Difference between revisions of "Template:SkillTimeInfo"
From EVE University Wiki
(See also) |
(Rewrote template with a more detailed tooltip.) |
||
Line 1: | Line 1: | ||
− | <span style="cursor: help;" title="{{# | + | <span style="cursor: help;" title="{{#switch: {{{1}}} |
+ | | #default | ||
+ | | 1x = This skill has the shortest training time possible. It will take approximately 8 minutes to train to level I, 4 hours to train to level III, and 6 days to train to level V (assuming no implants or neural remaps). | ||
+ | | 2x = This skill takes {{{1}}} as long to train compared to a skill with a multiplier of 1x. It will take approximately 17 minutes to train to level I, 9 hours to train to level III, and 12 days to train to level V (assuming no implants or neural remaps). | ||
+ | | 3x = This skill takes {{{1}}} as long to train compared to a skill with a multiplier of 1x. It will take approximately 25 minutes to train to level I, 13 hours to train to level III, and 18 days to train to level V (assuming no implants or neural remaps). | ||
+ | | 4x = This skill takes {{{1}}} as long to train compared to a skill with a multiplier of 1x. It will take approximately 33 minutes to train to level I, 18 hours to train to level III, and 24 days to train to level V (assuming no implants or neural remaps). | ||
+ | | 5x = This skill takes {{{1}}} as long to train compared to a skill with a multiplier of 1x. It will take approximately 41 minutes to train to level I, 22 hours to train to level III, and 30 days to train to level V (assuming no implants or neural remaps). | ||
+ | | 6x = This skill takes {{{1}}} as long to train compared to a skill with a multiplier of 1x. It will take approximately 50 minutes to train to level I, 1 day to train to level III, and 35 days to train to level V (assuming no implants or neural remaps). | ||
+ | | 7x = This skill takes {{{1}}} as long to train compared to a skill with a multiplier of 1x. It will take approximately 1 hour to train to level I, 1 day to train to level III, and 6 weeks to train to level V (assuming no implants or neural remaps). | ||
+ | | 8x = This skill takes {{{1}}} as long to train compared to a skill with a multiplier of 1x. It will take approximately 1 hour to train to level I, 1 day to train to level III, and 7 weeks to train to level V (assuming no implants or neural remaps). | ||
+ | | 9x = This skill takes {{{1}}} as long to train compared to a skill with a multiplier of 1x. It will take approximately 1 hour to train to level I, 2 days to train to level III, and 8 weeks to train to level V (assuming no implants or neural remaps). | ||
+ | | 10x = This skill takes {{{1}}} as long to train compared to a skill with a multiplier of 1x. It will take approximately 1 hour to train to level I, 2 days to train to level III, and 8 weeks to train to level V (assuming no implants or neural remaps). | ||
+ | | 11x = This skill takes {{{1}}} as long to train compared to a skill with a multiplier of 1x. It will take approximately 2 hours to train to level I, 2 days to train to level III, and 9 weeks to train to level V (assuming no implants or neural remaps). | ||
+ | | 12x = This skill takes {{{1}}} as long to train compared to a skill with a multiplier of 1x. It will take approximately 2 hours to train to level I, 2 days to train to level III, and 10 weeks to train to level V (assuming no implants or neural remaps). | ||
+ | | 13x = This skill takes {{{1}}} as long to train compared to a skill with a multiplier of 1x. It will take approximately 2 hours to train to level I, 2 days to train to level III, and 11 weeks to train to level V (assuming no implants or neural remaps). | ||
+ | | 14x = This skill takes {{{1}}} as long to train compared to a skill with a multiplier of 1x. It will take approximately 2 hours to train to level I, 3 days to train to level III, and 12 weeks to train to level V (assuming no implants or neural remaps). | ||
+ | | 15x = This skill takes {{{1}}} as long to train compared to a skill with a multiplier of 1x. It will take approximately 2 hours to train to level I, 3 days to train to level III, and an utterly ludicrous 13 weeks to train to level V (assuming no implants or neural remaps). | ||
+ | | 16x = This skill takes {{{1}}} as long to train compared to a skill with a multiplier of 1x. It will take approximately 2 hours to train to level I, 3 days to train to level III, and an utterly ludicrous 13 weeks to train to level V (assuming no implants or neural remaps). | ||
+ | }}">{{{1|1x}}}</span><noinclude> | ||
+ | |||
== Documentation == | == Documentation == | ||
+ | |||
+ | |||
:This template generates a small tooltip (displayed when moving the mouse over the text) explaining what a [[Skill_training#Training_Time_Multipliers|skill training time multiplier]] is. | :This template generates a small tooltip (displayed when moving the mouse over the text) explaining what a [[Skill_training#Training_Time_Multipliers|skill training time multiplier]] is. | ||
Line 9: | Line 30: | ||
;multiplier | ;multiplier | ||
− | :Enter the skill training time multiplier here, and add an "x" to the end, like <code>1x</code> or <code>5x</code>. If this argument is not specified, the template will assume a 1x multiplier. | + | :Enter the skill training time multiplier here, and add an "x" to the end, like <code>1x</code> or <code>5x</code>. If this argument is not specified, the template will assume a 1x multiplier (although if you're not specifying an argument, why use this template at all?). |
=== Examples === | === Examples === | ||
Line 20: | Line 41: | ||
:{{t|SkillPriceInfo}}, a similar template dealing with skill book prices. | :{{t|SkillPriceInfo}}, a similar template dealing with skill book prices. | ||
− | === | + | === Implementation notes === |
− | : | + | :The times shown in the tooltip were calculated for 1800 skill points per hour (= all attributes at 20), which is a good approximation, as basic characters have all their attributes at 20 except Charisma (which is at 19). In any case, the tooltip is meant to only give a rough approximation, as for most characters, their training time will be modified by implants or neural remaps. |
+ | :Additionally, the template was constructed from plain text, instead of using a mathematical formula to arrive at the approximate training times. While this makes the template code longer, it's arguably more readable, and allows for rounding numbers for the sake of clarity. | ||
__NOTOC__ [[Category:Template]]</noinclude> | __NOTOC__ [[Category:Template]]</noinclude> |
Revision as of 14:35, 27 November 2013
1x
Documentation
- This template generates a small tooltip (displayed when moving the mouse over the text) explaining what a skill training time multiplier is.
Syntax
{{SkillTimeInfo | multiplier }}
- multiplier
- Enter the skill training time multiplier here, and add an "x" to the end, like
1x
or5x
. If this argument is not specified, the template will assume a 1x multiplier (although if you're not specifying an argument, why use this template at all?).
Examples
{{SkillTimeInfo|3x}}
gives 3x.{{SkillTimeInfo}}
gives 1x.
See also
- {{SkillPriceInfo}}, a similar template dealing with skill book prices.
Implementation notes
- The times shown in the tooltip were calculated for 1800 skill points per hour (= all attributes at 20), which is a good approximation, as basic characters have all their attributes at 20 except Charisma (which is at 19). In any case, the tooltip is meant to only give a rough approximation, as for most characters, their training time will be modified by implants or neural remaps.
- Additionally, the template was constructed from plain text, instead of using a mathematical formula to arrive at the approximate training times. While this makes the template code longer, it's arguably more readable, and allows for rounding numbers for the sake of clarity.