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Nidhoggur: Difference between revisions

From EVE University Wiki
Added quote introduced in the Revenant expansion (2024-11-12).
Update stats for Catalyst expansion.
 
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<!-----------------------------------------------------------
<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 2024-07-06)
* SHIP ATTRIBUTES SECTION (last update : 2025-11-19)
-------------------------------------------------------------
-------------------------------------------------------------
* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't
* leave/mistype any tags required. please follow the same
* leave/mistype any tags required. please follow the same
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
------------------------------------------------------------->
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| shipid=24483
| shipid=24483
| shipimg=Nidhoggur.jpg
| shipimg=Nidhoggur.jpg
| shipname=Nidhoggur
| shipname=Nidhoggur
| class=Carrier
| class=Carrier
| grouping=Carriers
| grouping=Carriers
| hulltype=Nidhoggur Class
| hulltype=Nidhoggur Class
| faction=Minmatar Republic  
| faction=Minmatar Republic  
| variations=  
| variations=  
| tech=  
| tech=  


| powergrid=500,000 MW
| powergrid=500,000 MW
| cpu=775 tf
| cpu=775 tf
| capacitor=48,000 GJ
| capacitor=48,000 GJ


| highs=5
| highs=5
| turrets=0
| turrets=0
| launchers=0
| launchers=0
| mediums=6
| mediums=6
| lows=5
| lows=5


| mass=1,230,000,000 kg
| mass=1,230,000,000 kg
| volume=11,250,000 m³
| volume=11,250,000 m³


| cargohold= 860 m³
| cargohold= 860 m³
| extraholdtype=Fuel
| extraholdtype=Fuel
| extrahold=3,000 m³
| extrahold=3,000 m³
| extrahold2type=Ship Maintenance Bay
| extrahold2type= Ship Maintenance Bay
| extrahold2=1,000,000 m³
| extrahold2= 2,000,000 m³
| extrahold3type=Fleet Hangar
| extrahold3type=Fleet Hangar
| extrahold3=10,000 m³
| extrahold3=10,000 m³


| fighterbay=65,000 m³
| fighterbay= 70,000 m³
| fightertubes=3
| fightertubes= 4
| lightfightersquadlimit=3
| lightfightersquadlimit=3
| supportfightersquadlimit=1
| supportfightersquadlimit= 2


| quote=Ten thousand scales protect the dragon's hide. Cherish each one.
| quote=Ten thousand scales protect the dragon's hide. Cherish each one.
| quote_attribution=From the Wisdoms of Elder Brute
| quote_attribution=From the Wisdoms of Elder Brute
| info= Essentially a pared-down version of its big brother the Hel, the Nidhoggur nonetheless displays the same austerity of vision evident in its sibling. Quite purposefully created for nothing less than all-out warfare, and quite comfortable with that fact, the Nidhoggur will no doubt find itself a mainstay on many a battlefield.
 
| info= Essentially a pared-down version of its big brother the Hel, the Nidhoggur nonetheless displays the same austerity of vision evident in its sibling. Quite purposefully created for nothing less than all-out warfare, and quite comfortable with that fact, the Nidhoggur will no doubt find itself a mainstay on many a battlefield.


The Nidhoggur is capable of generating a Jump Conduit Portal which allows it to instantaneously transport itself and nearby fleet members to a target cynosural beacon. Ship classes that can be moved via conduit: Frigates, Destroyers, Cruisers, Battlecruisers, and Battleships.
The Nidhoggur is capable of generating a Jump Conduit Portal which allows it to instantaneously transport itself and nearby fleet members to a target cynosural beacon. Ship classes that can be moved via conduit: Frigates, Destroyers, Cruisers, Battlecruisers, and Battleships.
| bonuses=<b>Minmatar Carrier bonuses (per skill level):</b><br>
| bonuses= <b>Minmatar Carrier bonuses (per skill level):</b><br>
5% bonus to Fighter damage<br>
5% bonus to Fighter damage<br>
2.5% bonus to Fighter velocity<br>
2.5% bonus to Fighter velocity<br>
5% bonus to Dromi Support Fighter stasis webification range<br>
5% bonus to Dromi Support Fighter stasis webification range<br>
2% bonus to Dromi Support Fighter stasis webification strenth<br>
1% bonus to Shield Command and Skirmish Command burst strength and duration<br>
1% bonus to Shield Command and Skirmish Command burst strength and duration<br>
'''Role Bonus:'''<br>
'''Role Bonus:'''<br>
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5x penalty to Entosis Link duration<br>
5x penalty to Entosis Link duration<br>


| structurehp=62,500 HP
| structurehp=62,500 HP


| armorhp=66,000 HP
| armorhp=66,000 HP
| armorem=60
| armorem=60
| armortherm=35
| armortherm=35
| armorkin=25
| armorkin=25
| armorexp=10
| armorexp=10


