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Huginn: Difference between revisions

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Plebe (talk | contribs)
Updated from template for Proteus
Warp speed reduced. (Edited using AutoWikiBrowser)
 
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
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  <!-----------------------------------------------------------
  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 1/18/2015)
  * SHIP ATTRIBUTES SECTION (last update : 2025-03-13)
  -------------------------------------------------------------
  -------------------------------------------------------------
  * on editing the attributes, please make sure that you don't
  * on editing the attributes, please make sure that you don't
  * leave/misstype any tags required. please follow the same
  * leave/mistype any tags required. please follow the same
  * format below and edit only the values (after the = sign).
  * format below and edit only the values (after the = sign).
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  | shipimg=Huginn.jpg
  | shipimg=Huginn.jpg
  | shipname=Huginn
  | shipname=Huginn
| caption=Huginn
  | class=Combat Recon Ship
  | class=Combat Recon Ship
  | grouping=Recon Ships
  | grouping=Recon Ships
  | hulltype=Bellicose Class
  | hulltype=Bellicose Class
  | faction=Minmatar Republic
  | faction=Minmatar Republic
| race=Minmatar
  | variations={{Ship|Rapier}},{{Ship|Bellicose}}
  | variations={{Ship|Rapier}},{{Ship|Bellicose}}
  | tech=2
  | tech=2  
| ecmprio=3
  | powergrid=750 MW
  | powergrid=750 MW
  | cpu=400 tf
  | cpu=400 tf
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  | lows=4
  | lows=4
  | mass=11,550,000 kg
  | mass=11,550,000 kg
  | volume=85,000 m&#179;
  | volume=85,000
  | cargohold=315 m&#179;
  | cargohold=315
  | dronebay=40 m&#179;
  | dronebay=40
  | bandwidth=40 Mbit/sec
  | bandwidth=40 Mbit/sec
  | info=Name: Huginn<br>Hull: Bellicose<br>Role: Combat Recon Ship<br><br>Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds.  Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support.  They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.<br><br>Developer:  Boundless Creation<br><br>Boundless Creation''s ships are based on the Brutor tribe''s philosophy of warfare: simply fit as much firepower onto your ship as possible.  Defense systems and electronics arrays therefore tend to take a back seat to sheer annihilative potential.
| quote=Given them time to think, but not to act.
  | bonuses=<b>Minmatar Cruiser bonuses (per skill level):</b><br>5% bonus to Medium Projectile Turret rate of fire<br>10% bonus to Target Painter effectiveness<br><b>Recon Ships bonuses (per skill level):</b><br>60% bonus to Stasis Webifier optimal range<br>5% bonus to Medium Projectile Turret damage<br><b>Role Bonus:</b><br>&bull;&nbsp;Cannot be detected by directional scanners<br>
| quote_attribution=Shield Captain Dana Huginn
  | info=Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds.  Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support.  They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.
  | bonuses=<b>Minmatar Cruiser bonuses (per skill level):</b><br>5% bonus to Medium Projectile Turret rate of fire<br>10% bonus to Target Painter effectiveness<br><b>Recon Ships bonuses (per skill level):</b><br>60% bonus to Stasis Webifier optimal range<br>5% bonus to Medium Projectile Turret damage<br><b>Role Bonus:</b><br>&nbsp;Cannot be detected by directional scanners<br>
  | structurehp=875 HP
  | structurehp=875 HP
  | shieldhp=1,550 HP
  | shieldhp=1,550 HP
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  | maxvelocity=240 m/sec
  | maxvelocity=240 m/sec
  | inertia=0.57
  | inertia=0.57
  | warpspeed=3.3 AU/s
  | warpspeed=4.0 AU/s
  | warptime=9.13 s
  | warptime=9.13 s
  | targetrange=125.00 km
  | targetrange=125.00 km
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  | scanres=303 mm
  | scanres=303 mm
  | reqskills=*{{RequiredSkill|Minmatar Cruiser|V}}
  | reqskills=*{{RequiredSkill|Minmatar Cruiser|V}}
**{{RequiredSkill|Spaceship Command|II}}
** {{RequiredSkill|Spaceship Command|II}}
**{{RequiredSkill|Minmatar Destroyer|III}}
** {{RequiredSkill|Minmatar Destroyer|III}}
***{{RequiredSkill|Minmatar Frigate|III}}
*** {{RequiredSkill|Minmatar Frigate|III}}
****{{RequiredSkill|Spaceship Command|I}}
**** {{RequiredSkill|Spaceship Command|I}}
*{{RequiredSkill|Recon Ships|I}}
* {{RequiredSkill|Recon Ships|I}}
**{{RequiredSkill|Cloaking|IV}}
** {{RequiredSkill|Cloaking|IV}}
***{{RequiredSkill|CPU Management|IV}}
*** {{RequiredSkill|CPU Management|IV}}
**{{RequiredSkill|Signature Analysis|V}}
** {{RequiredSkill|Signature Analysis|V}}
***{{RequiredSkill|CPU Management|I}}
*** {{RequiredSkill|CPU Management|I}}
**{{RequiredSkill|Spaceship Command|V}}
** {{RequiredSkill|Spaceship Command|V}}
**{{RequiredSkill|Electronics Upgrades|V}}
** {{RequiredSkill|Electronics Upgrades|V}}
***{{RequiredSkill|CPU Management|II}}
*** {{RequiredSkill|CPU Management|II}}
***{{RequiredSkill|Power Grid Management|II}}
*** {{RequiredSkill|Power Grid Management|II}}


