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Skua: Difference between revisions

From EVE University Wiki
Expanded page based on CCP demonstration video
Sync with in-game stats. Remove {{Banner}}.
 
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{{Banner|
Sneak preview based on [https://www.eveonline.com/news/view/alliance-tournament-xxi-feeders-and-prizes Alliance Tournament XXI Feeders & Prizes] and [https://www.eveonline.com/news/view/alliance-tournament-xxi-starts-tomorrow Alliance Tournament XXI Starts Tomorrow]
}}
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<!-----------------------------------------------------------
<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 2025-11-12)
* SHIP ATTRIBUTES SECTION (last update : 2025-12-12)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't
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* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
------------------------------------------------------------->
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| shipid=  
| shipid= 89808
| shipimg=  
| shipimg=  
| shipname= Skua
| shipname= Skua
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| tech= F
| tech= F


| powergrid= 87 MV
| powergrid= 87 MW
| cpu= 300 tf
| cpu= 300 tf
| capacitor= 700 GJ
| capacitor= 700 GJ
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| extraholdtype=  
| extraholdtype=  
| extrahold=  
| extrahold=  
| extrahold2type=
| extrahold2=
| extrahold3type=
| extrahold3=
| extrahold4type=
| extrahold4=
| dronebay=
| bandwidth=
| fighterbay=
| fightertubes=
| lightfightersquadlimit=
| heavyfightersquadlimit=
| supportfightersquadlimit=


| quote= Honor is everything, and nothing is more honorable than victory.
| quote= Honor is everything, and nothing is more honorable than victory.
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| info= Inspired by ancient stories of a 'pirate bird,' the Skua allows pilots to unleash a barrage of long range missiles that mimic that relentlessness of its namesake.
| info= Inspired by ancient stories of a 'pirate bird,' the Skua allows pilots to unleash a barrage of long range missiles that mimic that relentlessness of its namesake.
| bonuses=  
| bonuses=  
'''Destroyer bonuses (per skill level):'''<br>
'''Caldari Tactical Destroyer bonuses (per skill level):'''<br>
3% bonus to Light Missile launcher and Rocket launcher rate of fire<br>
6% bonus to Light Missile launcher and Rocket launcher rate of fire<br>
15% reduction in missile launcher reload time<br>
15% reduction in missile launcher reload time<br>
5% reduction in module heat damage amount taken<br>
5% reduction in module heat damage amount taken<br>
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2% bonus to Shield Command and Information Command burst strength and duration<br>
2% bonus to Shield Command and Information Command burst strength and duration<br>
'''Role Bonus:'''<br>
'''Role Bonus:'''<br>
95% reduction in powergrid and CPU requirements for Command Busts
95% reduction in powergrid and CPU requirements for Command Busts<br>
•&nbsp;Can fit Micro Jump Field Generators<br>
•&nbsp;Can fit Micro Jump Field Generators<br>
•&nbsp;Can use one Command Burst module<br>
•&nbsp;Can use one Command Burst module<br>
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•&nbsp;Additional bonuses are available while one of three Tactical Destroyer Modes are active. Modes may be switched no more than once every 2 seconds.<br>
•&nbsp;Additional bonuses are available while one of three Tactical Destroyer Modes are active. Modes may be switched no more than once every 2 seconds.<br>
•&nbsp;<u>''Defense Mode''</u><br>
•&nbsp;<u>''Defense Mode''</u><br>
33.3% bonus to all shield resistances while ''Defense Mode'' is active<br>
33.3% bonus to all shield resistances while ''Defense Mode'' is enabled<br>
33.3% reduction in ship signature radius while ''Defense Mode'' is active<br>
33.3% reduction in ship signature radius while ''Defense Mode'' is enabled<br>
66.6% bonus to shield recharge time while ''Defense Mode'' is active<br>
33.3% bonus to shield recharge time while ''Defense Mode'' is enabled<br>
•&nbsp;<u>''Propulsion Mode''</u><br>
•&nbsp;<u>''Propulsion Mode''</u><br>
66.6% bonus to max velocity while Propulsion Mode is active<br>
66.6% bonus to Afterburner and Microwarpdrive speed boost while Propulsion Mode is enabled<br>
66.6% bonus to ship inertia modifier while ''Propulsion Mode'' is active<br>
66.6% bonus to ship inertia modifier while ''Propulsion Mode'' is enabled<br>
•&nbsp;<u>''Sharpshooter Mode''</u><br>
•&nbsp;<u>''Sharpshooter Mode''</u><br>
66.6% bonus to Light Missile velocity while ''Sharpshooter Mode'' is active<br>
66.6% bonus to Light Missile velocity while ''Sharpshooter Mode'' is active<br>
250% bonus to Rocket velocity while ''Sharpshooter Mode'' is active<br>
250% bonus to Rocket velocity while ''Sharpshooter Mode'' is active<br>
33.3% bonus to Light Missile and Rocket damage while ''Sharpshooter Mode'' is active<br>
33.3% bonus to Light Missile and Rocket damage while ''Sharpshooter Mode'' is enabled<br>
100% bonus to sensor strength and targeting range  while ''Sharpshooter Mode'' is active<br>
100% bonus to sensor strength and targeting range  while ''Sharpshooter Mode'' is enabled<br>
66.6% increased resistance against hostile Sensor Dampeners and Weapon Disruptor while ''Sharpshooter Mode'' is active<br>
66.6% increased resistance against hostile Sensor Dampeners and Weapon Disruptors while ''Sharpshooter Mode'' is enabled


