Difference between revisions of "User:Enta en bauldry/Alt Scanner"

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Needs testing.
 
Needs testing.
  
==Basic Scanner==
+
==Bare Bones Scanner==
For a basic scanner with no other skills than scanning you will need these skills;
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For a bare bones scanner with no other skills than scanning you will need these skills;
  
 
*(Racial) Frigate I
 
*(Racial) Frigate I
**Spaceship Command
+
**Spaceship Command I
 
*Astrometrics III
 
*Astrometrics III
 
**Astrometric Rangefinding II
 
**Astrometric Rangefinding II
  
Additional Skills;
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''Total Training Time:''
  
*Cloaking I (for cloak)
+
==Basic Scanner==
 +
To fly a scanning frigate with slightly higher efficiency you will want to train these skills;
 +
 
 +
*(Racial) Frigate III
 +
**Spaceship Command I
 +
*Astrometrics II
 +
**Astrometric Rangefinding II
 +
*High Speed Maneuvering I (for Microwarpdrives)
 +
**Navigation III
 +
**Afterburner III
 +
***Navigation I
 +
*Cloaking I (for Prototype Cloak)
 
**Electronics IV
 
**Electronics IV
*Afterburner I
+
*Energy Grid Upgrades II (for Cap Rechargers)
**Navigation I
+
**Engineering II
 +
**Science I
 +
*Hull Upgrades I (for Nanofiber Internal Structures)
 +
**Mechanics I
 +
 
 +
''Total Training Time:''
  
 
==Efficient Scanner and Support==
 
==Efficient Scanner and Support==
  
 
==Cloaky Eyes and Scanner==
 
==Cloaky Eyes and Scanner==

Revision as of 14:25, 6 December 2012

Why do I want a Scanner Alt?

A scanner alt will provide you with the means to scan your way out of a W-Space system even if your main isn't there. With further training this alt can be used for K-Space exploration while your main clears the sites. With even further training your alt can act as cloaky eyes, scout and probe much more efficiently.

Preparation

It is important to read this section as it will save you a lot of time and frustrations. Before you even create a character, there are many things to consider: The race of your character, whether you have other characters in the account and if you want to do a neural remap.

Racial Characters

Since slot layouts for exploration frigates change by race, you must consider which race you want your alt to be. Here is a small table outlining the advantages and disadvantages of each ship.

Ship

Slot Layout

Race

Estimated Training Time
Magnate
3H/3M/4L
Amarr
~0h 1m
Heron
3H/5M/2L
Caldari
~0h 1m
Imicus
3H/4M/3L
Gallente
~0h 1m
Probe
3H/4M/3L
Minmatar
~0h 1m

Pause Training

If you are creating an alt on an account with other characters, it is important to note that only one character can be training skills at a time. Attempting to add skills to the training queue will result in an error, so you will need to pause training on your currently training character.

Neural Remap

Needs testing.

Bare Bones Scanner

For a bare bones scanner with no other skills than scanning you will need these skills;

  • (Racial) Frigate I
    • Spaceship Command I
  • Astrometrics III
    • Astrometric Rangefinding II

Total Training Time:

Basic Scanner

To fly a scanning frigate with slightly higher efficiency you will want to train these skills;

  • (Racial) Frigate III
    • Spaceship Command I
  • Astrometrics II
    • Astrometric Rangefinding II
  • High Speed Maneuvering I (for Microwarpdrives)
    • Navigation III
    • Afterburner III
      • Navigation I
  • Cloaking I (for Prototype Cloak)
    • Electronics IV
  • Energy Grid Upgrades II (for Cap Rechargers)
    • Engineering II
    • Science I
  • Hull Upgrades I (for Nanofiber Internal Structures)
    • Mechanics I

Total Training Time:

Efficient Scanner and Support

Cloaky Eyes and Scanner