Difference between revisions of "Recon (1 of 3) (Angel Cartel) (Level 2)"
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(Created page with "name=Recon, Level 2 __NOTOC__{{survival copy}} ====Part 1 of 3==== Faction: Angel Cartel<br> Mission type: Encounter<br> Space type: Gated MWD: Yes<br> Damage dealt: exp/ki...") |
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− | + | <noinclude>__NOTOC__{{NPCTableCSS}} | |
− | + | Parts: [[Recon (1 of 3) (Angel Cartel) (level 2)|1 of 3 (Angel Cartel)]], [[Recon (2 of 3) (level 2)|2 of 3]], [[Recon (3 of 3) (level 2)|3 of 3]] | |
+ | </noinclude> | ||
+ | {{Template:Missiondetails | ||
+ | |Level=2 | ||
+ | |Type=Encounter | ||
+ | |Objective= | ||
+ | |Faction1=Angel Cartel | ||
+ | |DamageToDeal= | ||
+ | |DamageToResist= | ||
+ | |WebPoint= | ||
+ | |EWAR= | ||
+ | |ShipSizeLimit= | ||
+ | |ShipSuggestion=Destroyer, Cruiser | ||
+ | |Rewards= | ||
+ | |Extra= | ||
+ | }} | ||
− | |||
− | + | === Pocket 1 === | |
− | + | The gates are not locked, so you can blitz this mission in a shuttle without a single kill. Distance to gate 25km | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | 4 waves of enemies will spawn (30 seconds to 1 minute apart each) composed of 1 destroyer and 2 cruisers/elite cruisers OR 3 cruisers/elite cruisers. | |
− | |||
− | + | {{NPCTableHead|Wave Format}} | |
+ | {{NPCTableRow|Destroyer|0-1|Gistior Haunter/Seizer}} | ||
+ | {{NPCTableRow|Cruiser|0-3|Gistum Centurion/Phalanx}} | ||
+ | {{NPCTableRow|Elite Cruiser|0-3|Arch Gistum Breaker/Centurion/Defeater/Liquidator/Marauder/Phalanx}} | ||
+ | |} | ||
− | |||
− | |||
− | |||
− | |||
− | ===Pocket 2=== | + | === Pocket 2 === |
Mission completes shortly after you arrive. | Mission completes shortly after you arrive. | ||
− | Group 1 (spawns after about 15 seconds) | + | {{NPCTableHead|Group 1 (spawns after about 15 seconds)}} |
− | 3- | + | {{NPCTableRow|Elite Frigate|3-4|Arch Gistii Ambusher/Hunter/Raider}} |
− | 3- | + | {{NPCTableRow|Elite Cruiser|3-4|Arch Gistum Centurion/Phalanx}} |
+ | |} | ||
− | Group 2 (Spawns after about 1 minute) | + | {{NPCTableHead|Group 2 (Spawns after about 1 minute)}} |
− | 2- | + | {{NPCTableRow|Destroyer|2-3|Gistior Seizer/Shatterer/Trasher}} |
− | + | {{NPCTableRow|Elite Cruiser|2|Arch Gistum Centurion/Phalanx}} | |
+ | |} | ||
− | |||
− | + | === Notes === | |
+ | * Pocket 2 contains a very nice belt with 6,447,561 units of Veldspar ready to mine. Belt radius 40km around beacon point. | ||
− | [[Category: | + | [[Category:Security missions]] |
Latest revision as of 11:33, 28 August 2022
Parts: 1 of 3 (Angel Cartel), 2 of 3, 3 of 3
Level | 2 |
Type | Encounter |
Faction | Angel Cartel |
Best damage to deal | Ex Kin |
Damage to resist | Ex Kin |
Ship suggestion | Destroyer, Cruiser |
Pocket 1
The gates are not locked, so you can blitz this mission in a shuttle without a single kill. Distance to gate 25km
4 waves of enemies will spawn (30 seconds to 1 minute apart each) composed of 1 destroyer and 2 cruisers/elite cruisers OR 3 cruisers/elite cruisers.
Wave Format
WD | EWAR | L
| ||
---|---|---|---|---|
0-1 x Destroyer Gistior Haunter/Seizer | ||||
0-3 x Cruiser Gistum Centurion/Phalanx | ||||
0-3 x Elite Cruiser Arch Gistum Breaker/Centurion/Defeater/Liquidator/Marauder/Phalanx |
Pocket 2
Mission completes shortly after you arrive.
Group 1 (spawns after about 15 seconds)
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Elite Frigate Arch Gistii Ambusher/Hunter/Raider | ||||
3-4 x Elite Cruiser Arch Gistum Centurion/Phalanx |
Group 2 (Spawns after about 1 minute)
WD | EWAR | L
| ||
---|---|---|---|---|
2-3 x Destroyer Gistior Seizer/Shatterer/Trasher | ||||
2 x Elite Cruiser Arch Gistum Centurion/Phalanx |
Notes
- Pocket 2 contains a very nice belt with 6,447,561 units of Veldspar ready to mine. Belt radius 40km around beacon point.