Difference between revisions of "Recon (1 of 3) (Sansha's Nation) (Level 2)"
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− | + | <noinclude>__NOTOC__{{NPCTableCSS}} | |
− | __NOTOC__{{ | + | Parts: [[Recon (1 of 3) (Sansha's Nation) (level 2)|1 of 3 (Sansha's Nation)]], [[Recon (2 of 3) (level 2)|2 of 3]], [[Recon (3 of 3) (level 2)|3 of 3]] |
− | + | </noinclude> | |
− | |||
{{Template:Missiondetails | {{Template:Missiondetails | ||
− | |Level= 3 | + | |Level=3 |
− | |Type= Encounter | + | |Type=Encounter |
− | |Objective= | + | |Objective= |
− | | | + | |Faction1=Sansha's Nation |
− | |DamageToDeal= | + | |DamageToDeal= |
− | |DamageToResist= | + | |DamageToResist= |
− | |WebPoint= | + | |WebPoint= |
− | |EWAR= | + | |EWAR=Elite Cruisers (Tracking Disrupt) |
− | |ShipSizeLimit= | + | |ShipSizeLimit= |
− | |ShipSuggestion= | + | |ShipSuggestion=Cruiser, Battlecruiser |
− | |Rewards= | + | |Rewards= |
− | |Extra= | + | |Extra= |
}} | }} | ||
− | |||
− | ===Pocket 1=== | + | |
− | *Four groups of three ships which spawn at short intervals (20 seconds) | + | === Pocket 1 === |
− | *Take out the smaller ship (Destroyer) first in each group then work on the Cruisers then Elite (Loyal) Cruisers | + | * Four groups of three ships which spawn at short intervals (20 seconds) |
− | **each spawn = one Destroyer and two Cruiser size ships | + | * Take out the smaller ship (Destroyer) first in each group then work on the Cruisers then Elite (Loyal) Cruisers |
− | *Cruiser size; 25% chance of BC, 25% chance of T1 Cruiser, 50% chance of Elite [Loyal] Cruiser | + | ** each spawn = one Destroyer and two Cruiser size ships |
− | **expect approx. 450dps from full-aggro in both pockets | + | * Cruiser size; 25% chance of BC, 25% chance of T1 Cruiser, 50% chance of Elite [Loyal] Cruiser |
− | **new spawns WILL target your drones, so pull them back in quickly after killing Destroyer with them. | + | ** expect approx. 450dps from full-aggro in both pockets |
− | *The Centum Loyal Slaughterers are the hardest to kill and use tracking disruptors. Plan accordingly. | + | ** new spawns WILL target your drones, so pull them back in quickly after killing Destroyer with them. |
+ | * The Centum Loyal Slaughterers are the hardest to kill and use tracking disruptors. Plan accordingly. | ||
{{NPCTableHead| Possible Spawns}} | {{NPCTableHead| Possible Spawns}} | ||
{{NPCTableRow| Destroyer |1|Centior Abomination, Devourer }} | {{NPCTableRow| Destroyer |1|Centior Abomination, Devourer }} | ||
− | {{NPCTableRow| Cruiser |1|Centior Horror | + | {{NPCTableRow| Cruiser |1|Centior Horror/Hellhound }} |
− | {{NPCTableRow| | + | {{NPCTableRow|Elite Cruiser |1-2|Centum Loyal Execrator/Hellhound/Slaughterer|ewar=TD}} |
− | + | {{NPCTableRow| Battlecruiser |1|Centatis Behemoth/Daemon }} | |
|} | |} | ||
− | ===Pocket 2 === | + | === Pocket 2 === |
− | {{NPCTableHead|Timed Spawns | + | {{NPCTableHead|Timed Spawns, Full List}} |
− | + | {{NPCTableRow|Elite Frigate |6|Centii Loyal Savage/Slavehunter}} | |
− | Full | + | {{NPCTableRow|Elite Cruiser |8|Centum Loyal Fiend/Hellhound|ewar=TD }} |
− | |||
− | {{NPCTableRow| Frigate | | ||
− | {{NPCTableRow| Cruiser |8|Centum Loyal Fiend/Hellhound|ewar=TD }} | ||
|} | |} | ||
− | 10+ will perma tracking | + | '''10+ will perma tracking disrupt you!''' |
− | ===Notes=== | + | === Notes === |
− | *To Blitz - use a frigate with AfterBurner ( => 1km/s ) and hurry to get to the acceleration gate. After You activated the gate and are in Pocket 2 wait some seconds until the journal is blinking. This indicates that the mission goal is accomplished and You can move to the agent | + | * To Blitz - use a frigate with AfterBurner ( => 1km/s ) and hurry to get to the acceleration gate. After You activated the gate and are in Pocket 2 wait some seconds until the journal is blinking. This indicates that the mission goal is accomplished and You can move to the agent. |
− | |||
− | [[Category: | + | [[Category:Security missions]] |
Latest revision as of 11:34, 28 August 2022
Parts: 1 of 3 (Sansha's Nation), 2 of 3, 3 of 3
Level | 3 |
Type | Encounter |
Faction | Sansha's Nation |
Best damage to deal | EM Th |
Damage to resist | EM Th |
EWAR | Elite Cruisers (Tracking Disrupt) |
Ship suggestion | Cruiser, Battlecruiser |
Pocket 1
- Four groups of three ships which spawn at short intervals (20 seconds)
- Take out the smaller ship (Destroyer) first in each group then work on the Cruisers then Elite (Loyal) Cruisers
- each spawn = one Destroyer and two Cruiser size ships
- Cruiser size; 25% chance of BC, 25% chance of T1 Cruiser, 50% chance of Elite [Loyal] Cruiser
- expect approx. 450dps from full-aggro in both pockets
- new spawns WILL target your drones, so pull them back in quickly after killing Destroyer with them.
- The Centum Loyal Slaughterers are the hardest to kill and use tracking disruptors. Plan accordingly.
Possible Spawns
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Destroyer Centior Abomination, Devourer | ||||
1 x Cruiser Centior Horror/Hellhound | ||||
1-2 x Elite Cruiser Centum Loyal Execrator/Hellhound/Slaughterer | ||||
1 x Battlecruiser Centatis Behemoth/Daemon |
Pocket 2
Timed Spawns, Full List
WD | EWAR | L
| ||
---|---|---|---|---|
6 x Elite Frigate Centii Loyal Savage/Slavehunter | ||||
8 x Elite Cruiser Centum Loyal Fiend/Hellhound |
10+ will perma tracking disrupt you!
Notes
- To Blitz - use a frigate with AfterBurner ( => 1km/s ) and hurry to get to the acceleration gate. After You activated the gate and are in Pocket 2 wait some seconds until the journal is blinking. This indicates that the mission goal is accomplished and You can move to the agent.