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Absolution: Difference between revisions

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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<!-----------------------------------------------------------
<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 2025-03-13)
* SHIP ATTRIBUTES SECTION (last update : 07.21.2013)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
* leave/mistype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=22448
| shipimg=Absolution.jpg
|shipid=22448
| shipname=Absolution
|shipimg=Absolution.jpg
| class=Command Ship
|shipname=Absolution
| grouping=Command Ships
|caption=Absolution
| hulltype=Harbinger Class
|class=Command Ship
| faction=Amarr Empire
|grouping=Command Ships
| variations={{Ship|Harbinger Navy Issue}}, {{Ship|Harbinger}}
|hulltype=Prophecy Class
| tech=2
|faction=Amarr Empire
|race=Amarr
|roles=unspecified
|variations={{Ship|Prophecy}}, {{Ship|Damnation}}
|tech=2
|ecmprio=3 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
|powergrid=1,500 MW
|cpu=400 tf
|capacitor=3,375 GJ
|highs=7
|turrets=5
|launchers=0
|mediums=3
|lows=7
|mass=13,300,000 kg
|volume=234,000 m&#179;
|cargohold=375 m&#179;
|dronebay=25 m&#179;
|bandwidth=25 Mbit/sec
|info=Command ships are engineered specifically to wreak havoc on a battlefield of many.  Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements.  Field command ships are geared more towards out-and-out combat than their fleet command counterparts, though both ships can hold their own in battle.  <br><br>Developer: Carthum Conglomerate<br><br>Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapons systems, they provide a nice mix of offense and defense. On the other hand, their electronics and shield systems tend to be rather limited.
|bonuses=<b>Amarr Battlecruiser Skill Bonus:</b><br>4% bonus to all Armor Resistances, 10% bonus Medium Energy Turret capacitor use.<br><b>Command Ships Skill Bonus:</b><br>5% bonus to Medium Energy Turret rate of fire, 10% bonus Medium Energy Turret damage, 3% bonus to strength of Armored Warfare and Information Warfare links<br><b>Role Bonus:</b><br>Can fit up to three Warfare Link modules
|structurehp=4,600 HP
|shieldhp=2,900 HP |shieldem=0 |shieldexp=87.500 |shieldkin=70 |shieldtherm=20
|armorhp=5,300 HP |armorem=50 |armorexp=80 |armorkin=62.500 |armortherm=35
|maxvelocity=150 m/s
|inertia=0.704
|warpspeed=3 AU/s
|warptime=13.18 s
|targetrange=75 km
|sigradius=265 m
|maxlockedtargets=7
|sensortype=RADAR
|sensorvalue=16 points
|scanres=210 mm
|reqskills=*Amarr Battlecruiser V<small>35d 13h 20m</small>
**Spaceship Command III<small>4h 26m</small>
**Amarr Cruiser III<small>22h 13m</small>
***Amarr Destroyer III<small>8h 53m</small>
****Amarr Frigate III<small>8h 53m</small>
*Command Ships I<small>1h 6m</small>
**Spaceship Command V<small>5d 22h 13m</small>
**Warfare Link Specialist IV<small>6d 12h 3m</small>
***Leadership V<small>5d 22h 13m</small>
**Armored Warfare V<small>11d 20h 27m</small>
**Information Warfare V<small>11d 20h 27m</small>
**Siege Warfare V<small>11d 20h 27m</small>
**Skirmish Warfare V<small>11d 20h 27m</small>
|totaltraintime=103d 19h 42m
|forumlinks=
|wikireferences=
|externallinks=[http://wiki.eveonline.com/en/wiki/Absolution Absolution on Eve Online Wiki]<br>
|highlights1=High Amount of High Slots
|highlights2=High Amount of Low Slots
|highlights3=
|highlights4=


