Difference between revisions of "Serpentis Hideout"
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− | {{ | + | {{CMBSiteInfo |
− | | | + | |name=Serpentis Hideout |
− | + | |type=unrated | |
− | + | |rating=Unrated | |
− | + | |location=High | |
− | + | |ship limit=Destroyer | |
− | + | |faction=Serpentis | |
− | + | |signature strength=20% in High | |
+ | }} | ||
+ | Serpentis Hideout is an Unrated [[Deadspace]] Complex that is found in [[High Security]] and Low Security [[Gallente Federation|Gallente]] Space, via [[Probe scanning]]. The site consists of an entrance pocket, and two main pockets, separated by acceleration gates. | ||
+ | If running the site in a T1 frigate, or if using light drones, take care against the Elite Frigates (Coreli Guardian Agent/Defender/Guard/Protector) as they will do higher damage than the regular frigate enemies, and will target light drones. | ||
+ | |||
+ | ==Walkthrough== | ||
+ | When you warp to the site you will land on an acceleration gate. There are no enemies on it, and nothing around other than the acceleration gate that leads to the first main room of the site. | ||
+ | |||
+ | ==Main Room 1== | ||
− | + | This room contains just a couple frigates when you warp in, killing them will spawn additional waves of frigates. | |
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− | + | {{{!}} class="wikitable complex collapsible" | |
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! Structures | ! Structures | ||
! <span style="cursor:help;" title="Notable loot or salvage">L</span> | ! <span style="cursor:help;" title="Notable loot or salvage">L</span> | ||
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{{!}} | {{!}} | ||
{{!}}} | {{!}}} | ||
− | + | ||
− | + | {{NPCTableHead|Initial Defenders}} | |
− | + | {{NPCTableRow|Frigate|2|Coreli Agent/Spy|trigger=Destroying either of these ships will spawn another wave.|}} | |
− | + | |} | |
− | + | ||
− | + | These waves spawn when when the ships in the initial defender group are destroyed. | |
− | + | {{NPCTableHead|Spawn Wave 1 & 2}} | |
− | + | {{NPCTableSeparator|Spawn Wave 1}} | |
− | + | {{NPCTableRow|Frigate|2|Coreli Initiate/Scout|}} | |
− | + | {{NPCTableSeparator|Spawn Wave 2}} | |
− | + | {{NPCTableRow|Frigate|1 - 2|Coreli Initiate/Scout|}} | |
− | {{ | + | |} |
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− | + | ==Main Room 2== | |
− | + | ||
− | + | {{MessageBox | |
− | } | + | |On warpin: |
− | + | |Heuristic analysis of this location indicates that destroying the Serpentis Armory would greatly improve your odds of uncovering further illicit activity. | |
− | + | |collapsed=yes}} | |
− | + | ||
− | + | This room contains a couple of frigates and a structure called Serpentis Armory upon warp in. After an amount of time more enemies will spawn, additionally, destroying the armory will cause a wave of enemies to spawn. Destroying the initial defenders has a chance to spawn a Shadow Serpentis faction frigate. Shadow Serpentis frigate rarely drops valuable Snake implant. | |
− | + | ||
− | + | {{{!}} class="wikitable complex collapsible" | |
! Structures | ! Structures | ||
! <span style="cursor:help;" title="Notable loot or salvage">L</span> | ! <span style="cursor:help;" title="Notable loot or salvage">L</span> | ||
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{{!}} | {{!}} | ||
{{!}}} | {{!}}} | ||
− | + | ||
− | + | {{NPCTableHead|Initial Defenders}} | |
− | + | {{NPCTableRow|Frigate|1 - 2|Coreli Patroller|trigger=Destroying both of these frigates may cause a Shadow Serpentis Frigate to spawn.|}} | |
− | + | |} | |
− | + | ||
− | + | {{NPCTableHead|Timed Wave 1 & 2}} | |
− | } | + | {{NPCTableSeparator|Timed Wave 1}} |
− | + | {{NPCTableRow|Frigate|2 - 3|Coreli Initiate/Scout|}} | |
− | + | {{NPCTableSeparator|Timed Wave 2}} | |
− | + | {{NPCTableRow|Elite Frigate|2| Coreli Guardian Agent/Defender/Guard/Protector|ewar=Damp|}} | |
− | + | {{NPCTableRow|Cruiser|2|Corelum Chief Scout/Spy|}} | |
− | + | |} | |
− | + | ||
− | + | The armory wave spawns after the Serpentis Armory has been destroyed. | |
