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Onyx: Difference between revisions

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Almenox (talk | contribs)
m Updated resist bonus for odyssey
Cyno ability re-added. Warp speed reduced. (Edited using AutoWikiBrowser)
 
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
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* SHIP ATTRIBUTES SECTION (last update : 2025-03-13)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
* leave/mistype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=11995
| shipimg=Onyx.jpg
|shipid=11995
| shipname=Onyx
|shipimg=Onyx.jpg
| class=Heavy Interdiction Cruiser
|shipname=Onyx
| grouping=Heavy Interdiction Cruisers
|caption=Onyx
| hulltype=Moa Class
|class=Heavy Interdictor
| faction=Caldari State
|grouping=Heavy Interdictors
| variations={{Ship|Eagle}}, {{Ship|Gila}},{{Ship|Moa}}
|hulltype=Moa Class
| tech=2
|faction=Caldari State
|race=Caldari
|roles=unspecified
|variations={{Ship|Moa}}, {{Ship|Eagle}}
|tech=2
|ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
|powergrid=835 MW
|cpu=560 tf
|capacitor=1,062.5 GJ
|highs=6
|turrets=0
|launchers=5
|mediums=6
|lows=4
|mass=15,420,000 kg
|volume=92,000 m&#179;
|cargohold=450 m&#179;
|dronebay=0 m&#179;
|bandwidth=0 Mbit/sec
|info=Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault ships, the heavy interdictor is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdictors are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes.  <br><br>Developer: Kaalakiota <br><br>As befits one of the largest weapons manufacturers in the known world, Kaalakiota’s ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.
|bonuses=<b>Caldari Cruiser Skill Bonus:</b><br>5% bonus to kinetic missile damage and 4% bonus to shield resistances per level<br><b>Heavy Interdictors Skill Bonus:</b><br>10% bonus to heavy assault and heavy missile velocity and 5% bonus to range of warp disruption fields per level<br>Note: can fit warp disruption field generators
|structurehp=1,406 HP
|shieldhp=2,004 HP |shieldem=0 |shieldexp=50 |shieldkin=70 |shieldtherm=80
|armorhp=1,196 HP |armorem=50 |armorexp=10 |armorkin=63 |armortherm=86
|maxvelocity=198 m/s
|inertia=0.549
|warpspeed=3.8 AU/s
|warptime=11.74 s
|targetrange=80 km
|sigradius=135 m
|maxlockedtargets=6
|sensortype=Gravimetric
|sensorvalue=16 points
|scanres=235 mm
|reqskills=*Caldari Cruiser V<small>29d 15h 6m</small>
**Spaceship Command III<small>4h 26m</small>
**Caldari Frigate IV<small>2d 2h 17m</small>
*Heavy Interdictors I<small>50m</small>
**Weapon Upgrades V<small>11d 20h 26m</small>
**Spaceship Command V<small>5d 22h 13m</small>
**Propulsion Jamming V<small>17d 18h 40m</small>
|totaltraintime=67d 12h 0m
|forumlinks=
|wikireferences=
|externallinks=[http://wiki.eveonline.com/en/wiki/Onyx Onyx on Eve Online Wiki]<br>
|highlights1=
|highlights2=
|highlights3=
|highlights4=


| powergrid=900 MW
| cpu=560 tf
| capacitor=1,250 GJ
| highs=6
| turrets=0
| launchers=5
| mediums=6
| lows=4
| mass=15,400,000 kg
| volume=92,000 m³
| cargohold=450 m³
| dronebay=
| bandwidth=
| quote= Let none leave until one has given up their honor, or their life.
| quote_attribution= Rules of the Solinit Kuletav
| info=Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault cruisers, the heavy interdiction cruiser is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdiction cruisers are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes.
| bonuses= <b>Caldari Cruiser bonuses (per skill level):</b><br>
5% bonus to kinetic Light Missile, Heavy Missile and Heavy Assault Missile damage<br>
5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire<br>
<b>Heavy Interdiction Cruisers bonuses (per skill level):</b><br>
10% bonus to Heavy Missile and Heavy Assault Missile max velocity<br>
5% bonus to Warp Disruption Field Generator scramble range<br><b>Role Bonus:</b><br>
•&nbsp;Can fit Warp Disruption Field Generator and Cynosural Field Generator modules<br>20% bonus to all shield resistances
| structurehp=1,400 HP
| armorhp=1,200 HP
| armorem=50
| armortherm=86.25
| armorkin=62.5
| armorexp=10
| shieldhp=2,700 HP
| shieldem=0
| shieldtherm=80
| shieldkin=70
| shieldexp=50
| maxvelocity=200 m/sec
| inertia=0.55
| warpspeed=4.0 AU/s
| warptime=11.74 s
| targetrange=80.00 km
| maxlockedtargets=7
| sigradius=150 m
| scanres=240 mm
| sensortype=Gravimetric
| sensorvalue=19 points
| reqskills =* {{RequiredSkill|Caldari Cruiser|V}}
** {{RequiredSkill|Spaceship Command|II}}
** {{RequiredSkill|Caldari Destroyer|III}}
*** {{RequiredSkill|Caldari Frigate|III}}
**** {{RequiredSkill|Spaceship Command|I}}
* {{RequiredSkill|Heavy Interdiction Cruisers|I}}
** {{RequiredSkill|Propulsion Jamming|V}}
*** {{RequiredSkill|CPU Management|III}}
*** {{RequiredSkill|Navigation|II}}
** {{RequiredSkill|Graviton Physics|IV}}
*** {{RequiredSkill|Science|V}}
*** {{RequiredSkill|Power Grid Management|V}}
** {{RequiredSkill|Spaceship Command|V}}
| totaltraintime=71d 9h 59m 40s
| forumlinks=
| wikireferences=
| externallinks=
| highlights1=
| highlights2=
| highlights3=
| highlights4=
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->


