Difference between revisions of "Ikitursa"
Drebin 679 (talk | contribs) m (Added image.) |
(Update stats for Version 22.02 Release 2024-11-26.1) |
||
(13 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
− | + | <!----------------------------------------------------------- | |
− | + | * SHIP ATTRIBUTES SECTION (last update : 2024-11-26) | |
− | + | ------------------------------------------------------------- | |
− | + | * on editing the attributes, please make sure that you don't | |
− | + | * leave/mistype any tags required. please follow the same | |
− | + | * format below and edit only the values (after the = sign). | |
− | + | -------------------------------------------------------------> | |
| shipid=52252 | | shipid=52252 | ||
| shipimg=Ikitursa.jpg | | shipimg=Ikitursa.jpg | ||
Line 16: | Line 16: | ||
| faction=Triglavian Collective | | faction=Triglavian Collective | ||
| race=Triglavian Collective | | race=Triglavian Collective | ||
− | | | + | | variations={{ship|Vedmak}} |
− | | | ||
| tech=2 | | tech=2 | ||
− | + | ||
| powergrid=1,250 MW | | powergrid=1,250 MW | ||
| cpu=400 tf | | cpu=400 tf | ||
| capacitor=1,650 GJ | | capacitor=1,650 GJ | ||
+ | |||
| highs=4 | | highs=4 | ||
| turrets=1 | | turrets=1 | ||
Line 28: | Line 28: | ||
| mediums=4 | | mediums=4 | ||
| lows=6 | | lows=6 | ||
+ | |||
| mass=11,900,000 kg | | mass=11,900,000 kg | ||
− | | volume=118,000 | + | | volume=118,000 m³ |
− | | cargohold=550 | + | |
+ | | cargohold=550 m³ | ||
+ | | extraholdtype= | ||
| extrahold= | | extrahold= | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | | dronebay=75 m³ | |
+ | | bandwidth=50 Mbit/sec | ||
+ | |||
+ | | quote= Their Flow is similar to our Way, if it were bereft of honor, duty, and loyalty. | ||
+ | | quote_attribution= Chairman Akimaka Saraki | ||
+ | | info= Using the Triglavian ''[[Vedmak]]''-class cruiser as a basis, the designers of the Ikitursa have fashioned a powerful heavy assault cruiser from the already potent core design. The Ikitursa has been adapted for capsuleer service using systems based on the venerable ''[[Eagle]]''-class heavy assault cruiser and has the powerful defenses and hard striking power one would expect of such a vessel wielding heavy entropic disintegrators. | ||
− | + | As a heavy assault cruiser, the Ikitursa can use an assault damage control for enhanced defense and benefits from increased entropic disintegrator range and damage, while its Triglavian core systems give it advantages in the use of energy neutralizer and pulse weapons, as well as remote armor repairers. | |
− | |||
− | |||
− | |||
− | '''Precursor Cruiser bonuses (per skill level):''' | + | ''"We can confirm that Ishukone's propriety Heavy Assault Cruiser Enhancement Package can be adapted for use in conversion of the Vedmak design to a heavy assault configuration. The basic technology allowing for damage resistance spiking will function on command and microwarpdrive bloom is reduced using the standard techniques. We did attempt to improve shield systems on Compact 2 but overtuning the thermo-kinetic shielding caused a singularity instability alert and the experiment was aborted. Recommend further research and experimentation in an isolated test location."'' – excerpt from report to Caldari Navy Design Bureau 47 from Ishukone Corporation |
− | <br>5% bonus to Heavy Entropic Disintegrator damage | + | | bonuses='''Heavy Assault Cruisers bonuses (per skill level):'''<br> |
− | <br>5% bonus to Heavy Entropic Disintegrator tracking speed | + | 20% bonus to Heavy Entropic Disintegrator maximum damage multiplier bonus<br> |
+ | 7.5% bonus to Heavy Entropic Disintegrator maximum range<br> | ||
+ | '''Precursor Cruiser bonuses (per skill level):'''<br> | ||
+ | 5% bonus to Heavy Entropic Disintegrator damage<br> | ||
+ | 5% bonus to Heavy Entropic Disintegrator tracking speed<br> | ||
+ | '''Role Bonus:'''<br> | ||
+ | 50% reduction in Microwarpdrive signature radius penalty<br> | ||
+ | • Can fit Assault Damage Controls<br> | ||
+ | 50% reduced Energy Neutralizer capacitor need<br> | ||
+ | 50% reduced Remote Armor Repairer capacitor need<br> | ||
+ | 50% reduced Smart Bomb capacitor need<br> | ||
+ | 100% bonus to Remote Armor Repairer range | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| structurehp=2,200 HP | | structurehp=2,200 HP | ||
