Difference between revisions of "Getting stuff from Corp Hangar"
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[[Category:WikiCompo]] [[Category:HowTos]] | [[Category:WikiCompo]] [[Category:HowTos]] | ||
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+ | ''See also - [[Corporation Hangar]]'' | ||
So you've heard that you can get free ships and modules from E-UNI, but are not sure how - this is the place for you! | So you've heard that you can get free ships and modules from E-UNI, but are not sure how - this is the place for you! | ||
− | [[File: | + | Start out by being in the UNI HQ in [[Pator Tech School]], where you should be able to find a "Corp Hangar" button in the right-side UI: |
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+ | [[File:CorpHangarFreshmanShips.png]] | ||
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+ | Note how the "Freshman" tab is active, which is the first tab you'll gain access to upon gaining your [[Freshman]] title. As an example, I'm going to grab a [[Merlin]] to make a tackler. | ||
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+ | With the [[Freshman Ships]] container open, right click and "Unlock item" on the stack of your choice - Merlins in this case: | ||
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+ | [[File:UnlockCorpMerlinStack.png]] | ||
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+ | After you have the stack unlocked, it'll brighten up. Don't get distracted at this point, leaving any stack unlocked is '''bad''' - shift drag the stack into your Items window (which you can open from the left-side menu) and drop it. A quantity window will pop up, usually you just want 1: | ||
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+ | [[File:ShiftDragOneMerlin.png]] | ||
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+ | Note that the Merlin won't actually appear in your Items window, but instead go straight to your Ships window. If it was a module it would actually show up. But we want a ship! | ||
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+ | Afterwards, remember to lock the stack! | ||
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+ | [[File:RelockMerlin.png]] | ||
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+ | Congratulations! You're now the proud owner of a brand new Merlin. Now go forth and use it to [[Equip A Tackler]]! |
Revision as of 05:35, 31 December 2009
See also - Corporation Hangar
So you've heard that you can get free ships and modules from E-UNI, but are not sure how - this is the place for you!
Start out by being in the UNI HQ in Pator Tech School, where you should be able to find a "Corp Hangar" button in the right-side UI:
File:CorpHangarFreshmanShips.png
Note how the "Freshman" tab is active, which is the first tab you'll gain access to upon gaining your Freshman title. As an example, I'm going to grab a Merlin to make a tackler.
With the Freshman Ships container open, right click and "Unlock item" on the stack of your choice - Merlins in this case:
File:UnlockCorpMerlinStack.png
After you have the stack unlocked, it'll brighten up. Don't get distracted at this point, leaving any stack unlocked is bad - shift drag the stack into your Items window (which you can open from the left-side menu) and drop it. A quantity window will pop up, usually you just want 1:
Note that the Merlin won't actually appear in your Items window, but instead go straight to your Ships window. If it was a module it would actually show up. But we want a ship!
Afterwards, remember to lock the stack!
Congratulations! You're now the proud owner of a brand new Merlin. Now go forth and use it to Equip A Tackler!