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Revision as of 17:47, 26 December 2023
The track leads for the PvP Study groups recommend the following skill plans to enable learning and practice within each track.
These plans are also available as EVE University Corporation Skill Plans.
Note that there is some skill training crossover between the different tracks, and there is some skill training crossover with the Short Skill Plan and Pyramid Skill plan. These plans are written as if trained from a newly created character. Be sure to view your training options and craft a plan that works best for your goals in EVE!
Bombers
There are two skill plans for members of the Bombers PvP Study group - a beginner plan, and an intermediate plan intended to be trained once the basic plan is complete.
Neither plan is Alpha friendly - Stealth Bombers are T2 ships, and therefore not available to Alpha pilots.
Beginner Bomber Plan
This skill plan will provide the basic skills required to unlock the Stealth Bomber hulls, along with cloaking and T1 Torpedoes with basic missile support skills.
Not shown on the plan - (Racial) Frigate V is required to fly the bomber of your choice. There is no specifically recommended bomber. Training of the Racial Frigate skill should occur any time during this plan.
- EVE University Corporate Skill Plan Name: EUni - PvP Study Groups - Bombers
- Corporate Skill Plan link:
Bombers - Beginner
PvP Study Group Skill Plan
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Electronics Upgrades IV Electronics Upgrades V Covert Ops I Covert Ops II Covert Ops III Covert Ops IV Missile Launcher Operation II Light Missiles I Light Missiles II Light Missiles III Missile Launcher Operation III Heavy Missiles I Heavy Missiles II Heavy Missiles III Missile Launcher Operation IV Missile Bombardment I Missile Bombardment II Missile Bombardment III Torpedoes I Torpedoes II Torpedoes III Missile Projection I Missile Projection II Missile Projection III Guided Missile Precision I Guided Missile Precision II Guided Missile Precision III Cloaking I Cloaking II Cloaking III Cloaking IV Warhead Upgrades I Warhead Upgrades II Warhead Upgrades III Rapid Launch I Rapid Launch II Rapid Launch III Target Navigation Prediction I Target Navigation Prediction II Target Navigation Prediction III Power Grid Management III Power Grid Management IV
Intermediate Bomber Plan
This plan builds on the beginner skills learned in the first plan - increasing missile support skills to more effective levels, unlocking T2 torpedo launchers, and adding bombs to the arsenal of the stealth bomber pilot.
- EVE University Corporate Skill Plan Name: EUni - PvP Study Groups - Bombers Intermediate
- Corporate Skill Plan link:
Bombers - Intermediate
PvP Study Group Skill Plan
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Missile Bombardment I Missile Bombardment II Missile Bombardment III Missile Bombardment IV Bomb Deployment I Bomb Deployment II Bomb Deployment III Bomb Deployment IV Missile Launcher Operation II Missile Launcher Operation III Missile Projection I Missile Projection II Missile Projection III Missile Projection IV Target Navigation Prediction I Target Navigation Prediction II Target Navigation Prediction III Target Navigation Prediction IV Missile Launcher Operation IV Missile Launcher Operation V Rapid Launch I Rapid Launch II Rapid Launch III Rapid Launch IV CPU Management V Power Grid Management V Warhead Upgrades I Warhead Upgrades II Warhead Upgrades III Warhead Upgrades IV Light Missiles I Light Missiles II Light Missiles III Heavy Missiles I Heavy Missiles II Heavy Missiles III Torpedoes I Torpedoes II Torpedoes III Torpedoes IV Torpedoes V Torpedo Specialization I Torpedo Specialization II Torpedo Specialization III Missile Bombardment V Missile Projection V
EWAR
Members of the EWAR PvP Study Group are recommended to follow the Short Skill Plan and Pyramid Skill Plan Level 1, then complete the Pyramid Skill Plan Level 2 - EWAR plan found here: Pyramid_Skill_Plan#T2_EWAR.
Logistics
This skill plan begins with a selection of Logistics support skills (Logistics Modules, Drones, Targeting, and Capacitor skills). It then works to unlock the two dedicated T2 Logistics ships - Logistics Frigates and Logistics Cruisers. The plan closes with rounding out Capacitor and Hull skills to level V - important for any dedicated logistics pilot.
Not shown on the plan - (Racial) Frigate V is required to fly the Logistics Frigate of your choice. Amarr Frigate V (Deacon) is recommended. (Racial) Cruiser V is required to fly the Logistics Cruiser of your choice. Minmatar Cruiser V (Scimitar) is recommended (Amarr Cruiser V (Guardian) is also a good train for those looking to join groups outside of EVE Uni). Plan on training the racial ship skills around the time the respective T2 ship skills are trained.
This plan is not Alpha friendly - T2 ships are not available to Alpha pilots. However, Alpha clones can train much of the first part of the plan to increase the logistics skills available to them.
