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{{stub}}
{{Main|Homefront operation}}{{HomefrontOperationsLinks}}
[[File:Abyssal Artifact Recovery.jpg|thumb|left|alt=Abyssal Artifact Recovery Miner|Abyssal Artifact Recovery Miner]]
This site will require proficiency in mining, drones, repair, and capacitor transfer. After an initial setup period of 90 seconds, asteroids from beyond the rift will appear and a timer will begin. The site will progress through a total of 9 waves divided into three tiers. The enemy fleet compositions will become more difficult and the wave timers become shorter with each tier.
 
During each wave, a random Abyssal [[Abyssal Deadspace#Weather Effects|Weather]] effect will begin and 12 asteroids will spawn in fixed locations. Each asteroid contains 30 ore ([[Media:Admixti mutanite description.jpg|Admixti Mutanite]]), each with a mass of 4{{m3}}, for a total of 120{{m3}}. The presence of these asteroids causes an anti-warp [[Tackling#Warp disruption fields|bubble]] until all 12 are depleted.
 
Mining the asteroids can also expose Faulty Triglavian caches containing artifacts. These caches are time-limited structures and must be destroyed quickly to recover their contents.
 
{{Expansion past|Prior to the [https://www.eveonline.com/news/view/patch-notes-version-23-02 Version 20.2 Release 2026-03-19.1] upate, Admixti Mutanite asteroids contained 24 units or 96{{m3}} of ore.}}
 
 
 
A wave is cleared only if all asteroids are depleted before the timer ends; otherwise, the site fails. The warp disruption bubble remains until every asteroid is mined. Each completed wave pays out based on its [[#Rewards|difficulty tier]].<gallery>
File:Abyssal Artifact Recover Overview.jpg|Abyssal Artifact Recovery: Site Overview
File:Abyssal Artifact Recovery- Faulty Triglavian Cache.png|Abyssal Artifact Recovery: Faulty Triglavian Cache
File:Abyssal Artifact Recovery- Mining Locations.png|Abyssal Artifact Recovery: Mining Positions
</gallery>
 
== Fleet size & composition ==
<!-- clearly stating 5 or 3 man optimal fleet size + roles & Ship classes applicable. Not Including any detailed ships or fits -->
* Optimal fleet size: 5 ships
* Fleet composition: T1 Cruisers (DPS), T1 Logistic Cruisers (Logi), Miners
 
== Type of ships allowed ==
<!-- Included to have a comprehensive page on the subject -->
This homefront operation takes place in a [[Deadspace|deadspace pocket]] with an acceleration gate that has ship restrictions.
 
* Tech 1 frigates, navy and pirate frigates
* Tech 1 destroyers, navy and pirate destroyers
* Tech 1 cruisers
* Tech 1 haulers, including [[Squall]]
* [[Venture]], [[Venture Consortium Issue]]
* [[Pioneer]], [[Pioneer Consortium Issue]], [[Perseverance]]
 
{{MessageBox|Complete allowed ship list|
Frigate
* Astero
* Atron
* Bantam
* Breacher
* Burst
* Condor
* Crucifier
* Cruor
* Damavik
* Daredevil
* Dramiel
* Executioner
* Garmur
* Griffin
* Heron
* Imicus
* Incursus
* Inquisitor
* Kestrel
* Magnate
* Maulus
* Merlin
* Metamorphosis
* Navitas
* Probe
* Punisher
* Rifter
* Skybreaker
* Slasher
* Succubus
* Tormentor
* Tristan
* Vigil
* Worm
Navy Frigate
* Caldari Navy Hookbill
* Crucifier Navy Issue
* Federation Navy Comet
* Griffin Navy Issue
* Heron Navy Issue
* Imicus Navy Issue
* Imperial Navy Slicer
* Magnate Navy Issue
* Maulus Navy Issue
* Probe Fleet Issue
* Republic Fleet Firetail
* Vigil Fleet Issue
Destroyer
* Algos
* Catalyst
* Coercer
* Corax
* Cormorant
* Dragoon
* Kikimora
* Mamba
* Mekubal
* Sunesis
* Talwar
* Tholos
* Thrasher
Navy Destroyer
* Catalyst Navy Issue
* Coercer Navy Issue
* Cormorant Navy Issue
* Thrasher Fleet Issue
* Cruiser
* Arbitrator
* Augoror
* Bellicose
* Blackbird
* Caracal
* Celestis
* Exequror
* Maller
* Moa
* Omen
* Osprey
* Rupture
* Scythe
* Stabber
* Thorax
* Vexor
Mining Frigate
* Venture
Hauler
* Badger
* Bestower
* Epithal
* Hoarder
* Iteron Mark V
* Kryos
* Mammoth
* Miasmos
* Nereus
* Sigil
* Squall
* Tayra
* Wreathe
ORE Hauler
* Noctis
Faction Mining Destroyer
* Perseverance
* Pioneer Consortium Issue
Faction Mining Frigate
* Venture Consortium Issue
Mining Destroyer
* Pioneer
|collapsed=yes}}
 
