Difference between revisions of "Eagle"
(Update stats for Version 22.02 Release 2024-11-26.1) |
Drebin 679 (talk | contribs) (Warp speed reduced. (Edited using AutoWikiBrowser)) |
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
<!----------------------------------------------------------- | <!----------------------------------------------------------- | ||
− | * SHIP ATTRIBUTES SECTION (last update : | + | * SHIP ATTRIBUTES SECTION (last update : 2025-03-13) |
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
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| maxvelocity= 160 m/sec | | maxvelocity= 160 m/sec | ||
| inertia=0.576 | | inertia=0.576 | ||
− | | warpspeed=4. | + | | warpspeed=4.0 AU/s |
| warptime=9.36 s | | warptime=9.36 s | ||
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''You can write additional notes for Eagle here.'' | ''You can write additional notes for Eagle here.'' | ||
− | == Patch | + | == Patch history == |
− | {{expansion past | + | {{expansion past| |
− | + | '''Version 22.02 - Release 2025-03-12.1''' ([https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes]) | |
+ | |||
+ | ''The warp speeds of all ships have been adjusted to bring them all together for similar sizes of ships.'' | ||
+ | |||
+ | * Warp speed reduced from 4.5 AU/s to 4.0 AU/s | ||
+ | |||
+ | '''2024-11-26''' Version 22.02 Release 2024-11-26.1 [https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes] | ||
* 50% reduction in Microwarpdrive signature radius penalty Role Bonus added back | * 50% reduction in Microwarpdrive signature radius penalty Role Bonus added back | ||
Latest revision as of 06:19, 13 March 2025
Reason: #Summary needs an overhaul. Bonuses were changed and the targeting range was reduced with the Version 20.10 "Uprising" update.
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RELATED UNI-WIKI REFERENCES
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Civility ends where optimal range begins.
Caldari starship design is showing a growing trend towards armaments effective at high ranges, and in this arena, as in others, Ishukone do not let themselves get left behind; the Eagle was intended by them as a counter to the fearsome long-range capabilities of Lai Dai's Cerberus ship. SHIP BONUSES
Heavy Assault Cruisers bonuses (per skill level):
Ship Attributes
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Summary
The big brother of the Harpy and more advanced cousin to the Ferox, the Eagle's optimal range bonus and tracking speed bonus allow it to hit target both near and far with either railguns or blasters. With the innate long range of railguns, the Eagle can attain range that even sniper battleships can be proud of, while sporting much higher tracking. Furthermore, its shield resist bonus and innate high resists to kinetic and thermal damage it both extremely resistant to hostile railgun fire and the most durable shield-tanked Heavy Assault Cruiser on the market. The Ferox used to be more popular than the Eagle due to its significantly lower cost, but with the Ferox's repeated nerfs, the Eagle is now more popular with all but the poorest alliances. In comparison to its direct competitor the Ferox, the Ferox is cheaper, requires less skill training, is slightly longer ranged, and deals 20% more damage; however the Eagle is faster, harder to hit, has better tracking, can use the powerful Assault Damage Control, and is correspondingly more durable (especially against railguns). Prior to the 2022 HAC rebalance, the Eagle mostly lived in the shadow of its faster, high alpha competitor the Muninn. But after the rebalance, the Eagle reigns supreme as the preeminent cruiser gunboat for bloc warfare.
Skills
Further information about additional or recommended skills to pilot Eagle for a specific or its common role(s) can be written here.
Tactics
No sub-article about Eagle roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Eagle here.
Patch history
[show]A long, long time ago... |
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