Difference between revisions of "Serpentis Vigil"

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{{CMBSite|Serpentis Vigil}}
 
{{CMBSite|Serpentis Vigil}}
  
=Walkthrough=
+
==Walkthrough==
{{MessageBox|On warp in:
+
{{MessageBox
|Previous explorers have commented that one of the gates requires a passkey. Alternatively, it can be bypassed by convincing the commander to unlock it.}}
+
|On warp in:
 +
|Previous explorers have commented that one of the gates requires a passkey. Alternatively, it can be bypassed by convincing the commander to unlock it.
 +
|collapsed=yes}}
  
== First Room ==
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=== First Room ===
 +
----
 
The gate in first room can be unlocked either by killing all ships or with a serpentis gold tag. Note that even though the message after Drug Trader is killed suggests that the gate unlocks you still need to kill all remaining ships. Very rarely no Drug Trader spawns and a serpentis gold tag is required to proceed.
 
The gate in first room can be unlocked either by killing all ships or with a serpentis gold tag. Note that even though the message after Drug Trader is killed suggests that the gate unlocks you still need to kill all remaining ships. Very rarely no Drug Trader spawns and a serpentis gold tag is required to proceed.
  
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}}
 
}}
  
{{MessageBox|Message on Drug Trader death:
+
{{MessageBox
 +
|Message on Drug Trader death:
 
|sounds emit from the acceleration gate as soon as the Core Drug Trader vessel is destroyed.  Perhaps the locking mechanism was in some way connected with the ship's computer.
 
|sounds emit from the acceleration gate as soon as the Core Drug Trader vessel is destroyed.  Perhaps the locking mechanism was in some way connected with the ship's computer.
}}
+
|collapsed=yes}}
 
 
  
{{MessageBox|Message on fourth spawn:
+
{{MessageBox
|Core ships have undocked from the nearby Serpentis Hangars, with guns flaring.}}
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|Message on fourth spawn:
 +
|Core ships have undocked from the nearby Serpentis Hangars, with guns flaring.
 +
|collapsed=yes}}
  
 
{{NPCTable|'''Fourth Spawn'''
 
{{NPCTable|'''Fourth Spawn'''
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{{{!}} class="wikitable complex collapsible"
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! Structures
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{{StructureTable|Notable structures
! <span style="cursor:help;" title="Notable loot or salvage">L</span>
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{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = Locked}}
{{!}}-
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{{StructureTableRow|Structure|1|Serpentis Hangar|destructible = yes|cargo=t1 ammo and drones}}
{{!}} 1 x Acceleration Gate{{icon|x|16|locked}}
+
}}
{{!}}-
 
{{!}} 1 x Serpentis Hangar
 
{{!}} {{icon|small container|16|t1 ammo and drones}}
 
{{!}}}
 
  
  
== Second room ==
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=== Second room ===
 +
----
  
 
{{NPCTable|'''Initial Defenders'''
 
{{NPCTable|'''Initial Defenders'''
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{{MessageBox|After destroying one of the sentries
+
{{MessageBox
|Tago Uriken: Arg, do you know how expensive those sentry guns are? You just cost me a fortune! I'll have your head mounted on a pig-pole for that, scumbag.}}
+
|Message after destroying one of the sentries:
 +
|Tago Uriken: Arg, do you know how expensive those sentry guns are? You just cost me a fortune! I'll have your head mounted on a pig-pole for that, scumbag.
 +
|collapsed=yes}}
  
 
{{NPCTable|'''Overseer spawn'''
 
{{NPCTable|'''Overseer spawn'''

Revision as of 10:35, 29 March 2016

Site Details
Serpentis Vigil
Type Unrated Complex
Rating Unrated
Found in High
Max ship size Unverified
Pirate faction Serpentis
Damage to deal Kinetic damage Kin
Thermal damage Th
Damage to
Resist
55% Kinetic damage Kin
45% Thermal damage Th
Sig. Strength 2.5% in High Sec

Walkthrough

On warp in:
Previous explorers have commented that one of the gates requires a passkey. Alternatively, it can be bypassed by convincing the commander to unlock it.

First Room


The gate in first room can be unlocked either by killing all ships or with a serpentis gold tag. Note that even though the message after Drug Trader is killed suggests that the gate unlocks you still need to kill all remaining ships. Very rarely no Drug Trader spawns and a serpentis gold tag is required to proceed.


Template:NPCTable


There are three spawns that appear to be timed.

Template:NPCTable

Template:NPCTable

Message on Drug Trader death:
sounds emit from the acceleration gate as soon as the Core Drug Trader vessel is destroyed. Perhaps the locking mechanism was in some way connected with the ship's computer.
Message on fourth spawn:
Core ships have undocked from the nearby Serpentis Hangars, with guns flaring.

Template:NPCTable


Template:StructureTable


Second room


Template:NPCTable


Message after destroying one of the sentries:
Tago Uriken: Arg, do you know how expensive those sentry guns are? You just cost me a fortune! I'll have your head mounted on a pig-pole for that, scumbag.

Template:NPCTable

Escalation

This site can escalate to Booster R&D.

Site Details
Site name ?
Expeditions: Booster R&D
Going through the items found in the Serpentis outpost, you notice some unused boosters still in their original packs complete with documentation and bear the seal of the Serpentis Corporation. The documentation notes further that these boosters as "Field Test" material and not for common consumption and at the bottom there is ordering info, stating item number and the makers electronic address. Feeling it is worth a shot, you set your communication instruments to emulate those of the Serpentis facility you just laid to waste, feed in the booster factory addy and hit send. And lo and behold, you get an instant reply, a sleepy sounding female voice says "SC medical research 504, good day. How may I help you? Oh! It is Vigil 15? I have a message for you from the supply office, they say you are late. Get to G5, pick up the materials and get here as soon as possible" She adds information on the location and tells you to talk to Nadir, also at G5 if there is anything. And with that she is off the air.