{{Note|You can view in-game ship restrictions for each Homefront Operation by opening the Opportunities window (ALT+J) and double-clicking on a mission.}}
<gallery>
File:Homefronts_ship_restrictions.png|Homefront ship restrictions example
</gallery>
 
== Mission parameters ==
* Threat Level: Minimal / Moderate / Severe
* Current wave (9)
* Asteroids Depleted (12)
* Mining Timer
* Intermission Timer
<gallery>
File:AAR Site parameters.jpg|Abyssal Artifact Recovery: Mission Parameters
</gallery>
 
== Abyssal Artifact Recovery in different empires ==
These sites have no regional differences.
 
== Hostiles ==
Each wave spawns an enemy fleet belonging to one of three factions: [[Sleepers]], [[Rogue Drones]], or [[Triglavian Collective|Triglavians]]. Fleet compositions are randomized and may include logistics, capacitor neutralizers, and other forms of [[EWAR]]. Enemies persist until destroyed, so maintaining a minimum level of [[DPS]] is essential to avoid being overwhelmed.
 
Each wave{{Verify|title=Or is it each faction?}} will focus one target and switch periodically as a group.
 
Asteroid belt rats can spawn in the room, as with other sites that involve mining. These rats are the same faction and threat as any that will spawn in the same system's asteroid belts. They will not share room targets with any of the site NPCs, and they are of little danger. They do not despawn with the site, however, so if you plan to later bring a hauler or salvager it may be good to kill them before you leave.
{| style="background-color: #350000; border: 1px solid #333333; color: var(--color-inverted-fixed);"
| [[File:Icon_warning.png|link=]]
| style="padding: 8px;" |'''WARNING:''' After the 9th and final wave, a 60-second evacuation timer begins. When it ends, a Drifter response fleet led by Tyrannos Basileus will arrive in overwhelming force. No vessel can survive the Basileus battleship’s superweapon.
|}
<div style="display : flex; flex-wrap: wrap; gap: 1.5em;">
{| class="wikitable sortable"
|- style="background-color: var(--background-color-warning-subtle);"
! colspan="3" | [[File:Sleeper Cruiser.jpg|64px]] [[Sleepers]]
|- style="background-color: var(--background-color-warning-subtle);"
! Prefix
! Info
! Weakness
|-
|Enervating
|[[File:Icon_energy_neutralizer_i.png|16px]] Neuts
|{{Damage to resist|Triglavians}}
|-
|Risen
|DPS
|{{Damage to resist|Triglavians}}
|-
|Soothing
|Logi
|{{Damage to resist|Triglavians}}
|-
|Stirring
|DPS
|{{Damage to resist|Triglavians}}
|-
|Watchful
|DPS
|{{Damage to resist|Triglavians}}
|-
|''Tyrannos Kyrios''
|[[File:Icon_energy_neutralizer_i.png|16px]] Neuts
|{{Damage to resist|Triglavians}}
|}
{| class="wikitable sortable"
|- style="background-color: var(--background-color-warning-subtle);"
! colspan="3" |[[File:Logo_faction_rogue_drones.png|64px]][[Rogue Drones]]
|- style="background-color: var(--background-color-warning-subtle);"
! Prefix
! Info
! Weakness
|-
|Alienator
|[[File:Icon_stasis_webifier_i.png|16px]] Webs
|{{Damagetype|ex}}
|-
!Corrupted
|DPS
|{{Damagetype|ex}}
|-
|Machinist
|Logi
|{{Damagetype|ex}}
|-
|Proliferator
|DPS
|{{Damagetype|ex}}
|-
|Vitiator
|DPS
|{{Damagetype|ex}}
|}
{| class="wikitable sortable"
|- style="background-color: var(--background-color-warning-subtle);"
! colspan="3" |[[File:Logo_faction_triglavian_collective.png|64px]][[Triglavian Collective|Triglavian]]
|- style="background-color: var(--background-color-warning-subtle);"
! Prefix
! Info
! Weakness
|-
|Dominant
|DPS
|{{Damagetype|EM}}
|-
|Fervent
|DPS
|{{Damagetype|EM}}
|-
|Fortifying
|Logi
|{{Damagetype|EM}}
|-
|Ravenous
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts or
[[File:Icon_remote_sensor_dampening.png|16x16px]] Damps (Vedmak)
|{{Damagetype|EM}}
|-
|Stalker
|[[File:Icon_target_painter_i.png|16x16px]] Paints
|{{Damagetype|EM}}
|-
|Stifler
|[[File:Icon_stasis_webifier_i.png|16x16px]] Webs
|{{Damagetype|EM}}
|-
|Stoic
!DPS
|{{Damagetype|EM}}
|-
|Umbral
|[[File:Icon_track_disruptor_64.png|16x16px]][[File:Icon_missile_guidance_computer_i.png|16x16px]] Weapon disruption
|{{Damagetype|EM}}
|}
</div>
 
