Difference between revisions of "Phantasm"

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(Added quote introduced in the Revenant expansion (2024-11-12).)
 
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  * on editing the attributes, please make sure that you don't
 
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  | shipimg=Phantasm.jpg
 
  | shipimg=Phantasm.jpg
 
  | shipname=Phantasm
 
  | shipname=Phantasm
| caption=Phantasm
 
 
  | class=Cruiser
 
  | class=Cruiser
  | grouping=Pirate Faction Ships
+
  | grouping=Pirate Faction Cruisers
 
  | hulltype=Phantasm Class
 
  | hulltype=Phantasm Class
  | faction=Sansha's Nation
+
  | faction=Sansha's Nation  
| race=Amarr
+
  | variations=  
| roles=unspecified
+
  | tech=F  
  | variations=<i>none</i>
+
 
  | tech=F
 
| ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
 
 
  | powergrid=890 MW
 
  | powergrid=890 MW
 
  | cpu=380 tf
 
  | cpu=380 tf
 
  | capacitor=1,800 GJ
 
  | capacitor=1,800 GJ
 +
 
  | highs=4
 
  | highs=4
 
  | turrets=3
 
  | turrets=3
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  | mediums=6
 
  | mediums=6
 
  | lows=5
 
  | lows=5
 +
 
  | mass=9,600,000 kg
 
  | mass=9,600,000 kg
  | volume=101,000 m&#179;
+
  | volume=101,000
  | cargohold=410 m&#179;
+
 
 +
  | cargohold=410
 +
| extraholdtype=
 
  | extrahold=
 
  | extrahold=
| extraholdtype=
+
 
  | dronebay=15 m&#179;
+
  | dronebay=15
 
  | bandwidth=15 Mbit/sec
 
  | bandwidth=15 Mbit/sec
  | info=As with other Sansha ships, not much is known about the origin of this design.  Its form -- while harshly alien in shape -- bears the mark of extremely advanced physics research, lines and corners coalescing to form a shape whose resilience and structural integrity are hard to match.  Coupled with advanced hardpoint technology and an extremely efficient powercore, the Phantasm's legendary status is well-deserved.<br>
+
 
  | bonuses=<b>Caldari Cruiser bonuses (per skill level):</b><br>20% bonus to Afterburner velocity bonus<br><b>Amarr Cruiser bonuses (per skill level):</b><br>7.5% bonus to Medium Energy Turret tracking speed<br><b>Role Bonus:</b><br>150% bonus to Medium Energy Turret damage<br>
+
| quote=My vision is humanity's final truth.
 +
| quote_attribution=Sansha Kuvakei
 +
  | info=As with other Sansha ships, not much is known about the origin of this design.  Its form -- while harshly alien in shape -- bears the mark of extremely advanced physics research, lines and corners coalescing to form a shape whose resilience and structural integrity are hard to match.  Coupled with advanced hardpoint technology and an extremely efficient powercore, the Phantasm's legendary status is well-deserved.
 +
  | bonuses= <b>Caldari Cruiser bonuses (per skill level):</b><br>
 +
20% bonus to Afterburner velocity bonus<br>
 +
'''Amarr Cruiser bonuses (per skill level):'''<br>
 +
7.5% bonus to Medium Energy Turret tracking speed<br>
 +
'''Role Bonus:'''<br>
 +
150% bonus to Medium Energy Turret damage
 +
 
 
  | structurehp=2,065 HP
 
  | structurehp=2,065 HP
 +
 +
| armorhp=2,175 HP
 +
| armorem=50
 +
| armortherm=35
 +
| armorkin=25
 +
| armorexp=20
 +
 