| powergrid=1,550 MW
| cpu=420 tf
| capacitor=3,375 GJ
| highs=7
| turrets=5
| launchers=0
| mediums=3
| lows=7
| mass=12,300,000 kg
| volume=234,000 m³
| cargohold=375 m³
| dronebay=25 m³
| bandwidth=25 Mbit/sec
| quote= Our Lord smiles upon the world. Where the Emperor rules in his name Leading his people to glory untold.
| quote_attribution= The Scriptures. Prophrt Anoyia 17:21
| info= Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in Command Burst efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.
| bonuses= <b>Command Ships bonuses (per skill level):</b><br>
20% bonus to Medium Energy Turret damage<br>
4% bonus to Armored Command and Information Command burst strength and duration<br>
<b>Amarr Battlecruiser bonuses (per skill level):</b><br>
10% reduction in Medium Energy Turret activation cost<br>
4% bonus to all armor resistances<br>
<b>Role Bonus:</b><br>
•&nbsp;Can use 2 Command Burst modules<br>
50% bonus to Command Burst area of effect range
| structurehp=4,600 HP
| shieldhp=2,900 HP
| shieldem=0
| shieldexp=87.5
| shieldkin=70
| shieldtherm=20
| armorhp=5,300 HP
| armorem=50
| armorexp=80
| armorkin=62.5
| armortherm=35
| maxvelocity=158 m/sec
| inertia=0.71
| warpspeed=3.5 AU/s
| warptime=12.11 s
| targetrange=75.00 km
| sigradius=265 m
| maxlockedtargets=7
| sensortype=RADAR
| sensorvalue=21 points
| scanres=252 mm
| reqskills= * {{RequiredSkill|Amarr Battlecruiser|V}}
** {{RequiredSkill|Spaceship Command|III}}
** {{RequiredSkill|Amarr Cruiser|III}}
*** {{RequiredSkill|Spaceship Command|II}}
*** {{RequiredSkill|Amarr Destroyer|III}}
**** {{RequiredSkill|Amarr Frigate|III}}
***** {{RequiredSkill|Spaceship Command|I}}
* {{RequiredSkill|Command Ships|I}}
** {{RequiredSkill|Command Burst Specialist|IV}}
*** {{RequiredSkill|Leadership|V}}
** {{RequiredSkill|Wing Command|IV}}
*** {{RequiredSkill|Leadership|V}}
** {{RequiredSkill|Spaceship Command|V}}
| totaltraintime=104d 20h 51m 23s ?
| forumlinks=
| wikireferences=
| externallinks=
| highlights1=High Amount of High Slots
| highlights2=High Amount of Low Slots
| highlights3=Can use Command Burst module
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->


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==Summary==
== Summary ==
The Absolution is the Amarr Field Command Ship. While it is classed as a "command ship", it is designed as a combat ship rather than a fleet booster. The Absolution has bonuses to medium lasers and armor tanking. Unlike the Prophecy on which it's based, the Absolution has a damage bonus to lasers as well as capacitor use, so it can do very respectable damage as well as fit an excellent armor tank.
The '''Absolution''' is the Amarr attack command ship, designed as a laser boat. It is, generally speaking, a better damage platform than the [[Damnation]], but is considerably less tanky.


==Skills==
== Skills ==
''Further information about additional or recommended skills to pilot Absolution for a specific or it's common role(s) can be written here.''
''Further information about additional or recommended skills to pilot Absolution for a specific or its common role(s) can be written here.''


==Fitting==
== Tactics ==
''No sub-article about Absolution roles or piloting tactics. You can write them here.''


{{ShipFitting|
== Notes ==
ship=Absolution|
''You can write additional notes for Absolution here.''
shipTypeID=22448|
 
fitName=Warlinks Armor Brawl|
== Patch history ==
fitID=Warlinks-Armor-Brawl|
{{Expansion past|width= 45%|1=
high1name=Focused Medium Pulse Laser II|
'''Version 22.02 -  Release 2025-03-12.1''' ([https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes])
high1typeID=3512|
 
high2name=Focused Medium Pulse Laser II|
''The warp speeds of all ships have been adjusted to bring them all together for similar sizes of ships.''
high2typeID=3512|
 
high3name=Focused Medium Pulse Laser II|
* Warp speed reduced from 4.0 AU/s to 3.5 AU/s
high3typeID=3512|
 
high4name=Focused Medium Pulse Laser II|
'''Revenant expansion - 2024-11-12''' ([https://www.eveonline.com/news/view/revenant-expansion-notes Expansion Notes])
high4typeID=3512|
* 10% bonus to energy turret damage increased to 20%
high5name=Focused Medium Pulse Laser II|
* 5% rate of fire bonus for energy turrets removed
high5typeID=3512|
 
high6name=Armored Warfare Link - Passive Defense II|
'''Version 21.06 Relase 2024-02-20.1''' [https://www.eveonline.com/news/view/patch-notes-version-21-06 patch notes]
high6typeID=4264|
* Added 50% Role Bonus to Command Burst Range to the Field Command subgroup of Command Ships (Absolution, Nighthawk, Astarte, Sleipnir)
high7name=Armored Warfare Link - Rapid Repair II|
 
