Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Arazu: Difference between revisions

From EVE University Wiki
ArinBot (talk | contribs)
m misstype to mistype; cosmetic changes
Warp speed reduced. (Edited using AutoWikiBrowser)
 
(4 intermediate revisions by 3 users not shown)
Line 1: Line 1:
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
  <!-----------------------------------------------------------
  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 2019-10-15)
  * SHIP ATTRIBUTES SECTION (last update : 2025-03-13)
  -------------------------------------------------------------
  -------------------------------------------------------------
  * on editing the attributes, please make sure that you don't
  * on editing the attributes, please make sure that you don't
Line 10: Line 10:
  | shipimg=Arazu.jpg
  | shipimg=Arazu.jpg
  | shipname=Arazu
  | shipname=Arazu
| caption=Arazu
  | class=Force Recon Ship
  | class=Force Recon Ship
  | grouping=Recon Ships
  | grouping=Recon Ships
  | hulltype=Celestis Class
  | hulltype=Celestis Class
  | faction=Gallente Federation
  | faction=Gallente Federation
| race=Gallente
  | variations={{Ship|Lachesis}},{{Ship|Celestis}}
  | variations={{Ship|Lachesis}},{{Ship|Celestis}}
  | tech=2
  | tech=2  
| ecmprio=3
  | powergrid=750 MW
  | powergrid=750 MW
  | cpu=420 tf
  | cpu=420 tf
Line 32: Line 29:
  | dronebay=40 m³
  | dronebay=40 m³
  | bandwidth=40 Mbit/sec
  | bandwidth=40 Mbit/sec
| quote= Victory requires the ability to act. Remove theirs.
| quote_attribution= Duvolle Laboratories doctrinal white paper
  | info=Force recon ships are the cruiser-class equivalent of covert ops frigates.  While not as resilient as combat recon ships, they are nonetheless able to do their job as reconaissance vessels very effectively, due in no small part to their ability to interface with covert ops cloaking devices and set up cynosural fields for incoming capital ships.<br><br>Developer: Duvolle Labs<br><br>Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden's foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.
  | info=Force recon ships are the cruiser-class equivalent of covert ops frigates.  While not as resilient as combat recon ships, they are nonetheless able to do their job as reconaissance vessels very effectively, due in no small part to their ability to interface with covert ops cloaking devices and set up cynosural fields for incoming capital ships.<br><br>Developer: Duvolle Labs<br><br>Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden's foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.
  | bonuses=<b>Gallente Cruiser bonuses (per skill level):</b><br>5% bonus to Medium Hybrid Turret damage<br>7.5% bonus to Remote Sensor Dampener effectiveness<br><b>Recon Ships bonuses (per skill level):</b><br>20% bonus to Warp Scrambler and Warp Disruptor optimal range<br>20% reduction in Cloaking Devices CPU requirement<br><b>Role Bonus:</b><br>80% reduction in Cynosural Field Generator liquid ozone consumption<br>50% reduction in Cynosural Field Generator duration<br>•&nbsp;Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br>•&nbsp;Cloak reactivation delay reduced to 5 seconds<br>
  | bonuses=<b>Gallente Cruiser bonuses (per skill level):</b><br>5% bonus to Medium Hybrid Turret damage<br>7.5% bonus to Remote Sensor Dampener effectiveness<br><b>Recon Ships bonuses (per skill level):</b><br>20% bonus to Warp Scrambler and Warp Disruptor optimal range<br>20% reduction in Cloaking Devices CPU requirement<br><b>Role Bonus:</b><br>80% reduction in Cynosural Field Generator liquid ozone consumption<br>50% reduction in Cynosural Field Generator duration<br>•&nbsp;Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br>•&nbsp;Cloak reactivation delay reduced to 5 seconds<br>
Line 47: Line 47:
  | maxvelocity=207 m/sec
  | maxvelocity=207 m/sec
  | inertia=0.59
  | inertia=0.59
  | warpspeed=4.5 AU/s
  | warpspeed=4.0 AU/s
  | warptime=9.53 s
  | warptime=9.53 s
  | targetrange=112.00 km
  | targetrange=112.00 km
Line 88: Line 88:


== Skills ==
== Skills ==
''Further information about additional or recommended skills to pilot Arazu for a specific or it's common role(s) can be written here.''
''Further information about additional or recommended skills to pilot Arazu for a specific or its common role(s) can be written here.''


== Tactics ==
== Tactics ==
The Arazu is most often used as either a long-range point during mixed fleet ops or initial point during covert fleets.
The Arazu is most often used as either a long-range point during mixed fleet ops or an initial point during covert fleets.


For fleet ops, the Arazu's job is to keep distant enemies pointed, either until tacklers arrive or after tacklers have been shot down. Here, stealth is still key if you're following the bait ship. Just don't uncloak too soon or you'll alert your prey to the trap. If you're with the main fleet, keeping your stealth cloak up can still keep enemy scouts from getting an accurate number of your forces.
For fleet ops, the Arazu's job is to keep distant enemies pointed, either until tacklers arrive or after tacklers have been shot down. Here, stealth is still key if you're following the bait ship. Just don't uncloak too soon or you'll alert your prey to the trap. If you're with the main fleet, keeping your stealth cloak up can still keep enemy scouts from getting an accurate number of your forces.
Line 101: Line 101:
The Arazu is named after an ancient Mesopotamian deity.
The Arazu is named after an ancient Mesopotamian deity.


== Patch History ==
== Patch history ==
{{Expansion past|
{{Expansion past|
'''Version 22.02 -  Release 2025-03-12.1''' ([https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes])
''The warp speeds of all ships have been adjusted to bring them all together for similar sizes of ships.''
* Warp speed reduced from 4.5 AU/s to 4.0 AU/s
'''October 2019 Release - 2019-10-15.1'''
'''October 2019 Release - 2019-10-15.1'''