  | totaltraintime=61d 11h 23m 20s
  | totaltraintime=61d 11h 23m 20s
  | externallinks=[http://wiki.eveonline.com/en/wiki/Huginn Huginn on Eve Online Wiki]
  | externallinks=
  | rigs_size=Medium
  | rigs_size=Medium
  | rigs_count=2
  | rigs_count=2
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==Summary==
== Summary ==
Alongside its cloaking brother, the Rapier, the Huginn is a common feature in almost all shield tanked gangs, prized for its ability to web targets at a greater range than any other ship in the game (40k t2, up to 60k faction). A loki can also be setup to fill a similar role in armor fleets, but at a much greater cost.
Alongside its cloaking brother, the [[Rapier]], the '''Huginn''' is a common feature in mobile gangs. It is prized for its ability to web targets at a greater range than any other ship in the game: 40km with T2 webifiers, and up to 60km with expensive faction webifiers.


==Skills==
By using its webs to hold down small, fast targets, the Huginn can stop [[tackling]] ships in their tracks, making them vulnerable, and counter small- or medium-sized ships that try to use kiting or close-range speed-tanking tactics. Pilots of interceptors and T1 tackle frigates should be alert to the Huginn, as it can make a spherical area of the battlefield of at least 80km diameter highly dangerous for them. As a [[Recon Ships#Combat Recon Ships|Combat Recon Ship]], the Huginn doesn't appear on the [[Directional Scanner]], potentially making its presence a nasty surprise for opponents arriving on grid.
''Further information about additional or recommended skills to pilot Huginn for a specific or it's common role(s) can be written here.''


==Fitting==
A [[Loki]] can also be fitted to fill a similar role, with more flexibility in the rest of the fit, but at a greater cost.
{{ShipFitting
 
| ship=Huginn
== Skills ==
| shipTypeID=11961
 
| fitName=Armor
Like other Recon ships, the Huginn requires the relevant racial cruiser skill at V; pilots shouldn't undock the Huginn without Recon Ships at IV, and having it trained to V brings out more of the ship's potential.
| fitID=Armor
 
| low1name=Armor Explosive Hardener II
== Tactics ==
| low1typeID=11646
 
| low2name=Armor Kinetic Hardener II
The Huginn lacks any bonuses to point and scram range (the business of the Gallente [[Lachesis]] and [[Arazu]]), and webbing a target that isn't pointed actually ''helps'' the target enter warp (by reducing its align time). An expensive faction warp disruptor with extra range is a partial solution to this problem, and [[Tackling#Warp disruption fields|bubbles]] or coordinated tackle from fleetmates work even better. A webbed target has a much harder time burning out of allies' point range or out of a bubble.
| low2typeID=11644
 
| low3name=Armor Thermic Hardener II
Having two webs fitted is desirable: two webs at once can be used to wholly pin one target, or they can be split to slow two targets significantly. One-web fits can be useful, but are limited force multipliers compared to the impact of peer ships such as the Curse and Lachesis.
| low3typeID=11648
 
| low4name=1600mm Reinforced Rolled Tungsten Plates I
Given its ability to intervene at long range, the Huginn might be expected to mount artillery. This can be done, but fitting propulsion, a meaningful tank and artillery together is a challenge: it is possible to apply multiple power cores in the lows and still wind up fitting only the distinctly underwhelming smaller medium artillery piece (650mm rather than 720mm). With two bonuses to projectile turret DPS, the Huginn can extract impressive damage from easier-to-fit autocannon. However, though T2 Barrage ammo lets it reach out to a tolerable range, autocannon sit somewhat in tension with the long-ranged webs.
| low4typeID=11325
 
| mid1name=10MN Afterburner II
The Huginn's potential for solo PvP is limited: webs are useful, but the Huginn can only point opponents at the same range as any other normal ship (unlike the Lachesis) and has no way to effectively turn many of a target's ship systems off (unlike the Curse).
| mid1typeID=12058
 
| mid2name=Warp Disruptor II
The target-painting bonus is rarely used in practice, as a Bellicose or a Vigil can do the same job while risking much less ISK; the Vigil even has a painting range bonus absent from the Huginn.
| mid2typeID=3244
 