| structurehp= 600 HP
| structurehp= 600 HP
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| shieldexp= 50
| shieldexp= 50


| maxvelocity= 100 m/s
| maxvelocity= 180 m/s
| inertia= 6
| inertia= 6
| warpspeed= 4.5 AU/s
| warpspeed= 4.5 AU/s
| warptime= 4.57 s
| warptime= 9.15 s


| targetrange= 55.00 km
| targetrange= 55 km
| maxlockedtargets= 7
| maxlockedtargets= 7
| sigradius= 70 m
| sigradius= 70 m
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| sensorvalue= 15 points
| sensorvalue= 15 points


| reqskills= TBD
| reqskills= * {{RequiredSkill|Caldari Tactical Destroyer|I}}
** {{RequiredSkill|Caldari Destroyer|V}}
*** {{RequiredSkill|Caldari Frigate|I||}}
**** {{RequiredSkill|Spaceship Command|I}}
| totaltraintime=  
| totaltraintime=  


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== Notes ==
== Notes ==
Based on the Caldari [[Jackdaw]] Tech III Destroyer. In a demonstration, CCP Bee stated that the idea behind the ship was a "Jackdaw on crack", comparing it to old shield regen fit [[Svipul]]s. <ref>https://www.youtube.com/watch?v=4AaCxXihI90 GRIDLOCKED: ATXXI Wrap Up and Prize Ship Demonstration - YouTube (20:38–20:52)</ref>
Based on the Caldari [[Jackdaw]] Tech III Destroyer. In a demonstration, CCP Bee stated that the idea behind the ship was a "Jackdaw on crack", comparing it to old shield regen fit [[Svipul]]s. <ref>https://www.youtube.com/watch?v=4AaCxXihI90 GRIDLOCKED: ATXXI Wrap Up and Prize Ship Demonstration - YouTube (20:38–20:52)</ref>
== References ==
== References ==
{{reflist}}
{{reflist}}
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== Patch Notes ==
== Patch Notes ==
{{Expansion past|
{{Expansion past|
'''Version23.03 Release 2025-12-11.1''' - [https://www.eveonline.com/news/view/patch-notes-version-23-02 Patch notes]
* Introductie
'''Partial initial ship stats revealed''' 23 Oktober 2025 - [https://www.eveonline.com/news/view/alliance-tournament-xxi-starts-tomorrow Alliance Tournament XXI Starts Tomorrow]
'''Partial initial ship stats revealed''' 23 Oktober 2025 - [https://www.eveonline.com/news/view/alliance-tournament-xxi-starts-tomorrow Alliance Tournament XXI Starts Tomorrow]


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[[Category:Ship Database]]
[[Category:Ship Database]]
[[Category:Special Edition Ships]]
[[Category:Special Edition Ships]]
<!--[[Category:]]-->
[[Category:Special Edition Tactical Destroyers]]