Difference between revisions of "User:Evon R'al/Sandbox"
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== Template being worked on == | == Template being worked on == | ||
− | + | Original:<br> | |
− | + | text before original {{Infobox class | |
− | + | }} text after original.<br> | |
− | + | Line after original. | |
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Draft:<br> | Draft:<br> | ||
− | text before {{User:Evon R'al/Sandbox template}} text after.<br> | + | text before draft {{User:Evon R'al/Sandbox template |
− | Line after | + | }} text after draft.<br> |
+ | Line after draft. | ||
− | == Qvar dar'zanar == | + | == Problem == |
+ | === Qvar dar'zanar problem === | ||
There is a problem here. Using either ' or ʹ. They appear to look the same but they are not. The ʹ is not on my keyboard and I have not found a alt code yet so I had to copy/paste it. | There is a problem here. Using either ' or ʹ. They appear to look the same but they are not. The ʹ is not on my keyboard and I have not found a alt code yet so I had to copy/paste it. | ||
* [[User:Qvar dar'zanar]] - [[:File:Qvar dar'zanar.jpg]] | * [[User:Qvar dar'zanar]] - [[:File:Qvar dar'zanar.jpg]] | ||
* [[User:Qvar darʹzanar]] - [[:File:Qvar darʹzanar.jpg]] | * [[User:Qvar darʹzanar]] - [[:File:Qvar darʹzanar.jpg]] | ||
− | == | + | === {{T|Ship}} problem === |
− | |||
Does this, {{Tooltip|test|tooltip text}} stay inline?<br> | Does this, {{Tooltip|test|tooltip text}} stay inline?<br> | ||
<p>Does this, {{Tooltip|test|tooltip text}} stay inline?</p> | <p>Does this, {{Tooltip|test|tooltip text}} stay inline?</p> | ||
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<p>Does this, {{Ship|Redeemer}} stay inline?</p> | <p>Does this, {{Ship|Redeemer}} stay inline?</p> | ||
− | {{Box | + | {{Box|The {{T|Ship}} template does a transclusion of the ship page with a mode parameter. If the mode parameter is anything else then box, then {{T|ShipBoxTooltip}} is called. Which, in turn, calls {{T|Tooltip}}. {{T|Ship}} is also used when there are variations of a ship. It is used in the source of the parameter variations. Here the results appear to be correct (See e.g. [[Harpy]])<br> |
When the sentence with the ship template is inside another element there is no problem. Hmm does not do so well inside <nowiki><p></nowiki>.}} | When the sentence with the ship template is inside another element there is no problem. Hmm does not do so well inside <nowiki><p></nowiki>.}} | ||
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+ | == Test == | ||
+ | {{Imageserver|types|82375|icon|size= 64}} | ||
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− | + | === subst and not === | |
− | + | date= <nowiki>{{#time: F Y}}</nowiki> - date= {{#time: F Y}} (The present)<br> | |
− | + | date= <nowiki>{{subst:#time: F Y}}</nowiki> - date= June 2021 (At time of saving the edit) | |
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− | + | === MessageBox inside Note box === | |
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{{Note box|italics= no | {{Note box|italics= no | ||
|While running this mission inside Minmatar Republic space. | |While running this mission inside Minmatar Republic space. | ||
Message when jumping back to the agents solar system | Message when jumping back to the agents solar system | ||
− | {{MessageBox|[[File:Helpicon.png|20px|middle|link=|alt= | + | {{MessageBox|[[File:Helpicon.png|20px|middle|link=|alt=]] Hand over contraband? |
|Minmatar Republic has discovered the contraband which you are transporting. If you decline to hand it over, your ship will be destroyed. Do not be alarmed, while we are waiting for for your response, one of our number will target, warp scramble and stasis web you – for your safety ….<!-- Some part of message missing --> | |Minmatar Republic has discovered the contraband which you are transporting. If you decline to hand it over, your ship will be destroyed. Do not be alarmed, while we are waiting for for your response, one of our number will target, warp scramble and stasis web you – for your safety ….<!-- Some part of message missing --> | ||