− | + | {{NPCTableHead|Armory wave}} | |
− | + | {{NPCTableRow|Frigate|2|Coreli Agent/Spy|}} | |
− | + | |} | |
− | + | ||
− | + | This Shadow Serpentis Faction Frigate has a chance to spawn when the Initial Defender wave is destroyed. | |
− | + | {{NPCTableHead|Faction Spawn}} | |
− | + | {{NPCTableRow|Commander Frigate|0 - 1|Shadow Serpentis Initiate/Scout|trigger=Destroying this ship has a chance to give an escalation to the Mindflood expedition. |cargo=Drops faction loot.|}} | |
− | + | |} | |
− | {{ | + | |
− | + | ==Escalation== | |
− | + | This site can escalate to [[Mindflood]]. Escalation chance ~25% (3 out of 13). | |
− | + | {{{!}} class="wikitable complex collapsible" | |
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{{!}}+ Commander and other valuable loot | {{!}}+ Commander and other valuable loot | ||
{{!}}- | {{!}}- | ||
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{{!}} | {{!}} | ||
{{!}}} | {{!}}} | ||
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− | + | [[Category:Unrated Complexes]] | |
− |
Revision as of 07:18, 27 May 2024
Serpentis Hideout | |
---|---|
Type | Unrated Complex |
Rating | Unrated |
Found in | High |
Max ship size | Destroyer |
Faction | Serpentis |
Best damage to deal | Kin Th |
Damage to resist | Th Kin |
Sig. strength | 20% in High |
Serpentis Hideout is an Unrated Deadspace Complex that is found in High Security and Low Security Gallente Space, via Probe scanning. The site consists of an entrance pocket, and two main pockets, separated by acceleration gates. If running the site in a T1 frigate, or if using light drones, take care against the Elite Frigates (Coreli Guardian Agent/Defender/Guard/Protector) as they will do higher damage than the regular frigate enemies, and will target light drones.
Walkthrough
When you warp to the site you will land on an acceleration gate. There are no enemies on it, and nothing around other than the acceleration gate that leads to the first main room of the site.
Main Room 1
This room contains just a couple frigates when you warp in, killing them will spawn additional waves of frigates.
Structures | L |
---|---|
1 x Acceleration Gate | |
1 x Abandoned Ship Yard | |
4 x Serpentis Lookout |
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Frigate Coreli Agent/Spy |
These waves spawn when when the ships in the initial defender group are destroyed.
WD | EWAR | L | ||
---|---|---|---|---|
Spawn Wave 1 | ||||
2 x Frigate Coreli Initiate/Scout | ||||
Spawn Wave 2 | ||||
1 - 2 x Frigate Coreli Initiate/Scout |
Main Room 2
On warpin: |
---|
Heuristic analysis of this location indicates that destroying the Serpentis Armory would greatly improve your odds of uncovering further illicit activity. |
This room contains a couple of frigates and a structure called Serpentis Armory upon warp in. After an amount of time more enemies will spawn, additionally, destroying the armory will cause a wave of enemies to spawn. Destroying the initial defenders has a chance to spawn a Shadow Serpentis faction frigate. Shadow Serpentis frigate rarely drops valuable Snake implant.
Structures | L |
---|---|
1 x Serpentis Armory | |
2 x Serpentis Bunker | |
1 x Abandoned Ship Yard |
WD | EWAR | L
| ||
---|---|---|---|---|
1 - 2 x Frigate Coreli Patroller |
WD | EWAR | L | ||
---|---|---|---|---|
Timed Wave 1 | ||||
2 - 3 x Frigate Coreli Initiate/Scout | ||||
Timed Wave 2 | ||||
2 x Elite Frigate Coreli Guardian Agent/Defender/Guard/Protector | ||||
2 x Cruiser Corelum Chief Scout/Spy |
The armory wave spawns after the Serpentis Armory has been destroyed.
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Frigate Coreli Agent/Spy |
This Shadow Serpentis Faction Frigate has a chance to spawn when the Initial Defender wave is destroyed.
WD | EWAR | L
| ||
---|---|---|---|---|
0 - 1 x Commander Frigate Shadow Serpentis Initiate/Scout |
Escalation
This site can escalate to Mindflood. Escalation chance ~25% (3 out of 13).
Item Name | Est. Value | Note |
---|---|---|
Shadow Hybrid Ammo S x 1000 | 5k - 100k | |
Shadow Serpentis Copper Tag | 5k |