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Basilisk: Difference between revisions

From EVE University Wiki
Rayanth (talk | contribs)
[BOT] Updated as part of the Fitting-cide removal of fittings from the wiki.
Corrected bonus to clarify that the shield hitpoint bonus is only for shield extenders. Update Legion patch note section to match others in format.
 
(9 intermediate revisions by 6 users not shown)
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
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* SHIP ATTRIBUTES SECTION (last update : 2019-10-15)
* SHIP ATTRIBUTES SECTION (last update : 2025-05-27)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't
* leave/misstype any tags required. please follow the same
* leave/mistype any tags required. please follow the same
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=11985
| shipid=11985
| shipimg=Basilisk.jpg
| shipimg=Basilisk.jpg
| shipname=Basilisk
| shipname=Basilisk
| caption=Basilisk
| class=Logistics Cruiser
| class=Logistics Cruiser
| grouping=Logistics Cruisers
| grouping=Logistics Cruisers
| hulltype=Osprey Class
| hulltype=Osprey Class
| faction=Caldari State  
| faction=Caldari State
| variations= {{Ship|Osprey}}, {{Ship|Osprey Navy Issue}}
| race=Caldari
| tech=2
| roles=unspecified
| variations={{Ship|Osprey Navy Issue}},{{Ship|Osprey}},{{Ship|Etana}}
| tech=2
| ecmprio=3 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
| powergrid=1,050 MW
| cpu=460 tf
| capacitor=2,100 GJ
| highs=6
| turrets=1
| launchers=2
| mediums=5
| lows=2
| mass=13,130,000 kg
| volume=107,000 m&#179;
| cargohold=485 m&#179;
| extrahold=
| extraholdtype=
| dronebay=25 m&#179;
| bandwidth=25 Mbit/sec
| info=Following in the time-honored Caldari spaceship design tradition, the Basilisk sports top-of-the-line on-board computer systems specially designed to facilitate shield transporting arrays, while sacrificing some of the structural strength commonly found in vessels of its class.<br><br>Developer: Lai Dai<br><br>Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization.  With the Basilisk, their aim was to continue pushing forward the development of cutting-edge defense optimization systems while providing powerful support capability.<br><br>
| bonuses=<b>Caldari Cruiser bonuses (per skill level):</b><br>150% bonus to Remote Capacitor Transmitter range<br>20% bonus to Logistic Drone transfer amount<br>60% bonus to Remote Shield Booster optimal range and falloff<br><b>Logistics Cruisers bonuses (per skill level):</b><br>15% reduction in Remote Capacitor Transmitter activation cost<br>15% reduction in Remote Shield Booster activation cost<br><b>Role Bonus:</b><br>50% reduction in Remote Shield Booster CPU requirement<br>50% reduction in Remote Capacitor Transmitter powergrid requirement<br>
| structurehp=1,287 HP
| shieldhp=2,109 HP
| shieldem=0
| shieldexp=50
| shieldkin=70
| shieldtherm=80
| armorhp=1,125 HP
| armorem=50
| armorexp=10
| armorkin=62.5
| armortherm=86.25
| maxvelocity=192 m/sec
| inertia=0.505
| warpspeed=4.5 AU/s
| warptime=9.19 s
| targetrange=80.00 km
| sigradius=90 m
| maxlockedtargets=10
| sensortype=Gravimetric
| sensorvalue=22 points
| scanres=350 mm
| reqskills=*{{RequiredSkill|Caldari Cruiser|V}}
**{{RequiredSkill|Spaceship Command|II}}
**{{RequiredSkill|Caldari Destroyer|III}}
***{{RequiredSkill|Caldari Frigate|III}}
****{{RequiredSkill|Spaceship Command|I}}
*{{RequiredSkill|Logistics Cruisers|I}}
**{{RequiredSkill|Spaceship Command|III}}
**{{RequiredSkill|Signature Analysis|V}}
***{{RequiredSkill|CPU Management|I}}
**{{RequiredSkill|Long Range Targeting|V}}
***{{RequiredSkill|CPU Management|II}}


  | totaltraintime=48d 9h 37m 10s
| powergrid=1,050 MW
| forumlinks=
| cpu=460 tf
| wikireferences=
| capacitor=2,100 GJ
| externallinks=
 
| highlights1=
| highs=6
| highlights2=
| turrets=1
| highlights3=
| launchers=2
| highlights4=
| mediums=5
| lows=2
 
| mass=13,130,000 kg
| volume=107,000 m³
 
| cargohold=485 m³
| extraholdtype=
| extrahold=
 
| dronebay=25 m³
| bandwidth=25 Mbit/sec
 
| quote= We are one people, indivisible and unbreakable.
| quote_attribution= Executive General Heika Torigo
| info=Following in the time-honored Caldari spaceship design tradition, the Basilisk sports top-of-the-line on-board computer systems specially designed to facilitate shield transporting arrays, while sacrificing some of the structural strength commonly found in vessels of its class.<br><br>Developer: Lai Dai<br><br>Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization. With the Basilisk, their aim was to continue pushing forward the development of cutting-edge defense optimization systems while providing powerful support capability.<br><br>
| bonuses= <b>Caldari Cruiser bonuses (per skill level):</b><br>
150% bonus to Remote Capacitor Transmitter range<br>
20% bonus to Logistic Drone transfer amount<br>
60% bonus to Remote Shield Booster optimal range and falloff<br>
<b>Logistics Cruisers bonuses (per skill level):</b><br>
15% reduction in Remote Capacitor Transmitter activation cost<br>
15% reduction in Remote Shield Booster activation cost<br>
7.5% bonus to Shield Extender hitpoints<br>
<b>Role Bonus:</b><br>
50% reduction in Remote Shield Booster CPU requirement<br>
50% reduction in Remote Capacitor Transmitter powergrid requirement
 