high7typeID=4266|
'''Version 18.07 - Release 2020-07-28.1 - Build: 1777281''' - ''Combat Command Update'' ([https://www.eveonline.com/news/view/patch-notes-for-version-18-07#2020-07-28.1 Patch Notes])
mid1name=Experimental 10MN Microwarpdrive I|
 
mid1typeID=5975|
: ''[Every command ship] except the Sleipnir and Damnation is basically getting some kind of change to try and pull it into a higher amount of use.''
mid2name=Faint Epsilon Warp Scrambler I|
 
mid2typeID=5443|
: ''We're going to try and split the two sets of command ships a little more deliberately. So, the attack group, which is, like Nighthawk, Astarte, Absolution, and Sleipnir, are going to go from 3% bonus per level to their command burst strength to 4% per level, but they're going to lose the range bonus. ... [The] Astarte, Absolution, and Nighthawk are all going to speed up a little bit, and so hopefully they're a little bit easier to use in faster, smaller fleets, and offer a stronger bonus if you can make 'em work for that.''
mid3name=Tracking Computer II|
: -CCP Rise, [https://youtu.be/6xl7hMpxI8I?t=2265 Talking In Stations - Zenith (CCP Devs)] (timestamped video link)
mid3typeID=1978|
* Armored and Information command burst strength and duration bonus increased from 3%/level to 4%/level (+1%/level)
low1name=1600mm Reinforced Steel Plates II|
* 100% bonus to command burst range removed
low1typeID=20353|
* Mass decreased from 13,300,000 kg to 12,300,000 kg (-1,000,000 kg)
low2name=Damage Control II|
** Base align time decreased from 13.09 s to 12.11 s (-0.98 s)
low2typeID=2048|
* Max velocity increased from 150 to 158 (+8 m/s)
low3name=Energized Adaptive Nano Membrane II|
* CPU increased from 400 to 420 (+ 20 tf)
low3typeID=11269|
* Powergrid increased from 1500 MW to 1550 MW (+50 MW)
low4name=Thermic Plating II|
* Scan resolution increased from 210 mm to 252 mm (+42 mm, +20%)
low4typeID=1296|
 
low5name=Heat Sink II|
'''October 2019 Release - 2019-10-15.1'''
low5typeID=2364|
low6name=Heat Sink II|
low6typeID=2364|
low7name=Heat Sink II|
low7typeID=2364|
drone1name=Hobgoblin II x5|
drone1typeID=2456|
drone2name=open|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Optimal Range Script x1|
charge1typeID=28999|
charge2name=Scorch M x5|
charge2typeID=12818|
charge3name=Imperial Navy Multifrequency M x5|
charge3typeID=23089|
charge4name=Imperial Navy Ultraviolet M x5|
charge4typeID=23095|
charge5name=open|
rig1name=Medium Energy Collision Accelerator I|
rig1typeID=31456|
rig2name=Medium Processor Overclocking Unit I|
rig2typeID=4395|
difficulty=1|
warsop=A|
warsopReason=|
version=ODY 1.1|
shipDNA=22448:3512;5:4264;1:4266;1:1978;1:5443;1:5975;1:1296;1:2048;1:2364;3:11269;1:20353;1:4395;1:31456;1:2456;5:12818;5:23089;5:23095;5:28999;1::|
skills=|
notes=A brawling range PvP fit with 2 warlinks modules. Armored Warfare are assumed herein, but the Damnation is also bonused for Information Warlinks. Updated for Odyssey 1.1.</li><li>With all skills at V, WITH fleet bonuses from this ship and assuming an Armored Warfare Mindlink in slot 10, this ship has 116 K EHP, flies at 1020 m/s (1436 m/s with MWD overheated) and align in 12.6 s (9.6 s with MWD off). The capacitor will last 3 min 14 s.</li><li>Damage varies between 710 dps at 7.8 + 4.9 km with Imperial Navy Multifrequency and 586 dps at 23 + 4.9 km with Scorch.</li><li>The scram can be replaced by an ECCM, a point, a web or an ECM module, to taste.}}


==Tactics==
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
''No sub-article about Absolution roles or piloting tactics. You can write them here.''
* Warp Speed increased from 3 AU/s to 4 AU/s (+1 AU/s)
}}


==Notes==
{{ShipsMatrix|expgroup=battlecruisers}}
''You can write additional notes for Absolution here.''


{{ShipsMatrix}}
[[Category:Ship Database]]
[[Category:Database]][[Category:Ship Database]][[Category:Command Ships]]
[[Category:Command Ships]]