Difference between revisions of "Naughty or Nice"
Drebin 679 (talk | contribs) (Had some trouble with rowspan, but added missing Chilling Spree tasks and rewards based on data from https://www.reddit.com/r/Eve/comments/elqgkm/chilling_spree_stats/. Added little blurb about regular vs. hotspot filaments.) |
Drebin 679 (talk | contribs) (Updated filament stats. Noted their conversion into Calm Abyssal Filaments. Added Snowball exchanger image. Added small blurb on snowflake wreck icons. Removed WiP template.) |
||
Line 1: | Line 1: | ||
− | {{Past content | + | {{Past content}} |
[[File:Naughty or Nice Promo.jpg|thumb|right|250px|Promotional image for Naughty or Nice]] | [[File:Naughty or Nice Promo.jpg|thumb|right|250px|Promotional image for Naughty or Nice]] | ||
'''Naughty or Nice''' was a composite event that ran from December 12th, 2019 to January 7th, 2020. It was composed of the login campaign '''13 Days of EVE''' and daily reward event '''Chilling Spree''', alongside special event filaments introduced with this event that could transport a number of fleetmates to a random system in null security space. | '''Naughty or Nice''' was a composite event that ran from December 12th, 2019 to January 7th, 2020. It was composed of the login campaign '''13 Days of EVE''' and daily reward event '''Chilling Spree''', alongside special event filaments introduced with this event that could transport a number of fleetmates to a random system in null security space. | ||
− | |||
== 13 Days of EVE == | == 13 Days of EVE == | ||
Line 10: | Line 9: | ||
For '''13 Days of EVE''' in 2019, capsuleers had 26 days to log in for 13 days of rewards. Rewards included Skill Points, SKINs, cosmetics, Yoiul Festival Snowballs, and holiday filaments. | For '''13 Days of EVE''' in 2019, capsuleers had 26 days to log in for 13 days of rewards. Rewards included Skill Points, SKINs, cosmetics, Yoiul Festival Snowballs, and holiday filaments. | ||
− | |||
== Chilling Spree == | == Chilling Spree == | ||
Line 47: | Line 45: | ||
|- | |- | ||
! rowspan="5" | Hit 5 Capsuleers | ! rowspan="5" | Hit 5 Capsuleers | ||
− | | CMT-05 Filament | + | | CMT-05 Filament |
|- | |- | ||
| CPD-06 Filament | | CPD-06 Filament | ||
Line 53: | Line 51: | ||
| DNNR-07 Filament | | DNNR-07 Filament | ||
|- | |- | ||
− | | BLTZN-08 Filament | + | | BLTZN-08 Filament |
|- | |- | ||
− | | RDLF-09 Filament | + | | RDLF-09 Filament |
|} | |} | ||
− | |||
− | |||
=== Task and Reward Distribution === | === Task and Reward Distribution === | ||
Line 80: | Line 76: | ||
*BLTZN-08: 21 | *BLTZN-08: 21 | ||
*RDLF-09: 11 | *RDLF-09: 11 | ||
+ | |||
+ | The user however notes that they may have initially mixed up the filaments starting with D. | ||
===Snowball Exchange=== | ===Snowball Exchange=== | ||
− | In addition, snowballs from past Yoiul Festivals could be exchanged at special Yoiul Festival Snowball Exchanges, which were specially skinned Astrahuses that launched fireworks, at a rate of 10 melted snowballs to 1 snowball. | + | [[File:Meltwater Snowball Exchanger 2019.jpg|thumb|right|250px|A Meltwater-Snowball Exchanger at one of the Snowball Exchanges.]] In addition, snowballs from past Yoiul Festivals could be exchanged at special Yoiul Festival Snowball Exchanges located in systems. These were warpable beacons that contained a '''Meltwater-Snowball Exchanger''', which were specially skinned Astrahuses that launched fireworks, and converted melted snowballs into regular ones at a rate of 10 melted snowballs to 1 snowball. |
== Filaments == | == Filaments == | ||
Line 89: | Line 87: | ||
Naughty or Nice introduced a set of 9 filaments. These were as follows: | Naughty or Nice introduced a set of 9 filaments. These were as follows: | ||
− | + | {| class="wikitable" style="text-align: center" | |
− | + | |+ Chilling Spree Special Filaments | |
− | + | |- | |
− | + | ! Filament Name !! Max # of Pilots !! Destination | |
− | + | |- | |
− | + | | DHSR-01 || 5 || rowspan=4 | Anywhere in nullsec | |
− | + | |- | |
− | + | | DNCR-02 || 10 | |
− | + | |- | |
+ | | PRNCR-03 || 15 | ||
+ | |- | ||
+ | | VXN-04 || 20 | ||
+ | |- | ||
+ | | CMT-05 || 5 || rowspan=5 | Active areas in nullsec | ||
+ | |- | ||
+ | | CPD-06 || 10 | ||
+ | |- | ||
+ | | DNNR-07 || 15 | ||
+ | |- | ||
+ | | BLTZN-08 || 20 | ||
+ | |- | ||
+ | | RDLF-09 || 25 | ||
+ | |} | ||
+ | |||
+ | All filaments launched a number of fleet members within a 6 km radius of the activating ship to a random system in null security space, leaving behind a filament trace. The maximum number of capsuleers that are jumped depended on the filament type. Fleet members must not have had a [[Timers#Capsuleer_Log-Off_Timer|Capsuleer Logoff Timer]], and had their safeties set to yellow or red in order to be taken by the filament. Taking the filament invoked a capsuleer logoff timer. Filaments between 01 and 04 seemed to launch pilots to anywhere in nullsec, while 05 and up launched capsuleers to active areas in nullsec. All were named after Santa's reindeer with the vowels taken out in order to form the codenames. On January 16th, 2020, all remaining filaments were converted into [[Abyssal Deadspace#Enviromental_Effects|Calm Abyssal Filaments]]. | ||
+ | |||
+ | == Other == | ||
− | + | For the duration of the event, wreck icons were changed, similar to what was done with [[Trick or Treat]]. Wrecks with loot were given a snowflake icon, and wrecks without had a hollow circular icon. | |
== References == | == References == |
Latest revision as of 20:38, 16 January 2020
Naughty or Nice was a composite event that ran from December 12th, 2019 to January 7th, 2020. It was composed of the login campaign 13 Days of EVE and daily reward event Chilling Spree, alongside special event filaments introduced with this event that could transport a number of fleetmates to a random system in null security space.