- EVE University Corporate Skill Plan Name: EUni - PvP Study Groups - Logistics
- Corporate Skill Plan link:
Logistics
PvP Study Group Skill Plan
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Repair Systems I Capacitor Emission Systems I Drones II Repair Systems II Repair Systems III Drones III Drones IV Drone Durability I Capacitor Emission Systems II Capacitor Management IV Drones V Repair Drone Operation I Remote Armor Repair Systems I Repair Drone Operation II Remote Armor Repair Systems II Repair Drone Operation III Remote Armor Repair Systems III Repair Drone Operation IV Repair Systems IV Remote Armor Repair Systems IV Long Range Targeting III Long Range Targeting IV Signature Analysis III Signature Analysis IV Repair Systems V Signature Analysis V Logistics Frigates I Logistics Frigates II Logistics Frigates III Logistics Frigates IV Capacitor Emission Systems III Long Range Targeting V Logistics Cruisers I Logistics Cruisers II Logistics Cruisers III Logistics Cruisers IV Capacitor Emission Systems IV Capacitor Management V Logistics Cruisers V Logistics Frigates V Capacitor Emission Systems V Repair Drone Operation V
Scouting and Tackle
This skill plan focuses on support for T1 Tackle and Interceptors. Once at Interceptors III-IV you can/should start flying an interceptor. Further training will make your ship better, but is not required.
Not shown on the plan - (Racial) Frigate V is required to fly the interceptor of your choice. Amarr Frigate V (Malediction) or Minmatar Frigate V (Stiletto) is recommended to tie in with Uni doctrines. Plan on training at least one Racial Frigate V around the time Interceptors III-IV is trained.
This plan is not entirely Alpha friendly - Interceptors as T2 ships are not available to Alpha pilots. However, Alpha clones can train the skills in the plan that are available to them to increase the capabilities of their T1 tackle frigates.
- EVE University Corporate Skill Plan Name: EUni - PvP Study Groups - Scouting and Tackle
- Corporate Skill Plan link:
Scouting and Tackle
PvP Study Group Skill Plan
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High Speed Maneuvering II High Speed Maneuvering III Acceleration Control I Acceleration Control II Acceleration Control III Propulsion Jamming II Propulsion Jamming III Signature Analysis III Long Range Targeting III Evasive Maneuvering II Evasive Maneuvering III Warp Drive Operation III Evasive Maneuvering IV Evasive Maneuvering V Interceptors I Interceptors II Interceptors III Interceptors IV Warp Drive Operation IV Signature Analysis IV Navigation IV Propulsion Jamming IV Capacitor Management IV High Speed Maneuvering IV Spaceship Command IV Acceleration Control IV Spaceship Command V Capacitor Systems Operation IV Capacitor Systems Operation V Navigation V Long Range Targeting IV Signature Analysis V Capacitor Management V Long Range Targeting V Interceptors V Acceleration Control V High Speed Maneuvering V Propulsion Jamming V
BLOPS
No recommended skill plan at this time - visit the Discord channel for the PvP Study Group to discuss the best path for skill training!
Booshers
The plan begins with basics in maneuverability, command bursts, and then moves into unlocking the Command Destroyer class of ship, along with the namesake of the plan - the Micro Jump Field Generator, or "boosh" module.
The plan then closes out with improvement of command burst skills up through use of a Skirmish Command Mindlink to ensure a rounded Command Destroyer pilot who can not only boosh - but enhance the abilities of their entire fleet.
Not shown on the plan - (Racial) Destroyer V is required to fly the Command Destroyer of your choice. Minmatar Destroyer V (Bifrost) is recommended, though not a required or only option. Plan on training at least one Racial Destroyer V around the time Command Destroyers III-IV is trained.
This plan is not Alpha friendly - Command Destroyers are T2 ships, which are not available to Alpha pilots.
- EVE University Corporate Skill Plan Name: EUni - PvP Study Groups - Booshers
- Corporate Skill Plan link:
Booshers
PvP Study Group Skill Plan
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Acceleration Control I Evasive Maneuvering II Acceleration Control II High Speed Maneuvering II High Speed Maneuvering III Evasive Maneuvering III Acceleration Control III Navigation IV Evasive Maneuvering IV Acceleration Control IV Leadership I Leadership II Leadership III Leadership IV Spaceship Command IV High Speed Maneuvering IV Leadership V Skirmish Command I Wing Command I Shield Command I Armored Command I Information Command I Command Burst Specialist I Command Burst Specialist II Wing Command II Command Burst Specialist III Wing Command III Command Burst Specialist IV Spaceship Command V Command Destroyers I Micro Jump Drive Operation I Command Destroyers II Micro Jump Drive Operation II Command Destroyers III Micro Jump Drive Operation III Evasive Maneuvering V Command Destroyers IV Skirmish Command II Skirmish Command III Skirmish Command IV Skirmish Command V Skirmish Command Specialist I Skirmish Command Specialist II Skirmish Command Specialist III Skirmish Command Specialist IV Micro Jump Drive Operation IV Wing Command IV Cybernetics II Cybernetics III Cybernetics IV Skirmish Command Specialist V Cybernetics V
Interdiction
No recommended skill plan at this time - visit the Discord channel for the PvP Study Group to discuss the best path for skill training!