| structurehp=1,287 HP
 
| armorhp=1,125 HP
| armorem=50
| armortherm=86.25
| armorkin=62.5
| armorexp=10
 
| shieldhp=2,109 HP
| shieldem=0
| shieldtherm=80
| shieldkin=70
| shieldexp=50
 
| maxvelocity= 205 m/sec
| inertia=0.505
| warpspeed=4.0 AU/h
| warptime=9.19 s
 
| targetrange=80 km
| maxlockedtargets=10
| sigradius= 70 m
| scanres=350 mm
| sensortype=Gravimetric
| sensorvalue=22 points
 
| reqskills= * {{RequiredSkill|Caldari Cruiser|V}}
** {{RequiredSkill|Spaceship Command|II}}
** {{RequiredSkill|Caldari Destroyer|III}}
*** {{RequiredSkill|Caldari Frigate|III}}
**** {{RequiredSkill|Spaceship Command|I}}
* {{RequiredSkill|Logistics Cruisers|I}}
** {{RequiredSkill|Spaceship Command|III}}
** {{RequiredSkill|Signature Analysis|V}}
*** {{RequiredSkill|CPU Management|I}}
** {{RequiredSkill|Long Range Targeting|V}}
*** {{RequiredSkill|CPU Management|II}}
| totaltraintime=48d 9h 37m 10s
 
| wikireferences=
| externallinks=
| highlights1=
| highlights2=
| highlights3=
| highlights4=
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->


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==Summary==
== Summary ==
The '''Basilisk''' is a ship designed for shield and capacitor transfer, the shield equivalent of the {{Ship|Guardian}}. The capacitor transfer is usually put to use trading with another Basilisk to create capacitor out of thin air, fulfilling the capacitor needs of both ships. Because of its reliance on cap transfer with other ships the Basilisk is almost exclusively used partnered with other Basilisks and never alone. The use of cap transfer to fulfill its cap needs means that it can fit a stronger tank, but leaves it more vulnerable to jamming, because if one logistics ship is jammed, the cap chain must be adjusted or the entire logi wing will suffer a capacitor failure.
The '''Basilisk''' is a ship designed for shield and capacitor transfer, the shield equivalent of the [[Guardian]]. The capacitor transfer is usually put to use trading with another Basilisk to create capacitor out of thin air, fulfilling the capacitor needs of both ships. Because of its reliance on cap transfer with other ships, the Basilisk is almost exclusively used partnered with other Basilisks, never alone. The use of cap transfer to fulfill its cap needs means that it can fit a stronger tank, but requires more coordination and leaves it more vulnerable to jamming, because if one logistics ship is jammed, the cap chain must be adjusted or the entire logistics wing will suffer a capacitor failure.


==Skills==
== Skills ==
''Further information about additional or recommended skills to pilot Basilisk for a specific or it's common role(s) can be written here.''
''Further information about additional or recommended skills to pilot Basilisk for a specific or its common role(s) can be written here.''


==Tactics==
== Tactics ==
''No sub-article about Basilisk roles or piloting tactics. You can write them here.''
''No sub-article about Basilisk roles or piloting tactics. You can write them here.''


==Notes==
== Notes ==
''You can write additional notes for Basilisk here.''


==Patch History==
In European folklore, the basilisk is a large reptilian monster, sometimes snake-like and sometimes depicted with legs, which can kill with a glance.
 
== Patch history ==
{{Expansion past|
{{Expansion past|
'''Version 25.01 - 2025-05-27''' - ''Legion'' ([https://www.eveonline.com/news/view/legion-expansion-notes Expansion Notes])
* New Bonus - 7.5% bonus to Shield Hitpoints gained from Shield Extenders per level of Logistics.
* Base speed increased from 192 m/s to 205 m/s.
* Signature Radius reduced from 90 to 70.
'''Version 22.02 -  Release 2025-03-12.1''' ([https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes])
''The warp speeds of all ships have been adjusted to bring them all together for similar sizes of ships.''
* Warp speed reduced from 4.5 AU/s to 4.0 AU/s
'''October 2019 Release - 2019-10-15.1'''
'''October 2019 Release - 2019-10-15.1'''


''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
* Warp Speed increased from 3.3 AU/s to 4.5 AU/s (+1.2 AU/s)
* Warp Speed increased from 3.3 AU/s to 4.5 AU/s (+1.2 AU/s)
}}
}}


{{ShipsMatrix|expgroup=cruisers}}
{{ShipsMatrix|expgroup= cruisers}}
[[Category:Ship Database]][[Category:Logistics Cruisers]]
 
 
[[Category:Ship Database]]
[[Category:Logistics Cruisers]]