Difference between revisions of "Brassy Faced Bastard"

From EVE University Wiki
Jump to: navigation, search
m (Add parameter to {{GuristasEpicArcNav}} to expand relevant chapter. Add {{Update}}.)
 
(5 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Update|Briefing is missing}}
+
{{Update|verify conditions for both acceleration gate and container, Taibu State Suriage}}
  
 
<noinclude>{{NPCTableCSS}} {{GuristasEpicArcNav|chapter 1}}</noinclude>
 
<noinclude>{{NPCTableCSS}} {{GuristasEpicArcNav|chapter 1}}</noinclude>
Line 13: Line 13:
 
|ShipSizeLimit=  
 
|ShipSizeLimit=  
 
|ShipSuggestion=  
 
|ShipSuggestion=  
|Rewards= 5M ISK + Time Bonus
+
|Rewards= 5M ISK + 1M ISK Time Bonus (6h)
 
|Extra=
 
|Extra=
 
}}
 
}}
 +
 +
{{MissionBriefing
 +
|We need someone to get in there, find their assembly station, and take their ship designs. Since you didn't want to go through the minefield, you'll be taking a more direct approach. We've scrambled your comms signal to a Navy frequency. You should, theoretically, read as one of them. This is, of course, according to our guests from Minedrill. You should definitely fit your ship like you're expecting a fight. Hopefully you'll get past the initial security. If not, then you'll have to do some fighting.
 +
 +
Grab those designs and get out of there. Guristas Production will examine them when you return and we'll probably send some folks over there to level the place depending on what we find. It might even be you.}}
  
  
 
=== First room ===
 
=== First room ===
* The guards are initially friendly unless fired upon. After getting within 20 km of the acceleration gate to the next stage they will all turn hostile, and will need to be destroyed before activating the gate.
+
* The guards are initially friendly unless fired upon. After getting close to either group, they will turn hostile. It is not required to clear both groups to use the acceleration gate. {{Verify}}
  
 
{{NPCTableHead|Initial defenders}}
 
{{NPCTableHead|Initial defenders}}
Line 27: Line 32:
  
 
=== Second room ===
 
=== Second room ===
* The Taibu State Shirasaya might web and warp scramble your ship. Destroying all destroyer class ships from the initial group will trigger spawning of reinforcement wave 1. The capital ship design blueprint is found inside the Assembly Station DC105-A structure.
+
* The Taibu State Shirasaya might web and warp scramble your ship. Destroying all destroyer class ships from the initial group will trigger spawning of reinforcement wave 1. The capital ship design blueprint is found inside the Assembly Station DC105-A structure. The Structure is lootable without killing all enemies on grid. {{Verify}}
 +
The Taibu State Suriage hasn't been confirmed to use webs or points. {{Verify}}
 +
 
 +
{{NPCTableHead|Structures}}
 +
{{NPCTableRow|Container||Assembly Station DC105-A|cargo= 1x Capital Ship Design – “Dictator” (0.1 m3) (Mission objective)}}
 +
|}
  
 
{{NPCTableHead|Initial defenders}}
 
{{NPCTableHead|Initial defenders}}
 
{{NPCTableRow|Frigate|2|State Shukoro Shuriken}}
 
{{NPCTableRow|Frigate|2|State Shukoro Shuriken}}
 
{{NPCTableRow|Frigate|1|Taibu State Shuriken|ewar= ECM}}
 
{{NPCTableRow|Frigate|1|Taibu State Shuriken|ewar= ECM}}
{{NPCTableRow|Elite Frigate|1|Taibu State Suriage|point= yes|ewar= Web}}
+
{{NPCTableRow|Frigate|1|Taibu State Suriage|point= yes|ewar= Web}}
 
{{NPCTableRow|Destroyer|3|State Yumi|trigger= Triggers reinforcements}}
 
{{NPCTableRow|Destroyer|3|State Yumi|trigger= Triggers reinforcements}}
 
|}
 
|}

Latest revision as of 13:39, 9 March 2024

This page should be updated due to game changes.
Reason: verify conditions for both acceleration gate and container, Taibu State Suriage



Type Encounter
Objective Retrieve 1x Capital Ship Design – “Dictator” (0.1 m3)
Faction Caldari State
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
Warp disruption Elite frigate
EWAR ECM
Rewards 5M ISK + 1M ISK Time Bonus (6h)


Mission briefing
We need someone to get in there, find their assembly station, and take their ship designs. Since you didn't want to go through the minefield, you'll be taking a more direct approach. We've scrambled your comms signal to a Navy frequency. You should, theoretically, read as one of them. This is, of course, according to our guests from Minedrill. You should definitely fit your ship like you're expecting a fight. Hopefully you'll get past the initial security. If not, then you'll have to do some fighting.

Grab those designs and get out of there. Guristas Production will examine them when you return and we'll probably send some folks over there to level the place depending on what we find. It might even be you.


First room

  • The guards are initially friendly unless fired upon. After getting close to either group, they will turn hostile. It is not required to clear both groups to use the acceleration gate. [Verify]


Initial defenders
WD EWAR L


Frigate 8 x Frigate Caldari Frigate Vessel
Cruiser 2 x Cruiser Caldari Cruiser Vessel

Second room

  • The Taibu State Shirasaya might web and warp scramble your ship. Destroying all destroyer class ships from the initial group will trigger spawning of reinforcement wave 1. The capital ship design blueprint is found inside the Assembly Station DC105-A structure. The Structure is lootable without killing all enemies on grid. [Verify]

The Taibu State Suriage hasn't been confirmed to use webs or points. [Verify]


Structures
WD EWAR L


Container Assembly Station DC105-A 1x Capital Ship Design – “Dictator” (0.1 m3) (Mission objective)


Initial defenders
WD EWAR L


Frigate 2 x Frigate State Shukoro Shuriken
Frigate 1 x Frigate Taibu State Shuriken Target Jammer
Frigate 1 x Frigate Taibu State Suriage Warp Disruptor Stasis Webifier
Destroyer 3 x Destroyer State Yumi Triggers reinforcements


Reinforcements
WD EWAR L


Destroyer 2 x Destroyer State Shukoro Choji
Cruiser 1 x Cruiser State Dogo