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Nighthawk: Difference between revisions

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Warp speed reduced. (Edited using AutoWikiBrowser)
 
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<!-----------------------------------------------------------
<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 2025-03-13)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
* leave/mistype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=22470
| shipimg=Nighthawk.jpg
|shipid=22470
| shipname=Nighthawk
|shipimg=Nighthawk.jpg
| class=Command Ship
|shipname=Nighthawk
| grouping=Command Ships
|caption=Nighthawk
| hulltype=Drake Class
|class=Command Ship
| faction=Caldari State  
|grouping=Command Ships
| variations={{Ship|Drake Navy Issue}}, {{Ship|Drake}}, {{Ship|Alligator}}
|hulltype=Ferox Class
| tech=2
|faction=Caldari State
|race=Caldari
|roles=unspecified
|variations={{Ship|Ferox}}, {{Ship|Vulture}}
|tech=2
|ecmprio=3 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
|powergrid=710 MW
|cpu=555 tf
|capacitor=3,000 GJ
|highs=7
|turrets=1
|launchers=6
|mediums=5
|lows=5
|mass=14,010,000 kg
|volume=252,000 m&#179;
|cargohold=700 m&#179;
|dronebay=25 m&#179;
|bandwidth=25 Mbit/sec
|info=Command ships are engineered specifically to wreak havoc on a battlefield of many.  Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements.  Field command ships are geared more towards out-and-out combat than their fleet command counterparts, though both ships can hold their own in battle.  <br><br>Developer: Kaalakiota<br><br>As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.
|bonuses=<b>Battlecruiser Skill Bonus:</b><br>5% bonus to assault missile, heavy assault missile and heavy missile launcher rate of fire and 5% bonus to all shield resistances per level<br><b>Command Ships Skill Bonus:</b><br>5% bonus to heavy missile Kinetic damage and 5% bonus to heavy missile explosion velocity per level<br><b>Role Bonus:</b><br>99% reduction in Warfare Link module CPU need
|structurehp=3,844 HP
|shieldhp=4,805 HP |shieldem=0 |shieldexp=50 |shieldkin=63 |shieldtherm=70
|armorhp=3,363 HP |armorem=50 |armorexp=10 |armorkin=53 |armortherm=79
|maxvelocity=140 m/s
|inertia=0.628
|warpspeed=3 AU/s
|warptime=12.2 s
|targetrange=60 km
|sigradius=285 m
|maxlockedtargets=8
|sensortype=Gravimetric
|sensorvalue=19 points
|scanres=195 mm
|reqskills=*Caldari Cruiser V<small>29d 15h 6m</small>
**Spaceship Command III<small>4h 26m</small>
**Caldari Frigate IV<small>2d 2h 17m</small>
*Command Ships I<small>1h 6m</small>
**Spaceship Command V<small>5d 22h 13m</small>
**Warfare Link Specialist IV<small>6d 12h 3m</small>
**Battlecruisers V<small>35d 13h 20m</small>
*Heavy Assault Ships IV<small>6d 6h 51m</small>
**Weapon Upgrades V<small>11d 20h 26m</small>
**Spaceship Command V<small>5d 22h 13m</small>
**Assault Ships IV<small>4d 4h 34m</small>
|totaltraintime=108d 4h 38m
|forumlinks=
|wikireferences=
|externallinks=[http://wiki.eveonline.com/en/wiki/Nighthawk Nighthawk on Eve Online Wiki]<br>
|highlights1=High Amount of High Slots
|highlights2=
|highlights3=
|highlights4=


| powergrid=1,000 MW
| cpu=560 tf
| capacitor=2,812.5 GJ
| highs=7
| turrets=2
| launchers=5
| mediums=6
| lows=4
| mass=13,200,000 kg
| volume=252,000 m³
| cargohold=700 m³
| extraholdtype=
| extrahold=
| dronebay=25 m³
| bandwidth=25 Mbit/sec
| quote= Demonstrate no mercy, lead by example.
| quote_attribution= Sunmenas Ikydoishin, CEO of Home Guard
| info=Command ships are engineered specifically to wreak havoc on a battlefield of many.  Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.
| bonuses= <b>Command Ships bonuses (per skill level):</b><br>
7.5% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire<br>
5% bonus to Heavy Missile and Heavy Assault Missile explosion radius<br>
4% bonus to Shield Command and Information Command burst strength and duration<br>
<b>Caldari Battlecruiser bonuses (per skill level):</b><br>
10% bonus to kinetic Heavy Missile and Heavy Assault Missile damage<br>
4% bonus to all shield resistances<br><b>Role Bonus:</b><br>
•&nbsp;Can use 2 Command Burst modules<br>
50% bonus to Command Burst area of effect range
| structurehp=3,700 HP
| armorhp=3,200 HP
| armorem=50
| armortherm=86.25
| armorkin=62.5
| armorexp=10
| shieldhp=5,500 HP
| shieldem=0
| shieldtherm=80
| shieldkin=70
| shieldexp=50
| maxvelocity=150 m/sec
| inertia=0.65
| warpspeed=3.5 AU/s
| warptime=11.89 s
| targetrange=80.00 km
| maxlockedtargets=9
| sigradius=285 m
| scanres=234 mm
| sensortype=Gravimetric
| sensorvalue=24 points
| reqskills= * {{RequiredSkill|Caldari Battlecruiser|V}}
** {{RequiredSkill|Spaceship Command|III}}
** {{RequiredSkill|Caldari Cruiser|III}}
*** {{RequiredSkill|Spaceship Command|II}}
*** {{RequiredSkill|Caldari Destroyer|III}}
**** {{RequiredSkill|Caldari Frigate|III}}
***** {{RequiredSkill|Spaceship Command|I}}
* {{RequiredSkill|Command Ships|I}}
** {{RequiredSkill|Command Burst Specialist|IV}}
*** {{RequiredSkill|Leadership|V}}
** {{RequiredSkill|Wing Command|IV}}
*** {{RequiredSkill|Leadership|V}}
** {{RequiredSkill|Spaceship Command|V}}
| totaltraintime=104d 20h 51m 23s ?
| forumlinks=
| wikireferences=
| externallinks=
| highlights1=Can Use Command Burst modules
| highlights2=High Amount of High Slots
| highlights3=
| highlights4=
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->


