Difference between revisions of "Recon (1 of 3) (Sansha's Nation) (Level 2)"

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name=Recon, Level 2
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<noinclude>__NOTOC__{{NPCTableCSS}}
__NOTOC__{{survival copy}}
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Parts: [[Recon (1 of 3) (Sansha's Nation) (level 2)|1 of 3 (Sansha's Nation)]], [[Recon (2 of 3) (level 2)|2 of 3]], [[Recon (3 of 3) (level 2)|3 of 3]]
 
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</noinclude>
====Part 1 of 3====
 
<div style="margin:0; background-color:#333322; border:1px solid #888888; font-style:normal; text-align:left; padding:1em 1em 1em 1em; overflow:hidden; color:#ffffff;  margin-right:100px; margin-left:100px">Please do final edit and remove Survival Headers tag</div>
 
  
 
{{Template:Missiondetails
 
{{Template:Missiondetails
|Level= 3
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|Level=3
|Type= Encounter
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|Type=Encounter
|Objective=  
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|Objective=
|Faction= Sansha's Nation
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|Faction1=Sansha's Nation
|DamageToDeal= {{Damagetype|th|em}}
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|DamageToDeal=
|DamageToResist= {{Damagetype|th|em}}
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|DamageToResist=
|WebPoint=  
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|WebPoint=
|EWAR= TD
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|EWAR=Elite Cruisers (Tracking Disrupt)
|ShipSizeLimit=  
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|ShipSizeLimit=
|ShipSuggestion=  
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|ShipSuggestion=Cruiser, Battlecruiser
|Rewards=  
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|Rewards=
|Extra=  
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|Extra=
 
}}
 
}}
{{NPCTableCSS}}
 
  
===Pocket 1===
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*Four groups of three ships which spawn at short intervals (20 seconds)
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=== Pocket 1 ===
*Take out the smaller ship (Destroyer) first in each group then work on the Cruisers then Elite (Loyal) Cruisers
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* Four groups of three ships which spawn at short intervals (20 seconds)
**each spawn = one Destroyer and two Cruiser size ships
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* Take out the smaller ship (Destroyer) first in each group then work on the Cruisers then Elite (Loyal) Cruisers
*Cruiser size; 25% chance of BC, 25% chance of T1 Cruiser, 50% chance of Elite [Loyal] Cruiser
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** each spawn = one Destroyer and two Cruiser size ships
**expect approx. 450dps from full-aggro in both pockets
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* Cruiser size; 25% chance of BC, 25% chance of T1 Cruiser, 50% chance of Elite [Loyal] Cruiser
**new spawns WILL target your drones, so pull them back in quickly after killing Destroyer with them.
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** expect approx. 450dps from full-aggro in both pockets
*The Centum Loyal Slaughterers are the hardest to kill and use tracking disruptors. Plan accordingly.
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** new spawns WILL target your drones, so pull them back in quickly after killing Destroyer with them.
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* The Centum Loyal Slaughterers are the hardest to kill and use tracking disruptors. Plan accordingly.
  
 
{{NPCTableHead| Possible Spawns}}
 
{{NPCTableHead| Possible Spawns}}
 
{{NPCTableRow| Destroyer |1|Centior Abomination, Devourer }}
 
{{NPCTableRow| Destroyer |1|Centior Abomination, Devourer }}
{{NPCTableRow| Cruiser |1|Centior Horror, Hellhound }}
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{{NPCTableRow| Cruiser |1|Centior Horror/Hellhound }}
{{NPCTableRow| Battlecrusier |1|Centatis Behemoth or Daemon }}
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{{NPCTableRow|Elite Cruiser |1-2|Centum Loyal Execrator/Hellhound/Slaughterer|ewar=TD}}
{{NPCTableRow| Cruiser |1-2|Centum Loyal Execrator, Hellhound, Slaughterer|ewar=TD }}
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{{NPCTableRow| Battlecruiser |1|Centatis Behemoth/Daemon }}
 
|}
 
|}
  
===Pocket 2 ===
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=== Pocket 2 ===
{{NPCTableHead|Timed Spawns}}
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{{NPCTableHead|Timed Spawns, Full List}}
 
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{{NPCTableRow|Elite Frigate |6|Centii Loyal Savage/Slavehunter}}
Full-aggro List:
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{{NPCTableRow|Elite Cruiser |8|Centum Loyal Fiend/Hellhound|ewar=TD }}
{{NPCTableRow| Frigate |3|Centii Loyal Savage }}
 
{{NPCTableRow| Frigate |3|Centii Loyal Slavehunter }}
 
{{NPCTableRow| Cruiser |8|Centum Loyal Fiend/Hellhound }}
 
 
|}
 
|}
10+ will perma tracking distrupt you
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'''10+ will perma tracking disrupt you!'''
  
===Notes===
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=== Notes ===
*To Blitz - use a frigate with AfterBurner ( => 1km/s ) and hurry to get to the acceleration gate. After You activated the gate and are in Pocket 2 wait some seconds until the journal is blinking. This indicates that the mission goal is accomplished and You can move to the agent.
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* To Blitz - use a frigate with AfterBurner ( => 1km/s ) and hurry to get to the acceleration gate. After You activated the gate and are in Pocket 2 wait some seconds until the journal is blinking. This indicates that the mission goal is accomplished and You can move to the agent.
*Parts [[Recon_(2-3_of_3)_(level_2)|2 and 3]] of this mission are common to all factions.
 
  
[[Category:Mission reports]]
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[[Category:Security missions]]

Latest revision as of 11:34, 28 August 2022

Parts: 1 of 3 (Sansha's Nation), 2 of 3, 3 of 3


Level 3
Type Encounter
Faction Sansha's Nation
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
EWAR Elite Cruisers (Tracking Disrupt)
Ship suggestion Cruiser, Battlecruiser


Pocket 1

  • Four groups of three ships which spawn at short intervals (20 seconds)
  • Take out the smaller ship (Destroyer) first in each group then work on the Cruisers then Elite (Loyal) Cruisers
    • each spawn = one Destroyer and two Cruiser size ships
  • Cruiser size; 25% chance of BC, 25% chance of T1 Cruiser, 50% chance of Elite [Loyal] Cruiser
    • expect approx. 450dps from full-aggro in both pockets
    • new spawns WILL target your drones, so pull them back in quickly after killing Destroyer with them.
  • The Centum Loyal Slaughterers are the hardest to kill and use tracking disruptors. Plan accordingly.


Possible Spawns
WD EWAR L


Destroyer 1 x Destroyer Centior Abomination, Devourer
Cruiser 1 x Cruiser Centior Horror/Hellhound
Elite Cruiser 1-2 x Elite Cruiser Centum Loyal Execrator/Hellhound/Slaughterer Tracking Disruptor
Battlecruiser 1 x Battlecruiser Centatis Behemoth/Daemon

Pocket 2

Timed Spawns, Full List
WD EWAR L


Elite Frigate 6 x Elite Frigate Centii Loyal Savage/Slavehunter
Elite Cruiser 8 x Elite Cruiser Centum Loyal Fiend/Hellhound Tracking Disruptor

10+ will perma tracking disrupt you!

Notes

  • To Blitz - use a frigate with AfterBurner ( => 1km/s ) and hurry to get to the acceleration gate. After You activated the gate and are in Pocket 2 wait some seconds until the journal is blinking. This indicates that the mission goal is accomplished and You can move to the agent.