+ | |||
+ | | armorhp=3,450 HP | ||
+ | | armorem=50 | ||
+ | | armortherm=75 | ||
+ | | armorkin=25 | ||
+ | | armorexp=65 | ||
+ | |||
| shieldhp=850 HP | | shieldhp=850 HP | ||
| shieldem=0 | | shieldem=0 | ||
+ | | shieldtherm=50 | ||
+ | | shieldkin=40 | ||
| shieldexp=85 | | shieldexp=85 | ||
− | + | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| maxvelocity=220 m/s | | maxvelocity=220 m/s | ||
| inertia=0.64 | | inertia=0.64 | ||
− | | warpspeed= | + | | warpspeed=4.5 AU/s |
| warptime=10.56 s | | warptime=10.56 s | ||
+ | |||
| targetrange=65.00 km | | targetrange=65.00 km | ||
+ | | maxlockedtargets=7 | ||
| sigradius=120 m | | sigradius=120 m | ||
− | | | + | | scanres=300 mm |
| sensortype=RADAR | | sensortype=RADAR | ||
| sensorvalue=22 points | | sensorvalue=22 points | ||
− | + | ||
− | | reqskills=*{{RequiredSkill|Precursor Cruiser|V}} | + | | reqskills= * {{RequiredSkill|Precursor Cruiser|V}} |
− | **{{RequiredSkill|Precursor Destroyer|III}} | + | ** {{RequiredSkill|Precursor Destroyer|III}} |
− | ***{{RequiredSkill|Precursor Frigate|III}} | + | *** {{RequiredSkill|Precursor Frigate|III}} |
− | ****{{RequiredSkill|Spaceship Command|I}} | + | **** {{RequiredSkill|Spaceship Command|I}} |
− | **{{RequiredSkill|Spaceship Command|IV}} | + | ** {{RequiredSkill|Spaceship Command|IV}} |
− | *{{RequiredSkill|Heavy Assault Cruisers|I}} | + | * {{RequiredSkill|Heavy Assault Cruisers|I}} |
− | **{{RequiredSkill|Energy Grid Upgrades|V}} | + | ** {{RequiredSkill|Energy Grid Upgrades|V}} |
− | ***{{RequiredSkill|Power Grid Management|II}} | + | *** {{RequiredSkill|Power Grid Management|II}} |
− | ***{{RequiredSkill|Science|I}} | + | *** {{RequiredSkill|Science|I}} |
− | **{{RequiredSkill|Weapon Upgrades|V}} | + | ** {{RequiredSkill|Weapon Upgrades|V}} |
− | ***{{RequiredSkill|Gunnery|II}} | + | *** {{RequiredSkill|Gunnery|II}} |
− | **{{RequiredSkill|Spaceship Command|V}} | + | ** {{RequiredSkill|Spaceship Command|V}} |
− | **{{RequiredSkill|Capacitor Management|IV}} | + | ** {{RequiredSkill|Capacitor Management|IV}} |
− | ***{{RequiredSkill|Power Grid Management|III}} | + | *** {{RequiredSkill|Power Grid Management|III}} |
| totaltraintime=63d 9h 37m 40s | | totaltraintime=63d 9h 37m 40s | ||
− | + | ||
| wikireferences= | | wikireferences= | ||
| externallinks= | | externallinks= | ||
Line 109: | Line 108: | ||
| highlights3= | | highlights3= | ||
| highlights4= | | highlights4= | ||
− | |||
− | |||
− | |||
}} | }} | ||
− | ==Summary== | + | == Summary == |
− | The '''Ikitursa''' is the Triglavian Heavy Assault Cruiser, | + | The '''Ikitursa''' is the [[Triglavian Collective|Triglavian]] Heavy Assault Cruiser (HAC). It is a Vedmak, which was modified by empires expressly to combat the incoming Triglavian Invasion by giving it both extreme resistance to hostile Disintegrators and a lengthened damage ramp to allow it to burn down even the toughest targets. However, these modifications make it behave very little like a Vedmak: it is much slower, much more heavily armored and protected by the mighty Assault Damage Control, and very much able to take a straight fight and win by outlasting its opponent while slowly incinerating them with its increasingly inevitable damage ramp. For these reasons, the Ikitursa was an extremely dominant force in the former Abyssal PVP Arenas, and was one of the terrors of Wormhole Space and any and all Capital ships. |
− | ==Skills== | + | However, the Ikitursa was not treated kindly by the end of the Invasion and the creation of [[Pochven]]: as a T2 Triglavian ship, the Ikitursa is manufactured using materials salvaged from destroyed Triglavian NPC ships. And with the end of the Invasion, these materials became in very short supply, and the Ikitursa has become prohibitively expensive to build, buy, and field. |
+ | |||
+ | Like all Triglavian combat ships, the Ikitursa uses the unique Entropic Disintegrator weapon, a single turret with high damage and tracking, whose damage increases the longer it remains focused on a single target. Maximum damage is reached after '''60''' shots, or about four minutes. However, if the Disintegrator stops firing for any reason (manual deactivation, target lock broken, capacitor depletion, target out of range), the damage bonus is reset. The Ikitursa's extended damage ramp makes it far more devastating than other Triglavian ships if allowed to ramp, but also far more affected by disruption to the ramp. | ||