13 Days of EVE
Main article: 13 Days of EVE (2019)
For 13 Days of EVE in 2019, capsuleers had 26 days to log in for 13 days of rewards. Rewards included Skill Points, SKINs, cosmetics, Yoiul Festival Snowballs, and holiday filaments.
Chilling Spree
Each day, capsuleers were given a random task involving throwing Yoiul Festival Snowballs at NPCs or capsuleers. A rough list of tasks is listed below[1][2]
Task | Reward |
---|---|
Hit 1 NPC | 10,000 SP |
Hit 1 Capsuleer | |
Hit 3 NPCs | 20,000 SP |
Hit 3 Capsuleers | |
Hit 3 Capsuleers | DHSR-01 Filament |
DNCR-02 Filament | |
PRNCR-03 Filament | |
VXN-04 Filament | |
Hit 5 NPCs | 50,000 SP |
Hit 5 Capsuleers | |
Hit 5 Capsuleers | CMT-05 Filament |
CPD-06 Filament | |
DNNR-07 Filament | |
BLTZN-08 Filament | |
RDLF-09 Filament |
Task and Reward Distribution
CCP does not expose or publicly state the probability of getting a particular task. One user on reddit compiled their tasks over nearly the entirety of the Chilling Spree with 21 characters[1]. They received the following reward distribution:
- 10,000 SP: 51% (247)
- 20,000 SP: 8% (40)
- 50,000 SP: 1% (7)
- Filament: 40% (195)
And a filament distribution of:
- DSHR-01: 66
- DNCR-02: 51
- PRNCR-03: 1
- VXN-04: 20
- CMT-05: 16
- CPD-06: 4
- DNNR-07: 5
- BLTZN-08: 21
- RDLF-09: 11
The user however notes that they may have initially mixed up the filaments starting with D.
Snowball Exchange
In addition, snowballs from past Yoiul Festivals could be exchanged at special Yoiul Festival Snowball Exchanges located in systems. These were warpable beacons that contained a Meltwater-Snowball Exchanger, which were specially skinned Astrahuses that launched fireworks, and converted melted snowballs into regular ones at a rate of 10 melted snowballs to 1 snowball.
Filaments
Naughty or Nice introduced a set of 9 filaments. These were as follows:
Filament Name | Max # of Pilots | Destination |
---|---|---|
DHSR-01 | 5 | Anywhere in nullsec |
DNCR-02 | 10 | |
PRNCR-03 | 15 | |
VXN-04 | 20 | |
CMT-05 | 5 | Active areas in nullsec |
CPD-06 | 10 | |
DNNR-07 | 15 | |
BLTZN-08 | 20 | |
RDLF-09 | 25 |
All filaments launched a number of fleet members within a 6 km radius of the activating ship to a random system in null security space, leaving behind a filament trace. The maximum number of capsuleers that are jumped depended on the filament type. Fleet members must not have had a Capsuleer Logoff Timer, and had their safeties set to yellow or red in order to be taken by the filament. Taking the filament invoked a capsuleer logoff timer. Filaments between 01 and 04 seemed to launch pilots to anywhere in nullsec, while 05 and up launched capsuleers to active areas in nullsec. All were named after Santa's reindeer with the vowels taken out in order to form the codenames. On January 16th, 2020, all remaining filaments were converted into Calm Abyssal Filaments.
Other
For the duration of the event, wreck icons were changed, similar to what was done with Trick or Treat. Wrecks with loot were given a snowflake icon, and wrecks without had a hollow circular icon.
References
External Links
- https://www.eveonline.com/now/naughty-or-nice - Naughty or Nice event page
- https://www.eveonline.com/article/q2cwbl/naughty-or-nice-in-new-eden-starts-tomorrow - Naughty or Nice announcement article