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m Bot: Adding category Epic arc missions; cosmetic changes |
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<noinclude>{{GuristasEpicArcNav}}</noinclude> | <noinclude>{{NPCTableCSS}} {{GuristasEpicArcNav|chapter 3a}}</noinclude> | ||
{{ | {{Missiondetails | ||
|Level= | |Level= | ||
|Type= Encounter | |Type= Encounter | ||
|Objective= Retrieve 1x Lieutenant Kipo “Foxfire” Tekira (1.0 m3) | |Objective= Retrieve 1x Lieutenant Kipo “Foxfire” Tekira (1.0 m3) | ||
| | |Faction1= Guristas | ||
|DamageToDeal= | |Faction2= Caldari | ||
|DamageToResist= | |DamageToDeal= | ||
|DamageToResist= | |||
|WebPoint= | |WebPoint= | ||
|EWAR= Stasis Tower | |EWAR= Stasis Tower | ||
| Line 12: | Line 13: | ||
|ShipSuggestion= | |ShipSuggestion= | ||
|Rewards= 8,000,000 + time bonus | |Rewards= 8,000,000 + time bonus | ||
|Extra= | |Extra= 2.4% Caldari State Faction Standing loss | ||
}} | }} | ||
{{MissionBriefing | {{MissionBriefing | ||
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=== Room 1 === | === Room 1 === | ||
Shortly after entering the stage, the acceleration gate to the next stage will disappear. Destroying the sentry guns will make it reappear. Destroying the sentry guns cause -0.24 standing loss to the Caldari State. | Shortly after entering the stage, the acceleration gate to the next stage will disappear. Destroying the sentry guns will make it reappear. Destroying the sentry guns cause -0.24 standing loss to the Caldari State. | ||
| Line 31: | Line 31: | ||
=== Room 2 === | === Room 2 === | ||
* Reinforcements 1 will spawn shortly after you enter the room. | |||
* | * Reinforcements 2 will spawn upon destruction of the Caldari Navy Destroyer from reinforcements 1. | ||
* | * Destroying both of the Point Defense Batteries will make the Large EM Forcefield structure disappear and you can attack the Caldari Navy Storage Bunker structure directly instead. | ||
* Destroying | |||
* Destroying the storage bunker will make it drop Lieutenant Kipo “Foxfire” Tekira. | * Destroying the storage bunker will make it drop Lieutenant Kipo “Foxfire” Tekira. | ||
* Destroying Caldari Bunker causes -0.24 standing loss to the Caldari State. | * Destroying Caldari Bunker causes -0.24 standing loss to the Caldari State. | ||
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{{NPCTableHead|Initial defenders}} | {{NPCTableHead|Initial defenders}} | ||
{{NPCTableRow|Sentry|2|Caldari Light Missile Battery}} | {{NPCTableRow|Sentry|2|Caldari Light Missile Battery}} | ||
{{NPCTableRow|Sentry|2|Caldari Point Defense Battery|trigger = Destroying deactivates Forcefield}} | {{NPCTableRow|Sentry|2|Caldari Point Defense Battery|trigger= Destroying deactivates Forcefield}} | ||
{{NPCTableRow|Sentry|1|Caldari Stasis Tower|ewar = Web}} | {{NPCTableRow|Sentry|1|Caldari Stasis Tower|ewar= Web}} | ||
|} | |} | ||
Reinforcements will arrive soon after entering the pocket. | Reinforcements will arrive soon after entering the pocket. | ||
{{NPCTableHead| | {{NPCTableHead|Reinforcements 1}} | ||
{{NPCTableRow|Frigate|3|Caldari Navy Frigate}} | {{NPCTableRow|Frigate|3|Caldari Navy Frigate}} | ||
{{NPCTableRow|Destroyer|1|Caldari Navy Destroyer|trigger = Triggers | {{NPCTableRow|Destroyer|1|Caldari Navy Destroyer|trigger= Triggers reinforcements 2}} | ||
|} | |} | ||
{{NPCTableHead| | {{NPCTableHead|Reinforcements 2}} | ||
{{NPCTableRow|Frigate|3|Caldari Navy Frigate}} | {{NPCTableRow|Frigate|3|Caldari Navy Frigate}} | ||
{{NPCTableRow|Cruiser|2|Caldari Navy Cruiser}} | {{NPCTableRow|Cruiser|2|Caldari Navy Cruiser}} | ||
|}<noinclude> | |} | ||
Bring back Kipo Tekira to Irichi Tsunikabda to complete the mission. | |||
<noinclude> | |||
[[Category:Epic arc missions]] | [[Category:Epic arc missions]] | ||
</noinclude> | </noinclude> | ||