+ | |||
+ | == Skills == | ||
''Further information about additional or recommended skills to pilot Kikimora for specific or common role(s) can be written here.'' | ''Further information about additional or recommended skills to pilot Kikimora for specific or common role(s) can be written here.'' | ||
− | == | + | == Tactics == |
− | + | ''No sub-article about Ikitursa roles or piloting tactics. You can write them here.'' | |
− | == | + | == Notes == |
− | '' | + | ''You can write additional notes for Ikitursa here.'' |
− | ==Patch | + | == Patch history == |
{{Expansion past| | {{Expansion past| | ||
+ | '''2024-11-26''' Version 22.02 Release 2024-11-26.1 [https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes] | ||
+ | * 50% reduction in Microwarpdrive signature radius penalty Role Bonus added back | ||
+ | |||
+ | '''19.01 Release - 2021-2-25.1''' - ''"Bastions of War" update'' ([https://www.eveonline.com/news/view/patch-notes-version-19-01 Patch Notes]) | ||
+ | * MWD signature bloom bonus (-50% MWD signature radius penalty) removed from Heavy Assault Cruisers. | ||
+ | |||
+ | '''October 2019 Release - 2019-10-15.1''' | ||
+ | |||
+ | ''Every Cruiser, Battlecruiser and Battleship now warps faster than before.'' | ||
+ | |||
+ | * Warp Speed increased from 3.3 AU/s to 4.5 AU/s (+1.2 AU/s) | ||
+ | |||
'''Invasion (Chapter 1) - Released 2019-05-28''' | '''Invasion (Chapter 1) - Released 2019-05-28''' | ||
* Ship released, with the following stats: | * Ship released, with the following stats: | ||
− | :Bonuses: | + | : Bonuses: |
− | :Precursor Cruiser (per level): | + | : Precursor Cruiser (per level): |
− | :*5% bonus to Heavy Entropic Disintegrator tracking speed | + | :* 5% bonus to Heavy Entropic Disintegrator tracking speed |
− | :*5% bonus to Heavy Entropic Disintegrator damage | + | :* 5% bonus to Heavy Entropic Disintegrator damage |
− | :Heavy Assault Cruiser (per level): | + | : Heavy Assault Cruiser (per level): |
− | :*20% bonus to Heavy Entropic Disintegrator maximum damage multiplier bonus | + | :* 20% bonus to Heavy Entropic Disintegrator maximum damage multiplier bonus |
− | :*7.5% bonus to Heavy Entropic Disintegrator maximum range | + | :* 7.5% bonus to Heavy Entropic Disintegrator maximum range |
− | :Role: | + | : Role: |
− | :*50% reduction in Microwarpdrive signature radius penalty | + | :* 50% reduction in Microwarpdrive signature radius penalty |
− | :*100% bonus to Remote Armor Repairer repair range | + | :* 100% bonus to Remote Armor Repairer repair range |
− | :*50% reduction in Energy Neutralizer cap need | + | :* 50% reduction in Energy Neutralizer cap need |
− | :*50% reduction in Remote Armor Repairer cap need | + | :* 50% reduction in Remote Armor Repairer cap need |
− | :*50% reduction in Smart Bomb cap need | + | :* 50% reduction in Smart Bomb cap need |
− | :*Can fit Assault Damage Controls | + | :* Can fit Assault Damage Controls |
− | :Slot Layout: | + | : Slot Layout: |
− | :*4 High Slots | + | :* 4 High Slots |
− | :*4 Mid Slots | + | :* 4 Mid Slots |
− | :*6 Low Slots | + | :* 6 Low Slots |
− | :*1 Turret Hardpoint, 0 Launcher Hardpoints | + | :* 1 Turret Hardpoint, 0 Launcher Hardpoints |
− | :*2 Rig Slots | + | :* 2 Rig Slots |
− | :*400 Calibration | + | :* 400 Calibration |
− | :Fittings: | + | : Fittings: |
− | :*1250 Powergrid | + | :* 1250 Powergrid |
− | :*400 CPU | + | :* 400 CPU |
− | :Attributes: | + | : Attributes: |
− | :*Defense (shields / armor / hull) : 850 / 3450 / 2200 | + | :* Defense (shields / armor / hull) : 850 / 3450 / 2200 |
− | :*Base shield resistances (EM/Therm/Kin/Exp): 0 / 50 / 40 / 85 | + | :* Base shield resistances (EM/Therm/Kin/Exp): 0 / 50 / 40 / 85 |
− | :*Base armor resistances (EM/Therm/Kin/Exp): 50 / 75 / 25 / 65 | + | :* Base armor resistances (EM/Therm/Kin/Exp): 50 / 75 / 25 / 65 |
− | :*Capacitor (amount / recharge rate) : 1650 / 280s | + | :* Capacitor (amount / recharge rate) : 1650 / 280s |
− | :*Mobility (max velocity / agility / mass): 220 / .64 / 11,900,000 | + | :* Mobility (max velocity / agility / mass): 220 / .64 / 11,900,000 |