  | shieldhp=2,700 HP
 
  | shieldhp=2,700 HP
 
  | shieldem=0
 
  | shieldem=0
 +
| shieldtherm=20
 +
| shieldkin=40
 
  | shieldexp=50
 
  | shieldexp=50
| shieldkin=40
+
 
| shieldtherm=20
 
| armorhp=2,175 HP
 
| armorem=50
 
| armorexp=20
 
| armorkin=25
 
| armortherm=35
 
 
  | maxvelocity=228 m/sec
 
  | maxvelocity=228 m/sec
 
  | inertia=0.62
 
  | inertia=0.62
  | warpspeed=3 AU/s
+
  | warpspeed=4 AU/s
 
  | warptime=8.25 s
 
  | warptime=8.25 s
  | targetrange=59.00 km
+
 
 +
  | targetrange=59 km
 +
| maxlockedtargets=7
 
  | sigradius=120 m
 
  | sigradius=120 m
  | maxlockedtargets=7
+
  | scanres=275 mm
 
  | sensortype=RADAR
 
  | sensortype=RADAR
 
  | sensorvalue=20 points
 
  | sensorvalue=20 points
| scanres=275 mm
 
| reqskills=*{{RequiredSkill|Amarr Cruiser|II}}
 
**{{RequiredSkill|Spaceship Command|II}}
 
**{{RequiredSkill|Amarr Destroyer|III}}
 
***{{RequiredSkill|Amarr Frigate|III}}
 
****{{RequiredSkill|Spaceship Command|I}}
 
*{{RequiredSkill|Caldari Cruiser|II}}
 
**{{RequiredSkill|Spaceship Command|II}}
 
**{{RequiredSkill|Caldari Destroyer|III}}
 
***{{RequiredSkill|Caldari Frigate|III}}
 
****{{RequiredSkill|Spaceship Command|I}}
 
  
 +
| reqskills= * {{RequiredSkill|Amarr Cruiser|II}}
 +
** {{RequiredSkill|Spaceship Command|II}}
 +
** {{RequiredSkill|Amarr Destroyer|III}}
 +
*** {{RequiredSkill|Amarr Frigate|III}}
 +
**** {{RequiredSkill|Spaceship Command|I}}
 +
* {{RequiredSkill|Caldari Cruiser|II}}
 +
** {{RequiredSkill|Spaceship Command|II}}
 +
** {{RequiredSkill|Caldari Destroyer|III}}
 +
*** {{RequiredSkill|Caldari Frigate|III}}
 +
**** {{RequiredSkill|Spaceship Command|I}}
 
  | totaltraintime=1d 20h 12m 10s
 
  | totaltraintime=1d 20h 12m 10s
 +
 
  | forumlinks=
 
  | forumlinks=
 
  | wikireferences=
 
  | wikireferences=
  | externallinks=[http://wiki.eveonline.com/en/wiki/Phantasm Phantasm on Eve Online Wiki]
+
  | externallinks=
 
  | highlights1=
 
  | highlights1=
 
  | highlights2=
 
  | highlights2=
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==Summary==
+
== Summary ==
The Phantasm is the Sansha pirate cruiser. Like the [[Succubus]] and [[Nightmare]], the Phantasm has a large damage bonus to lasers and has an abundance of midslots to fit a shield tank. Unlike the Succubus, you can actually ''do'' something about the cap issues you would normally run into fitting both lasers and shields. The utility high allows for equipping a Nosferatu or Energy Neutralizer module.
+
The '''Phantasm''' is the Sansha pirate cruiser. Like the [[Succubus]] and [[Nightmare]], the Phantasm has a large damage bonus to lasers and has an abundance of midslots to fit a shield tank. Unlike the Succubus, you can actually ''do'' something about the cap issues you would normally run into fitting both lasers and shields. The utility high allows for equipping a Nosferatu or Energy Neutralizer module.
  
==Skills==
+
== Skills ==
''Further information about additional or recommended skills to pilot Phantasm for a specific or it's common role(s) can be written here.''
+
''Further information about additional or recommended skills to pilot Phantasm for a specific or its common role(s) can be written here.''
  
==Fitting==
+
== Tactics ==
{{ShipFitting|
 
ship=Phantasm|
 
shipTypeID=17718|
 
fitName=Buffer PvP|
 
fitID=Phan_Buffer_PvP|
 
high1name=Heavy Pulse Laser II|
 
high1typeID=3520|
 
high2name=Heavy Pulse Laser II|
 
high2typeID=3520|
 
high3name=Heavy Pulse Laser II|
 
high3typeID=3520|
 
high4name=Medium Diminishing Power System Drain I|
 
high4typeID=16511|
 
mid1name=10MN Afterburner II|
 
mid1typeID=12058|
 
mid2name=Adaptive Invulnerability Field II|
 
mid2typeID=2281|
 
mid3name=EM Ward Amplifier II|
 
mid3typeID=2553|
 
mid4name=Warp Scrambler II|
 
mid4typeID=448|
 
mid5name=Large Shield Extender II|
 
mid5typeID=3841|
 
mid6name=Large Shield Extender II|
 
mid6typeID=3841|
 
low1name=Heat Sink II|
 
low1typeID=2364|
 
low2name=Heat Sink II|
 
low2typeID=2364|
 
low3name=Heat Sink II|
 
low3typeID=2364|
 
low4name=Tracking Enhancer II|
 
low4typeID=1999|
 
low5name=Damage Control II|
 
low5typeID=2048|
 
drone1name=Acolyte II x3|
 
drone1typeID=2205|
 
drone2name=open|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
charge1name=Conflagration M x1|
 
charge1typeID=12814|
 
charge2name=Scorch M x1|
 
charge2typeID=12818|
 
charge3name=Standard M x1|
 
charge3typeID=250|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Medium Core Defense Field Extender II|
 
