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Hurricane: Difference between revisions

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m Verify ship info with in-game. Format source text.
Added quote introduced in the Revenant expansion (2024-11-12).
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{{Cleanup|The last bullet point in [[#Skills]] about T2 tanking needs to be looked. The Full T2 tanking article does not exist anymore it is now a redirect to the general [[Tanking]] article}}
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
  <!-----------------------------------------------------------
  <!-----------------------------------------------------------
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  | grouping=Standard Battlecruisers
  | grouping=Standard Battlecruisers
  | hulltype=Hurricane Class
  | hulltype=Hurricane Class
  | faction=Minmatar Republic
  | faction=Minmatar Republic  
| roles=
  | variations= {{Ship|Sleipnir}}, {{Ship|Hurricane Fleet Issue}}
  | variations= {{Ship|Sleipnir}}, {{Ship|Hurricane Fleet Issue}}
  | tech=
  | tech=  
| ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->


  | powergrid=1,140 MW
  | powergrid=1,140 MW
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  | dronebay=40 m³
  | dronebay=40 m³
  | bandwidth=40 Mbit/sec
  | bandwidth=40 Mbit/sec
| quote=We rise as one, unchained and unstoppable.
| quote_attribution=Sanmatar Maleatu Shakor
  | info=The force with which this ship hits is more than sufficient to leave a trail of shattered enemies, floating around like so much lifeless debris. An adaptable vessel, it has enough turret hardpoints for a full-scale assault while remaining versatile enough to allow for plenty of missile fire, and has both sufficient speed to outrun its enemies and sufficient capacitor charge to outlast them.
  | info=The force with which this ship hits is more than sufficient to leave a trail of shattered enemies, floating around like so much lifeless debris. An adaptable vessel, it has enough turret hardpoints for a full-scale assault while remaining versatile enough to allow for plenty of missile fire, and has both sufficient speed to outrun its enemies and sufficient capacitor charge to outlast them.
  | bonuses= <b>Minmatar Battlecruiser bonuses (per skill level):</b><br>
  | bonuses= <b>Minmatar Battlecruiser bonuses (per skill level):</b><br>
5% bonus to Medium Projectile Turret damage<br>
5% bonus to Medium Projectile Turret damage<br>
5% bonus to Medium Projectile Turret rate of fire<br>
5% bonus to Medium Projectile Turret rate of fire<br>
<b>Role Bonus:</b><br>
'''Role Bonus:'''<br>
•&nbsp;Can use one Command Burst module<br>
•&nbsp;Can use one Command Burst module<br>
25% bonus to Medium Projectile Turret optimal range and falloff<br>
25% bonus to Medium Projectile Turret optimal range and falloff<br>
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* {{Sk|Sharpshooter}} is important for artillery fitted Hurricanes, though due to autocannons' small optimals it isn't as important for autocannon fits.
* {{Sk|Sharpshooter}} is important for artillery fitted Hurricanes, though due to autocannons' small optimals it isn't as important for autocannon fits.
* {{Sk|Drones|V}}, {{Sk|Light Drone Operation|V}}, {{Sk|Drone Interfacing|IV}} and {{Sk|Gallente Drone Specialization|I}}/{{Sk|Minmatar Drone Specialization|I}} are all important for getting as much DPS out of the 40{{m3}} drone capacity as possible.
* {{Sk|Drones|V}}, {{Sk|Light Drone Operation|V}}, {{Sk|Drone Interfacing|IV}} and {{Sk|Gallente Drone Specialization|I}}/{{Sk|Minmatar Drone Specialization|I}} are all important for getting as much DPS out of the 40{{m3}} drone capacity as possible.
* The appropriate skills required for fitting a [[Full T2 Tank|Full T2]] [[Full T2 Tank#Armor Tank|Armour]] or [[Full T2 Tank#Shield Tank|Shield]] [[Tank#Tank|Tank]].
* The appropriate skills required for fitting an [[Tanking#Armor_tanking|Armor]] or [[Tanking#Shield_tanking#Shield Tank|Shield]] [[Tanking|Tank]].


== Tactics ==
== Tactics ==