− | :*Warp Speed: <s>3</s> 3.3 au/s | + | :* Warp Speed: <s>3</s> 3.3 au/s |
− | :*Drones (bandwidth / bay): 50 / 75 | + | :* Drones (bandwidth / bay): 50 / 75 |
− | :*Targeting (max targeting range / Scan Resolution / Max Locked targets): 65km / 300 / 7 | + | :* Targeting (max targeting range / Scan Resolution / Max Locked targets): 65km / 300 / 7 |
− | :*Sensor strength: 22 Radar | + | :* Sensor strength: 22 Radar |
− | :*Signature radius: 120m | + | :* Signature radius: 120m |
− | :*Cargo capacity: 550m3 | + | :* Cargo capacity: 550m3 |
}} | }} | ||
− | = | + | {{ShipsMatrix|expgroup= other}} |
− | |||
− | + | [[Category:Ship Database]] | |
− | [[Category:Ship Database]][[Category:Heavy Assault Cruisers]] | + | [[Category:Heavy Assault Cruisers]] |
Latest revision as of 15:21, 26 November 2024
![]() ![]()
RELATED UNI-WIKI REFERENCES
|
Their Flow is similar to our Way, if it were bereft of honor, duty, and loyalty.
As a heavy assault cruiser, the Ikitursa can use an assault damage control for enhanced defense and benefits from increased entropic disintegrator range and damage, while its Triglavian core systems give it advantages in the use of energy neutralizer and pulse weapons, as well as remote armor repairers. "We can confirm that Ishukone's propriety Heavy Assault Cruiser Enhancement Package can be adapted for use in conversion of the Vedmak design to a heavy assault configuration. The basic technology allowing for damage resistance spiking will function on command and microwarpdrive bloom is reduced using the standard techniques. We did attempt to improve shield systems on Compact 2 but overtuning the thermo-kinetic shielding caused a singularity instability alert and the experiment was aborted. Recommend further research and experimentation in an isolated test location." – excerpt from report to Caldari Navy Design Bureau 47 from Ishukone Corporation SHIP BONUSES
Heavy Assault Cruisers bonuses (per skill level):
Ship Attributes
|
Summary
The Ikitursa is the Triglavian Heavy Assault Cruiser (HAC). It is a Vedmak, which was modified by empires expressly to combat the incoming Triglavian Invasion by giving it both extreme resistance to hostile Disintegrators and a lengthened damage ramp to allow it to burn down even the toughest targets. However, these modifications make it behave very little like a Vedmak: it is much slower, much more heavily armored and protected by the mighty Assault Damage Control, and very much able to take a straight fight and win by outlasting its opponent while slowly incinerating them with its increasingly inevitable damage ramp. For these reasons, the Ikitursa was an extremely dominant force in the former Abyssal PVP Arenas, and was one of the terrors of Wormhole Space and any and all Capital ships.
However, the Ikitursa was not treated kindly by the end of the Invasion and the creation of Pochven: as a T2 Triglavian ship, the Ikitursa is manufactured using materials salvaged from destroyed Triglavian NPC ships. And with the end of the Invasion, these materials became in very short supply, and the Ikitursa has become prohibitively expensive to build, buy, and field.
Like all Triglavian combat ships, the Ikitursa uses the unique Entropic Disintegrator weapon, a single turret with high damage and tracking, whose damage increases the longer it remains focused on a single target. Maximum damage is reached after 60 shots, or about four minutes. However, if the Disintegrator stops firing for any reason (manual deactivation, target lock broken, capacitor depletion, target out of range), the damage bonus is reset. The Ikitursa's extended damage ramp makes it far more devastating than other Triglavian ships if allowed to ramp, but also far more affected by disruption to the ramp.
Skills
Further information about additional or recommended skills to pilot Kikimora for specific or common role(s) can be written here.
Tactics
No sub-article about Ikitursa roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Ikitursa here.
Patch history
A long, long time ago... |
---|
2024-11-26 Version 22.02 Release 2024-11-26.1 Patch Notes
19.01 Release - 2021-2-25.1 - "Bastions of War" update (Patch Notes)
October 2019 Release - 2019-10-15.1 Every Cruiser, Battlecruiser and Battleship now warps faster than before.
Invasion (Chapter 1) - Released 2019-05-28
|