== Rewards ==
 
[[File:Unaligned Dekaisogen description.jpg|Unaligned Dekaisogen: Description|right|thumb]]
[[File:Fluctuating Entropic Regulator.jpg|Fluctuating Entropic Regulator: Description|right|thumb]]
[[File:AAR Loot- Spectral Emission Slices.png|AAR Loot: Spectral Emission Slices|right|thumb]]
 
Each of the 5 pilots in the fleet receive a total payout of 67,500,000 ISK for completing all 9 waves. 
{| class="wikitable" style="text-align: center;"
|+ISK payout / wave
|-  style="background-color: var(--background-color-warning-subtle);"
! Tier
! Waves
! Threat Level
! Timer
! Payout (ISK)
|-
|1
|3
| style="text-align: left;" |Minimal
|3:00
| style="text-align: right;" |5,000,000
|-
|2
|3
| style="text-align: left;" |Moderate
|2:30
| style="text-align: right;" |7,500,000
|-
|3
|3
| style="text-align: left;" |Severe
|2:00
| style="text-align: right;" |10,000,000
|}
 
<gallery>
File:Abyssal Artifact Recovery Wave Payout Graph.svg|alt=Graph showing ISK Payout per Pilot per Wave vs Number of Pilots|center|thumb|500x500px|Pilot ISK Payout per Wave<ref>Some of these numbers are off by 10 ISK due to [https://eve-industry.org/export/CCP_ROUND.pdf CCP Rounding]</ref>
File:Abyssal Artifact Recovery Total Payout Graph.svg|alt=Graph showing ISK Payout per Pilot per Site vs Number of Pilots|center|thumb|500x500px|Pilot ISK Payout per Site
File:ISK Payout Fleet Total vs Number of Pilots (Abyssal Artifact Recovery).svg|alt=Graph showing Total Fleet ISK Payout per Site vs Number of Pilots|center|thumb|500x500px|Fleet ISK Payout per Site
</gallery>
 
Not counting any of the Triglavian Artifacts that are recovered from the caches: 
* Unaligned Dekaisogen: 500,000 ISK each, sold to NPC buy order
* Fluctuating Entropic Regulator: 200,000 ISK each, sold to NPC buy order
* Spectral Emission Slices
 
Total Admixti Mutanite ore amount per site is 3240units (12960{{m3}}), with an ISK value of 16,200,000 ISK. The mutanite can only be sold to NPC buy orders. In practice, you may get more or less than this as a result of residue and crits.
<gallery>
File:Admixti mutanite description.jpg|Admixti Mutanite: Description
</gallery>
 
 
{{Expansion past|Prior to [https://www.eveonline.com/news/view/patch-notes-version-23-02#h2-1 2026-03-19.1], Electron Spin Resonance keys dropped as loot, and ISK payout per wave per pilot was lower:
* First three waves: 5,372,850 ISK
* Middle three waves: 7,269,130 ISK
* Final three waves: 9,165,440 ISK
* Total site payout: 65,422,260 ISK}}
 