rig1typeID=31796|
 
rig2name=Medium Energy Burst Aerator I|
 
rig2typeID=31444|
 
rig3name=Medium Core Defense Field Extender II|
 
rig3typeID=31796|
 
difficulty=2|
 
warsop=S|
 
warsopReason=Faction Ship|
 
version=KRON 1.0|
 
shipDNA=17718:3520;3:16511;1:448;1:2281;1:2553;1:3841;2:12058;1:1999;1:2048;1:2364;3:31444;1:31796;2:250;1:2205;3:12818;1:12814;1::|
 
skills=Advanced Weapon Upgrades 5</li><li>Medium Pulse Laser Specialization 1|
 
notes=This ship has quite a few options, and this is merely one of them.</li><li>This setup is oriented for PvP, with a strong buffer and good damage.</li><li>With all 5s, comes out to 644 dps and 49.2k EHP (your mileage may vary).}}
 
 
 
==Tactics==
 
 
''No sub-article about Phantasm roles or piloting tactics. You can write them here.''
 
''No sub-article about Phantasm roles or piloting tactics. You can write them here.''
  
==Notes==
+
== Notes ==
 
''You can write additional notes for Phantasm here.''
 
''You can write additional notes for Phantasm here.''
  
{{ShipsMatrix}}
+
== Patch History ==
[[Category:Database]][[Category:Ship Database]][[Category:Pirate Faction Ships]]
+
{{Expansion past|
 +
'''October 2019 Release - 2019-10-15.1'''
 +
 
 +
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
 +
* Warp Speed increased from 3 AU/s to 4 AU/s (+1 AU/s)
 +
}}
 +
 
 +
{{ShipsMatrix|expgroup= pirates}}
 +
 
 +
[[Category:Ship Database]]
 +
[[Category:Pirate Faction Ships]]
 +
[[Category:Pirate Faction Cruisers]]

Latest revision as of 23:55, 16 November 2024

EVE University Database
 
Ship Database
Phantasm
CornerTFh.png
Phantasm
Sansha's Nation
Sansha's Nation
Pirate Faction Cruisers
Phantasm Class
RELATED UNI-WIKI REFERENCES
My vision is humanity's final truth.
– Sansha Kuvakei


As with other Sansha ships, not much is known about the origin of this design. Its form -- while harshly alien in shape -- bears the mark of extremely advanced physics research, lines and corners coalescing to form a shape whose resilience and structural integrity are hard to match. Coupled with advanced hardpoint technology and an extremely efficient powercore, the Phantasm's legendary status is well-deserved.

SHIP BONUSES

Caldari Cruiser bonuses (per skill level):
20% bonus to Afterburner velocity bonus
Amarr Cruiser bonuses (per skill level):
7.5% bonus to Medium Energy Turret tracking speed
Role Bonus:
150% bonus to Medium Energy Turret damage

Required Skills
Training Time what's this?
1d 20h 12m 10s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
890 MW
CPU
cpu output
380 tf
Capacitor
capacitor
1,800 GJ
High
high slots
4
Launchers
launcher slots
0
Turrets
turret slots
3
Medium
medium slots
6
Low
low slots
5
Rig
rigs
3
 
medium
Calibration
calibration
350
Navigation
Max Velocity
max. velocity
228 m/sec
Inertia Modifier
inertia modifier (agility)
0.62
Warp Speed
inertia modifier (agility)
4 AU/s
Base Time to Warp
base time to warp
8.25 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
15 m³
Drone Bandwidth
drone bandwidth
15 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
59 km
Max Locked Targets
max. locked targets
7
RADAR Sensor
RADAR sensor strength
20 points
Sig. Radius
signature radius
120 m
Scan Res.
scan resolution
275 mm
Structure
Structure Hitpoints
structure hitpoints
2,065 HP
Mass
ship mass
9,600,000 kg
Volume
ship volume
101,000 m³
Cargo Capacity
cargo capacity
410 m³
Armor
Armor Hitpoints
armor hitpoints
2,175 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
20
Shields
Shield Capacity
shield hitpoints
2,700 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Phantasm is the Sansha pirate cruiser. Like the Succubus and Nightmare, the Phantasm has a large damage bonus to lasers and has an abundance of midslots to fit a shield tank. Unlike the Succubus, you can actually do something about the cap issues you would normally run into fitting both lasers and shields. The utility high allows for equipping a Nosferatu or Energy Neutralizer module.

Skills

Further information about additional or recommended skills to pilot Phantasm for a specific or its common role(s) can be written here.

Tactics

No sub-article about Phantasm roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Phantasm here.

Patch History