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==Summary==
== Summary ==
The Nighthawk is the Caldari Field Command Ship. It is bonused towards missiles and shield tanking. While it is classed as a "command ship" it is designed as a combat ship, not a fleet booster.
The '''Nighthawk''' is the Caldari attack command ship, bonused for missiles. As one of only two ships in the game to feature a 7.5% per level launcher rate-of-fire bonus, it is more suited to damage-dealing than the [[Vulture]], especially at short range. Since it shares the Vulture's shield resistance bonus and 6/4 mid/low layout, it is quite durable. However, the Nighthawk's short-range [[Command Bursts|command bursts]] and lack of a raw hitpoint bonus make the Vulture the preferred command ship for larger fleet operations.
 
== Skills ==
''Further information about additional or recommended skills to pilot Nighthawk for a specific or its common role(s) can be written here.''
 
== Tactics ==
''No sub-article about Nighthawk roles or piloting tactics. You can write them here.''
 
== Notes ==
"Nighthawk" is the name used in English for a number of species of mid-sized nocturnal insect-eating birds, also often called "nightjars". Unlike the ship, they are relatively un-intimidating.


The Nighthawk is essentially a souped up Drake. It shares the Drake's tanking bonus, augmented by T2 resistances, to allow for an extremely impressive shield tank, especially when passive tanked. It also has several extra bonuses to improve its damage output over a drake, more than making up for its one fewer launcher slots.
== Patch history ==
{{Expansion past|width= 45%|1=
'''Version 22.02 -  Release 2025-03-12.1''' ([https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes])


==Skills==
''The warp speeds of all ships have been adjusted to bring them all together for similar sizes of ships.''
''Further information about additional or recommended skills to pilot Nighthawk for a specific or it's common role(s) can be written here.''


==Fitting==
* Warp speed reduced from 4.0 AU/s to 3.5 AU/s
''No tagged fittings for Nighthawk.''


==Tactics==
'''version 21.06 Release 2024-02-20.1''' ([https://www.eveonline.com/news/view/patch-notes-version-21-06  Patch Notes])
''No sub-article about Nighthawk roles or piloting tactics. You can write them here.''
* Added 50% Role Bonus to Command Burst Range to the Field Command subgroup of Command Ships (Absolution, Nighthawk, Astarte, Sleipnir).
* Rate of Fire bonus for Heavy and Heavy Assault Missiles reduced from 10% to 7.5% per level of Command Ships skill
* Kinetic Damage bonus for Heavy and Heavy Assault Missiles increased from 7.5% to 10% per level of Caldari Battlecruiser skill
 
'''Version 18.07 - Release 2020-07-28.1 - Build: 1777281''' - ''Combat Command Update'' ([https://www.eveonline.com/news/view/patch-notes-for-version-18-07#2020-07-28.1 Patch Notes])
 
: ''[We're] trying to fix up the particularly underused [command ships], especially ones like the Nighthawk and Eos. [...]''
 
: ''We're going to try and split the two sets of command ships a little more deliberately. So, the attack group, which is, like Nighthawk, Astarte, Absolution, and Sleipnir, are going to go from 3% bonus per level to their command burst strength to 4% per level, but they're going to lose the range bonus. ... [The] Astarte, Absolution, and Nighthawk are all going to speed up a little bit, and so hopefully they're a little bit easier to use in faster, smaller fleets, and offer a stronger bonus if you can make 'em work for that.''
: -CCP Rise, [https://youtu.be/6xl7hMpxI8I?t=2265 Talking In Stations - Zenith (CCP Devs)] (timestamped video link)
* Shield and Information command burst strength and duration bonus increased from 3%/level to 4%/level (+1%/level)
* 100% bonus to command burst range removed
* Command ships HML/HAM rate of fire bonus increased from 7.5%/level to 10%/level (+2.5%/level)
* Max velocity increased from 140 m/s to 150 m/s (+10 m/s)
* Mass decreased from 14,810,000 kg to 13,200,000 kg (-1,610,000 kg)
** Base align time reduced from 13.35 s to 11.89 s (-1.46 s)
* Mid slots increased from 5 to 6 (+1)
* Low slots decreased from 5 to 4 (-1)
* Scan resolution increased from 195 mm to 234 mm (+39 mm, +20%)
 
'''October 2019 Release - 2019-10-15.1'''
 
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
* Warp Speed increased from 3 AU/s to 4 AU/s (+1 AU/s)
}}


==Notes==
{{ShipsMatrix|expgroup= battlecruisers}}
''You can write additional notes for Nighthawk here.''


{{ShipsMatrix}}
[[Category:Ship Database]]
[[Category:Database]][[Category:Ship Database]][[Category:Command Ships]]
[[Category:Command Ships]]