== Footnotes ==
{{reflist}}
 
== Gallery ==
<gallery>
File:Abyssal Artifact Recover Overview.jpg|Abyssal Artifact Recovery - Site Overview
File:Abyssal Artifact Recovery- Site Overview 2.png|Abyssal Artifact Recovery - Site Overview 2
File:Abyssal Artifact Recovery- Scenic.png|Abyssal Artifact Recovery - Scenic
</gallery>


{{HomefrontOperation
| name              = Abyssal Artifact Recovery
| description      = Valuable artifacts buried inside asteroids have appeared though Abyssal rifts. Deplete those asteroids and recover the artifacts. Be warned, hostiles will also be traveling through those rifts, and the longer you stay onsite the bigger the threats that will find it will be.
| ship restrictions =
| objective        = Mine the asteroids to discover the artifacts inside before the hostile forces overpower you.
| time to complete  = Approximately 15 minutes, or as long as you can hold on...
| hostiles          = Rogue Drones, Triglavians, Drifters.
| friendlies        = N/A
| fleet size        =
| roles            = Miners, Enforcers
| module types      = Mining modules for miners
}}


[[Category:Homefront Operations]]
[[Category:Homefront Operations]]

Latest revision as of 10:50, 21 March 2026

Main article: Homefront operation
Abyssal Artifact Recovery Miner
Abyssal Artifact Recovery Miner

This site will require proficiency in mining, drones, repair, and capacitor transfer. After an initial setup period of 90 seconds, asteroids from beyond the rift will appear and a timer will begin. The site will progress through a total of 9 waves divided into three tiers. The enemy fleet compositions will become more difficult and the wave timers become shorter with each tier.

During each wave, a random Abyssal Weather effect will begin and 12 asteroids will spawn in fixed locations. Each asteroid contains 30 ore (Admixti Mutanite), each with a mass of 4 m3, for a total of 120 m3. The presence of these asteroids causes an anti-warp bubble until all 12 are depleted.

Mining the asteroids can also expose Faulty Triglavian caches containing artifacts. These caches are time-limited structures and must be destroyed quickly to recover their contents.


A wave is cleared only if all asteroids are depleted before the timer ends; otherwise, the site fails. The warp disruption bubble remains until every asteroid is mined. Each completed wave pays out based on its difficulty tier.

Fleet size & composition

  • Optimal fleet size: 5 ships
  • Fleet composition: T1 Cruisers (DPS), T1 Logistic Cruisers (Logi), Miners

Type of ships allowed

This homefront operation takes place in a deadspace pocket with an acceleration gate that has ship restrictions.

Complete allowed ship list

Frigate

  • Astero
  • Atron
  • Bantam
  • Breacher
  • Burst
  • Condor
  • Crucifier
  • Cruor
  • Damavik
  • Daredevil
  • Dramiel
  • Executioner
  • Garmur
  • Griffin
  • Heron
  • Imicus
  • Incursus
  • Inquisitor
  • Kestrel
  • Magnate
  • Maulus
  • Merlin
  • Metamorphosis
  • Navitas
  • Probe
  • Punisher
  • Rifter
  • Skybreaker
  • Slasher
  • Succubus
  • Tormentor
  • Tristan
  • Vigil
  • Worm

Navy Frigate

  • Caldari Navy Hookbill
  • Crucifier Navy Issue
  • Federation Navy Comet
  • Griffin Navy Issue
  • Heron Navy Issue
  • Imicus Navy Issue
  • Imperial Navy Slicer
  • Magnate Navy Issue
  • Maulus Navy Issue
  • Probe Fleet Issue
  • Republic Fleet Firetail
  • Vigil Fleet Issue

Destroyer

  • Algos
  • Catalyst
  • Coercer
  • Corax
  • Cormorant
  • Dragoon
  • Kikimora
  • Mamba
  • Mekubal
  • Sunesis
  • Talwar
  • Tholos
  • Thrasher

Navy Destroyer

  • Catalyst Navy Issue
  • Coercer Navy Issue
  • Cormorant Navy Issue
  • Thrasher Fleet Issue
  • Cruiser
  • Arbitrator
  • Augoror
  • Bellicose
  • Blackbird
  • Caracal
  • Celestis
  • Exequror
  • Maller
  • Moa
  • Omen
  • Osprey
  • Rupture
  • Scythe
  • Stabber
  • Thorax
  • Vexor