}} | }} | ||
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− | + | === CSS testing === | |
{{#css: | {{#css: | ||
ul.checkedList, ul.uncheckedList { | ul.checkedList, ul.uncheckedList { | ||
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− | "Complicated" table | + | === "Complicated" table === |
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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| 333 333 | | 333 333 | ||
|} | |} | ||
+ | |||
+ | == Math == | ||
+ | * [[UniWiki:Editing commands visual guide#Math]] | ||
+ | * [[:Wikipedia:MathML]] | ||
+ | * [[:Wikipedia:Wikipedia:Manual_of_Style/Mathematics]] | ||
+ | * [[:Wikipedia:Extension:SimpleMathJax]] | ||
+ | * [[Wikipedia:Help:Displaying a formula]] | ||
+ | * [https://docs.mathjax.org/en/latest/index.html MathJax] | ||
+ | |||
+ | === MathML === | ||
+ | {{code|<nowiki><math xmlns="http://www.w3.org/1998/Math/MathML"> | ||
+ | <mi>a</mi><msup><mi>x</mi><mn>2</mn></msup> | ||
+ | <mo>+</mo> <mi>b</mi><mi>x</mi> | ||
+ | <mo>+</mo> <mi>c</mi> <mo>=</mo> <mn>0</mn> | ||
+ | </math></nowiki>}} | ||
+ | <math xmlns="http://www.w3.org/1998/Math/MathML"> | ||
+ | <mi>a</mi><msup><mi>x</mi><mn>2</mn></msup> | ||
+ | <mo>+</mo> <mi>b</mi><mi>x</mi> | ||
+ | <mo>+</mo> <mi>c</mi> <mo>=</mo> <mn>0</mn> | ||
+ | </math> | ||
+ | Does not work | ||
+ | |||
+ | === TeX === | ||
+ | {{Code|<nowiki><math> | ||
+ | x = \frac{-b \pm \sqrt{b^2 - 4ac}}{2a} | ||
+ | </math></nowiki>}} | ||
+ | <math> | ||
+ | x = \frac{-b \pm \sqrt{b^2 - 4ac}}{2a} | ||
+ | </math> | ||
+ | |||
+ | |||
+ | {{Code|<nowiki><math display=block>\int_0^\pi \sin x\,dx.</math></nowiki>}} | ||
+ | <math display=block>\int_0^\pi \sin x\,dx.</math> | ||
+ | |||
+ | |||
+ | {{Code|<nowiki><math display=block>\sum_{n=1}^\infty 1/n^2 = \pi^2/6</math></nowiki>}} | ||
+ | <math display=block>\sum_{n=1}^\infty 1/n^2 = \pi^2/6</math> | ||
+ | |||
+ | |||
+ | [[Crystal damage]] | ||
+ | |||
+ | {{Code|<nowiki>:<code>Life Expectancy (in cycles) = Structure Hitpoints / Volatility / Volatility Damage</code></nowiki>}} | ||
+ | :<code>Life Expectancy (in cycles) = Structure Hitpoints / Volatility / Volatility Damage</code> | ||
+ | |||
+ | {{Code|<nowiki>:<math>\text{Life Expectancy (in cycles)} = \text{Structure Hitpoints} / \text{Volatility} / \text{Volatility Damage}</math></nowiki>}} | ||
+ | :<math>\text{Life Expectancy (in cycles)} = \text{Structure Hitpoints} / \text{Volatility} / \text{Volatility Damage}</math> |
Latest revision as of 17:30, 14 December 2024
Template being worked on
Original:
text before original
Class name ? |
---|
text after original.
Line after original.
Draft:
text before draft text after draft.
Line after draft.
Problem
Qvar dar'zanar problem
There is a problem here. Using either ' or ʹ. They appear to look the same but they are not. The ʹ is not on my keyboard and I have not found a alt code yet so I had to copy/paste it.
{{Ship}} problem
Does this, testtooltip text stay inline?
Does this, testtooltip text stay inline?
Basic:
Does this,
Redeemer
Redeemer
Black Ops Armageddon Class
8 (0/6) 4 7
17,000 MW 505 tf
117 m/sec
800 m³
|
stay inline?
Inside a div:
Redeemer
Black Ops Armageddon Class
8 (0/6) 4 7
17,000 MW 505 tf
117 m/sec
800 m³
|
Inside a table:
Redeemer
Black Ops Armageddon Class
8 (0/6) 4 7
17,000 MW 505 tf
117 m/sec
800 m³
|
Redeemer
Black Ops Armageddon Class
8 (0/6) 4 7
17,000 MW 505 tf
117 m/sec
800 m³
|
Inside a span:
Does
this, Redeemer
Redeemer
Black Ops Armageddon Class
8 (0/6) 4 7
17,000 MW 505 tf
117 m/sec
800 m³
|
inline?
Inside the Co template:
Redeemer
Black Ops Armageddon Class
8 (0/6) 4 7
17,000 MW 505 tf
117 m/sec
800 m³
|
Inside p:
Does this, Redeemer
Redeemer
Black Ops Armageddon Class
8 (0/6) 4 7
17,000 MW 505 tf
117 m/sec
800 m³
|
stay inline?