| shieldhp=67,000 HP
| shieldhp=67,000 HP
| shieldem=0
| shieldem=0
| shieldtherm=20
| shieldtherm=20
| shieldkin=40
| shieldkin=40
| shieldexp=50
| shieldexp=50


| maxvelocity=85 m/sec
| maxvelocity=85 m/sec
| inertia=0.039
| inertia=0.039
| warpspeed=1.5 AU/s
| warpspeed=1.5 AU/s
| warptime= 66.5 s
| warptime= 66.5 s


| targetrange=3760.00 km
| targetrange= 305 km
| maxlockedtargets=14
| maxlockedtargets=14
| sigradius=9,865 m
| sigradius=9,865 m
| scanres=75 mm
| scanres=75 mm
| sensortype=LADAR
| sensortype=LADAR
| sensorvalue=68 points
| sensorvalue=68 points


| reqskills=*{{RequiredSkill|Capital Ships|I}}
| reqskills= * {{RequiredSkill|Capital Ships|I}}
** {{RequiredSkill|Advanced Spaceship Command|V}}
** {{RequiredSkill|Advanced Spaceship Command|V}}
*** {{RequiredSkill|Spaceship Command|V}}
*** {{RequiredSkill|Spaceship Command|V}}
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***** {{RequiredSkill|Navigation|I}}
***** {{RequiredSkill|Navigation|I}}
**** {{RequiredSkill|Science|V}}
**** {{RequiredSkill|Science|V}}
| totaltraintime=147d 13h 43m 40s
| totaltraintime=147d 13h 43m 40s


| forumlinks=
| wikireferences=
| wikireferences=
| externallinks=
| externallinks=
| highlights1=10,000 m³ Fleet Hangar
| highlights1=10,000 m³ Fleet Hangar
| highlights2= 2,000,000 m³ Ship Maintenance Bay
| highlights2=1,000,000 m³ Ship Maintenance Bay
| highlights3=
| highlights3=
| highlights4=
| highlights4=
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->


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== Patch History ==
== Patch History ==
{{expansion past
{{expansion past
|'''Equinox expansion''' - [https://www.eveonline.com/news/view/equinox-in-focus-new-upwell-ships Equinox in Focus: New Upwell Ships]
|'''Catalyst Expansion''' - [https://www.eveonline.com/news/view/catalyst-expansion-notes Catalyst: Expansion Notes]
* Carriers can now have an additional Support Fighter squad active:
** Increased the Support Fighter Squad limit to 2 (from 1).
** Increased the total number of Fighter Squad Tubes to 4 (from 3).
* Added new Support Fighter effectiveness bonuses:
** Archon: +2% bonus (per level) to Cenobite Support Fighter neutralization strength.
** Chimera: +2% bonus (per level) to Scarab Support Fighter ECM strength.
** Thanatos: +2% bonus (per level) to Siren Support Fighter afterburner speed bonus.
** Nidhoggur: +2% bonus (per level) to Dromi Support Fighter stasis webification strength.
* Increased Fighter Bay Capacities:
** Archon: 60,000 → 65,000 m3.
** Chimera: 55,000 → 60,000 m3.
** Thanatos: 70,000 → 75,000 m3.
** Nidhoggur: 65,000  → 70,000 m3.
* Decreased max target ranges:
** Archon: 3,950 → 315 km.
** Chimera: 4,620 → 350 km.
** Thanatos: 3,670 → 300 km.
** Nidhoggur: 3,760 → 305 km.
 
'''Equinox expansion''' - [https://www.eveonline.com/news/view/equinox-in-focus-new-upwell-ships Equinox in Focus: New Upwell Ships]
* Carriers will now have the capability of using a Conduit jump to take 5-30 players in the jump tunnel with them. The Number of players which are passengers for the jump is increased by a new skill, Capital Jump Portal Generation, which increases the limit by 5 per level. This is built into Carriers and does not require a module to be fitted.
* Carriers will now have the capability of using a Conduit jump to take 5-30 players in the jump tunnel with them. The Number of players which are passengers for the jump is increased by a new skill, Capital Jump Portal Generation, which increases the limit by 5 per level. This is built into Carriers and does not require a module to be fitted.
* Carriers will gain the ability to fit new capital sized versions of the Micro Jump Drive and the Micro Jump Drive Field Generator, both of these modules will require a new skill, Capital Micro Jump Drive Operation.
* Carriers will gain the ability to fit new capital sized versions of the Micro Jump Drive and the Micro Jump Drive Field Generator, both of these modules will require a new skill, Capital Micro Jump Drive Operation.