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==Summary==
== Summary ==
The Onyx is the Caldari Heavy Interdictor. It is designed to be heavily shield tanked, and has a large number of mid slots and a hull bonus to help this. The main purpose of the Onyx is to carry the Warp Disruption Field Generator module, which produces a warp disruption bubble around the ship.
The '''Onyx''' is the Caldari Heavy Interdictor. It is designed to be heavily shield tanked, and has a large number of mid slots and a hull bonus to help this. The main purpose of the Onyx is to carry the Warp Disruption Field Generator module, which produces a warp disruption bubble around the ship.


The Onyx and the Minmatar [[Broadsword]] have the same slot layouts and are almost identical ships, however the shield resist profile on the Onyx is less even than the Broadsword, making it vulnerable to EM damage. As such the Broadsword is slightly preferred, but the Onyx performs almost as well. While the armor tanked [[Devoter]] can field a larger tank in terms of raw EHP, a shield tank benefits from passive regeneration, which is important because a HIC using a Warp Disruption Field Generator cannot be remotely repaired and the passive regeneration over the duration of a bubble cycle can amount to tens of thousands of EHP
The Onyx and the Minmatar [[Broadsword]] have the same slot layouts and are almost identical ships, however the shield resist profile on the Onyx is less even than the Broadsword, making it vulnerable to EM damage. As such the Broadsword is slightly preferred, but the Onyx performs almost as well. While the armor tanked [[Devoter]] can field a larger tank in terms of raw EHP, a shield tank benefits from passive regeneration, which is important because a HIC using a Warp Disruption Field Generator cannot be remotely repaired and the passive regeneration over the duration of a bubble cycle can amount to tens of thousands of EHP.


==Skills==
== Skills ==
''Further information about additional or recommended skills to pilot Onyx for a specific or it's common role(s) can be written here.''
''Further information about additional or recommended skills to pilot Onyx for a specific or its common role(s) can be written here.''


==Fitting==
== Tactics ==
''No tagged fittings for Onyx.''
 
==Tactics==
''No sub-article about Onyx roles or piloting tactics. You can write them here.''
''No sub-article about Onyx roles or piloting tactics. You can write them here.''


==Notes==
== Notes ==
''You can write additional notes for Onyx here.''
''You can write additional notes for Onyx here.''


{{ShipsMatrix}}
== Patch history ==
[[Category:Database]][[Category:Ship Database]][[Category:Heavy Interdictors]]
{{Expansion past|
'''Version 22.02 -  Release 2025-03-12.1''' ([https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes])
 
''Following discussions at the latest CSM summit, several ship balance adjustments have been made. Heavy interdiction cruisers can now fit cynosural field generators, adding new strategic options for fleet commanders.''
 
- [https://www.eveonline.com/news/view/revenant-major-update Revenant Major Update news post]
 
* All HICs can now fit the regular Cynosural Field Generator
* Warp speed reduced from 4.5 AU/s to 4.0 AU/s
 
'''Version 21.06 Release 2024-02-20.1'''
* Onyx- Missile velocity bonus now only applies to Heavy and Heavy Assault Missiles.
 
'''October 2019 Release - 2019-10-15.1'''
 
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
* Warp Speed increased from 3.3 AU/s to 4.5 AU/s (+1.2 AU/s)
}}
 
{{ShipsMatrix|expgroup= cruisers}}
 
[[Category:Ship Database]]
[[Category:Heavy Interdiction Cruisers]]