When the sentence with the ship template is inside another element there is no problem. Hmm does not do so well inside <p>.
Test
subst and not
date= {{#time: F Y}} - date= December 2024 (The present)
date= {{subst:#time: F Y}} - date= June 2021 (At time of saving the edit)
MessageBox inside Note box
CSS testing
- Line one
- line two
- line three
- line one
"Complicated" table
Ship class | Ship type | Base Range | Max Skills Range | Fuel per ly | Fuel bay (m3) | Fuel bay (units) |
---|---|---|---|---|---|---|
Capital | Dreadnought | 3.5 ly | 7 ly | 3000 units | 8 000 | 266 666 |
Carrier | 3 000 | 100 000 | ||||
FAX | ||||||
Super Capital | Supercarrier | 3.0 ly | 6 ly | 3000 units | 5 000 | 166 666 |
Titan | 60 000 | 2 000 000 | ||||
Jump Freighter | Anshar | 5.0 ly | 10 ly | 9400 units | 12 000 | 400 000 |
Nomad | 8200 units | |||||
Ark | 8800 units | |||||
Rhea | 10000 units | |||||
Black Ops Battleship | 4.0 ly | 8 ly | 700 units | 2 150 | 71 666 | |
Capital Industrial Ship | Rorqual | 5 ly | 10 ly | 4000 units | 10 000 | 333 333 |
"Complicated" table reformatted and with some "fancy" CSS
Ship class | Ship type | Range (ly) | Fuel per ly (units) |
Fuel bay | ||
---|---|---|---|---|---|---|
Base | Max Skills | (m3) | (units) | |||
Capital | Dreadnought | 3.5 | 7 | 3 000 | 8 000 | 266 666 |
Carrier | 3 000 | 100 000 | ||||
FAX | ||||||
Super Capital | Supercarrier | 3.0 | 6 | 3 000 | 5 000 | 166 666 |
Titan | 60 000 | 2 000 000 | ||||
Jump Freighter | Anshar | 5.0 | 10 | 9 400 | 12 000 | 400 000 |
Nomad | 8 200 | |||||
Ark | 8 800 | |||||
Rhea | 10 000 | |||||
Black Ops Battleship | 4.0 | 8 | 700 | 2 150 | 71 666 | |
Capital Industrial Ship | Rorqual | 5 | 10 | 4 000 | 10 000 | 333 333 |
Math
- UniWiki:Editing commands visual guide#Math
- Wikipedia:MathML
- Wikipedia:Wikipedia:Manual_of_Style/Mathematics
- Wikipedia:Extension:SimpleMathJax
- Wikipedia:Help:Displaying a formula
- MathJax
MathML
<math xmlns="http://www.w3.org/1998/Math/MathML"> <mi>a</mi><msup><mi>x</mi><mn>2</mn></msup> <mo>+</mo> <mi>b</mi><mi>x</mi> <mo>+</mo> <mi>c</mi> <mo>=</mo> <mn>0</mn> </math> |
[math] \lt mi\gt a\lt /mi\gt \lt msup\gt \lt mi\gt x\lt /mi\gt \lt mn\gt 2\lt /mn\gt \lt /msup\gt \lt mo\gt +\lt /mo\gt \lt mi\gt b\lt /mi\gt \lt mi\gt x\lt /mi\gt \lt mo\gt +\lt /mo\gt \lt mi\gt c\lt /mi\gt \lt mo\gt =\lt /mo\gt \lt mn\gt 0\lt /mn\gt [/math] Does not work
TeX
<math> x = \frac{-b \pm \sqrt{b^2 - 4ac}}{2a} </math> |
[math] x = \frac{-b \pm \sqrt{b^2 - 4ac}}{2a} [/math]
<math display=block>\int_0^\pi \sin x\,dx.</math> |
[math]\int_0^\pi \sin x\,dx.[/math]
<math display=block>\sum_{n=1}^\infty 1/n^2 = \pi^2/6</math> |
[math]\sum_{n=1}^\infty 1/n^2 = \pi^2/6[/math]
:<code>Life Expectancy (in cycles) = Structure Hitpoints / Volatility / Volatility Damage</code> |
Life Expectancy (in cycles) = Structure Hitpoints / Volatility / Volatility Damage
:<math>\text{Life Expectancy (in cycles)} = \text{Structure Hitpoints} / \text{Volatility} / \text{Volatility Damage}</math> |
- [math]\text{Life Expectancy (in cycles)} = \text{Structure Hitpoints} / \text{Volatility} / \text{Volatility Damage}[/math]