }}
[[File:Chasing_the_Dragon_Stage_4_pocket_1.jpg|400px]]
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{{NPCTableSeparator|Initial Defenders}}
*Defenders:  8 Gistii type pirates.
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{{NPCTableSeparator|Group 1 (Camping Warp-In Landing)}}
*I assumed that all the pirates must be dead to use the acceleration gate to the second pocket.
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{{NPCTableRow|Destroyer|4|Gistior Defacer/Defiler/Haunter)|point=no|ewar=|cargo=|drop=|trigger=|note=}}
*There were 44 Veldspar asteroids in this pocket.
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{{NPCTableSeparator|Group 2 (Range: 55-65 km)}}
 
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{{NPCTableRow|Frigate|5|Gistii Outlaw/Thug|point=no|ewar=|cargo=|drop=|trigger=|note=}}
====Second pocket====
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{{NPCTableRow|Frigate|4|Gistii Hunter/Impaler|point=no|ewar=|cargo=|drop=|trigger=|note=}}
[[File:Chasing_the_Dragon_Stage_4_pocket_2.JPG|400px]]
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{{NPCTableRow|Destroyer|4|Gistior Defacer/Shatterer|point=no|ewar=|cargo=|drop=|trigger=|note=}}
*Defenders: 7 Gistii type, 4 Gistior type, and 1 Domination type pirate.
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{{NPCTableSeparator|Group 3 (Range: 80 km)}}
*There were 51 Veldspar asteroids in this pocket.
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{{NPCTableRow|Frigate|5|Gistii Nomad/Ruffian|point=no|ewar=TP|cargo=|drop=|trigger=|note=}}
*Final story popup: Surprisingly the Angels chose to stay and defend this vile place to their last ship.  Even though you didn't manage to rescue any of their captivies, this installation will not be of any use to the pirates for a long time and looking at it in a clinical way, this end is probablly for the best for everyone as the human wrecks this place produced will not be spreading the pleasures of doom to untold thousands of people throughout this region.
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{{NPCTableRow|Elite Frigate|2|Arch Gistii Nomadf Ruffian|point=no|ewar=TP|cargo=|drop=|trigger=Triggers possible Commander Wave|note=}}
*Total: 270K (Bounties: 118K Salvage: ? - I did not come back to get the salvage Loot: 152K )
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{{NPCTableSeparator|Commander Wave}}
 
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{{NPCTableRow|Commander Frigate|1|Domination Ruffian|point=no|ewar=TP|cargo=|drop=Arch Angel Ammo/Domination Modules|trigger=Possible escalation trigger|note=}}
[[Category:Exploration]]
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{{NPCTableSeparator|Pocket Structures}}
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{{NPCTableRow|Structure|1|Angel Control Center (SEE WARNING)|trigger=Possible escalation trigger}}
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{{NPCTableRow|Asteroid|8|Omber Asteroid|note=~50,000 Units}}
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{{NPCTableRow|Asteroid|7|Plagioclase Asteroid}}
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{{NPCTableRow|Asteroid|21|Veldspar Asteroid}}
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|}
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<br>
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[[File:Angel_Lookout_Pocket_2.jpg|400px]]<br>
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<small>Screenshot of Second Pocket</small>
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<br>
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<br>
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==Escalation==
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{{ important note box | **WARNING**<br>
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COMMANDER FRIGATE OR ANGEL CONTROL CENTER DESTRUCTION MAY RESULT IN SITE ESCALATION TO [[Chasing the Dragon|CHASING THE DRAGON]]<br>
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You will know if this has occurred if you receive a message that states:<br>
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{{Color box|color=black| border= | text= | width=25 |
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Your attention is drawn to one of the communication panels;<br>
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it looks like you are receiving a transmission from one the<br>
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few pirate ships that got away. It is only one word: "Help!"<br>
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The device also shows the apparent location of the transmitter...<br>
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| italics=no}}}}<br>
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<br>
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<br>
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==Rewards==
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Commander Frigate wreck may contain Arch Angel Ammo, Domination Modules, and/or Tags. Bounties have been reported as ~400,000 ISK
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<br>
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[[Category:Combat Anomalies]]
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<br>
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<small>Information included in this wiki was taken from actual EVE University player experience and extensive web research.</small> <br>
 +
<small>(Wiki updated 11 May 2018)</small>

Latest revision as of 03:20, 2 December 2023

Site Details
Angel Lookout
Type Unrated Complex
Rating Unrated
Found in High
Max ship size Battleship
Faction Angel Cartel
Best damage to deal Explosive damage ExKinetic damage Kin
Damage to resist Explosive damage ExKinetic damage Kin
Sig. strength 10% in High

The Angel Lookout is a combat anomaly found in Angel infested regions.

Total expected enemies
Enemy Type Count
Icon red frigate.png Frigates 24
Icon red destroyer.png Destroyers 14
Icon red tower.png Sentries 1

Walk Through

First Pocket

WD EWAR L
Initial Defenders
Sentry 1 x Sentry Angel Light Missile Battery
Frigate 2 x Frigate Gistii Ambusher/Hunter
Frigate 5 x Frigate Gistii Outlaw/Thug
Destroyer 6 x Destroyer Gistior Defacer/Shatterer
POCKET STRUCTURES
Acceleration Gate 1 x Acceleration Gate Destruction of Initial Defenders
Asteroid 27 x Veldspar Asteroid ~1.7 Million Units
Asteroid 3 x Hemorphite Asteroid ~15,000 Units
Asteroid 5 x Jaspet Asteroid ~25,000 Units


Angel Lookout Pocket 1.jpg
Screenshot of First Pocket

Second Pocket

WD EWAR L
Initial Defenders
Group 1 (Camping Warp-In Landing)
Destroyer 4 x Destroyer Gistior Defacer/Defiler/Haunter)
Group 2 (Range: 55-65 km)
Frigate 5 x Frigate Gistii Outlaw/Thug
Frigate 4 x Frigate Gistii Hunter/Impaler
Destroyer 4 x Destroyer Gistior Defacer/Shatterer
Group 3 (Range: 80 km)
Frigate 5 x Frigate Gistii Nomad/Ruffian Target Painter
Elite Frigate 2 x Elite Frigate Arch Gistii Nomadf Ruffian Triggers possible Commander Wave Target Painter
Commander Wave
Commander Frigate 1 x Commander Frigate Domination Ruffian Possible escalation trigger Target Painter Arch Angel Ammo/Domination Modules
Pocket Structures
Structure 1 x Angel Control Center (SEE WARNING) Possible escalation trigger
Asteroid 8 x Omber Asteroid ~50,000 Units
Asteroid 7 x Plagioclase Asteroid
Asteroid 21 x Veldspar Asteroid


Angel Lookout Pocket 2.jpg
Screenshot of Second Pocket

Escalation

**WARNING**

COMMANDER FRIGATE OR ANGEL CONTROL CENTER DESTRUCTION MAY RESULT IN SITE ESCALATION TO CHASING THE DRAGON
You will know if this has occurred if you receive a message that states:

Your attention is drawn to one of the communication panels;
it looks like you are receiving a transmission from one the
few pirate ships that got away. It is only one word: "Help!"
The device also shows the apparent location of the transmitter...




Rewards

Commander Frigate wreck may contain Arch Angel Ammo, Domination Modules, and/or Tags. Bounties have been reported as ~400,000 ISK

Information included in this wiki was taken from actual EVE University player experience and extensive web research.
(Wiki updated 11 May 2018)