| mid3name=Fleeting Propulsion Inhibitor I
== Notes ==
| mid3typeID=4027
In Norse mythology, Huginn is one of Odin's ravens; the [[Muninn]] Heavy Assault cruiser is named for the other raven.
| mid4name=Fleeting Propulsion Inhibitor I
 
| mid4typeID=4027
== Patch history ==
| mid5name=Phased Weapon Navigation Array Generation Extron
{{Expansion past|
| mid5typeID=19814
'''Version 22.02 -  Release 2025-03-12.1''' ([https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes])
| mid6name=Phased Weapon Navigation Array Generation Extron
 
| mid6typeID=19814
''The warp speeds of all ships have been adjusted to bring them all together for similar sizes of ships.''
| high1name=Dual 180mm AutoCannon II, Barrage M
 
| high1typeID=2937
* Warp speed reduced from 4.5 AU/s to 4.0 AU/s
| charge1name=Barrage M x1
 
| charge1typeID=12773
'''October 2019 Release - 2019-10-15.1'''
| high2name=Dual 180mm AutoCannon II, Barrage M
 
| high2typeID=2937
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
| high3name=Dual 180mm AutoCannon II, Barrage M
 
| high3typeID=2937
* Warp Speed increased from 3.3 AU/s to 4.5 AU/s (+1.2 AU/s)
| high4name=Dual 180mm AutoCannon II, Barrage M
| high4typeID=2937
| high5name=Core Probe Launcher I, Core Scanner Probe I
| high5typeID=17938
| charge2name=Core Scanner Probe I x1
| charge2typeID=30013
| rig1name=Medium Trimark Armor Pump II
| rig1typeID=31059
| rig2name=Medium Trimark Armor Pump II
| rig2typeID=31059
| drone1name=Hobgoblin II x2
| drone1typeID=2456
| drone2name=Hammerhead II x3
| drone2typeID=2185
| charge3name=open
| charge4name=open
| charge5name=open
| drone3name=open
| drone4name=open
| drone5name=open
| skills=
| showSKILLS=N
| notes=
| showNOTES=N
| difficulty=1
| warsop=A
| warsopReason=
| version=PROTEUS 1.0
| showTOC=Y
| shipDNA=11961:11646;1:11644;1:11648;1:11325;1:12058;1:3244;1:4027;2:19814;2:2937;4:12773;1:17938;1:30013;1:31059;2:2456;2:2185;3::
| fleetup=
}}{{ShipFitting
| ship=Huginn
| shipTypeID=11961
| fitName=Armor Gang Support
| fitID=Armor-Gang-Support
| low1name=1600mm Reinforced Steel Plates II
| low1typeID=20353
| low2name=Energized Adaptive Nano Membrane II
| low2typeID=11269
| low3name=Energized Adaptive Nano Membrane II
| low3typeID=11269
| low4name=Armor Explosive Hardener II
| low4typeID=11646
| mid1name=Fleeting Propulsion Inhibitor I
| mid1typeID=4027
| mid2name=Fleeting Propulsion Inhibitor I
| mid2typeID=4027
| mid3name=Fleeting Propulsion Inhibitor I
| mid3typeID=4027
| mid4name=Experimental 10MN Microwarpdrive I
| mid4typeID=5975
| mid5name=Phased Weapon Navigation Array Generation Extron
| mid5typeID=19814
| mid6name=Faint Epsilon Warp Scrambler I
| mid6typeID=5443
| high1name=Small 'Vehemence' Shockwave Charge
| high1typeID=9680
| high2name=Small 'Notos' Explosive Charge I
| high2typeID=9744
| high3name=Small 'Vehemence' Shockwave Charge
| high3typeID=9680
| high4name=Small 'Notos' Explosive Charge I
| high4typeID=9744
| high5name=Small 'Vehemence' Shockwave Charge
| high5typeID=9680
| rig1name=Medium Anti-Kinetic Pump II
| rig1typeID=31029
| rig2name=Medium Trimark Armor Pump II
| rig2typeID=31059
| charge1name=open
| charge2name=open
| charge3name=open
| charge4name=open
| charge5name=open
| drone1name=open
| drone2name=open
| drone3name=open
| drone4name=open
| drone5name=open
| skills=
| showSKILLS=N
| notes=
| showNOTES=N
| difficulty=1
| warsop=A
| warsopReason=
| version=PROTEUS 1.0
| showTOC=Y
| shipDNA=11961:20353;1:11269;2:11646;1:4027;3:5975;1:19814;1:5443;1:9680;3:9744;2:31029;1:31059;1::
| fleetup=
}}
}}


==Tactics==
{{ShipsMatrix|expgroup=cruisers}}
''No sub-article about Huginn roles or piloting tactics. You can write them here.''
 
==Notes==
''You can write additional notes for Huginn here.''


{{ShipsMatrix}}
[[Category:Ship Database]]
[[Category:Database]][[Category:Ship Database]][[Category:Recon Ships]]
[[Category:Recon Ships]]