Mining Frigate

  • Venture

Hauler

  • Badger
  • Bestower
  • Epithal
  • Hoarder
  • Iteron Mark V
  • Kryos
  • Mammoth
  • Miasmos
  • Nereus
  • Sigil
  • Squall
  • Tayra
  • Wreathe

ORE Hauler

  • Noctis

Faction Mining Destroyer

  • Perseverance
  • Pioneer Consortium Issue

Faction Mining Frigate

  • Venture Consortium Issue

Mining Destroyer

  • Pioneer

Note: You can view in-game ship restrictions for each Homefront Operation by opening the Opportunities window (ALT+J) and double-clicking on a mission.

Mission parameters

  • Threat Level: Minimal / Moderate / Severe
  • Current wave (9)
  • Asteroids Depleted (12)
  • Mining Timer
  • Intermission Timer

Abyssal Artifact Recovery in different empires

These sites have no regional differences.

Hostiles

Each wave spawns an enemy fleet belonging to one of three factions: Sleepers, Rogue Drones, or Triglavians. Fleet compositions are randomized and may include logistics, capacitor neutralizers, and other forms of EWAR. Enemies persist until destroyed, so maintaining a minimum level of DPS is essential to avoid being overwhelmed.

Each wave[Verify] will focus one target and switch periodically as a group.

Asteroid belt rats can spawn in the room, as with other sites that involve mining. These rats are the same faction and threat as any that will spawn in the same system's asteroid belts. They will not share room targets with any of the site NPCs, and they are of little danger. They do not despawn with the site, however, so if you plan to later bring a hauler or salvager it may be good to kill them before you leave.

WARNING: After the 9th and final wave, a 60-second evacuation timer begins. When it ends, a Drifter response fleet led by Tyrannos Basileus will arrive in overwhelming force. No vessel can survive the Basileus battleship’s superweapon.
Sleepers
Prefix Info Weakness
Enervating Neuts Electromagnetic damageThermal damageKinetic damageExplosive damage Omni
Risen DPS Electromagnetic damageThermal damageKinetic damageExplosive damage Omni
Soothing Logi Electromagnetic damageThermal damageKinetic damageExplosive damage Omni
Stirring DPS Electromagnetic damageThermal damageKinetic damageExplosive damage Omni
Watchful DPS Electromagnetic damageThermal damageKinetic damageExplosive damage Omni
Tyrannos Kyrios Neuts Electromagnetic damageThermal damageKinetic damageExplosive damage Omni
Rogue Drones
Prefix Info Weakness
Alienator Webs Explosive damage Ex
Corrupted DPS Explosive damage Ex
Machinist Logi Explosive damage Ex
Proliferator DPS Explosive damage Ex
Vitiator DPS Explosive damage Ex
Triglavian
Prefix Info Weakness
Dominant DPS Electromagnetic damage EM
Fervent DPS Electromagnetic damage EM
Fortifying Logi Electromagnetic damage EM
Ravenous Neuts or

Damps (Vedmak)

Electromagnetic damage EM
Stalker Paints Electromagnetic damage EM
Stifler Webs Electromagnetic damage EM
Stoic DPS Electromagnetic damage EM
Umbral Weapon disruption Electromagnetic damage EM

Rewards

Unaligned Dekaisogen: Description
Fluctuating Entropic Regulator: Description
AAR Loot: Spectral Emission Slices

Each of the 5 pilots in the fleet receive a total payout of 67,500,000 ISK for completing all 9 waves.

ISK payout / wave
Tier Waves Threat Level Timer Payout (ISK)
1 3 Minimal 3:00 5,000,000
2 3 Moderate 2:30 7,500,000
3 3 Severe 2:00 10,000,000

Not counting any of the Triglavian Artifacts that are recovered from the caches:

  • Unaligned Dekaisogen: 500,000 ISK each, sold to NPC buy order
  • Fluctuating Entropic Regulator: 200,000 ISK each, sold to NPC buy order
  • Spectral Emission Slices

Total Admixti Mutanite ore amount per site is 3240units (12960 m3), with an ISK value of 16,200,000 ISK. The mutanite can only be sold to NPC buy orders. In practice, you may get more or less than this as a result of residue and crits.


Footnotes

  1. ^ Some of these numbers are off by 10 ISK due to CCP Rounding

Gallery