Difference between revisions of "Angel Hideaway"
From EVE University Wiki
(Removed stub tag. Added cleanup tag.) |
Jean inkura (talk | contribs) (Updated template - using info provided) |
||
Line 1: | Line 1: | ||
− | {{ | + | {{CMBSite | Angel Hideaway |
− | + | | Variation= | |
− | == | + | | OverviewSectionY/N= Y |
− | The | + | | OverviewSectionText= The Angel Hideaway is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions. |
− | + | | OverviewRecShips = Frigate | |
− | == | + | | OverviewEstPayout= |
− | {{ | + | | Diff&ShipRecSectionY/N= Y |
− | {{NPCTableRow|Frigate|1-2|Gistii | + | | Diff&ShipRecSectionText= Beginner level |
− | + | | TotalExpEnemiesSectionY/N= Y | |
− | {{ | + | | TotalExpEnemiesSectionText = With the initial group and 3 triggered spawns, a total of 7- 11 ships. |
− | {{NPCTableRow|Frigate|1-2|Gistii | + | | TotalExpFrigates = 7- 11 |
− | + | | TotalExpDestroyers = | |
− | {{ | + | | TotalExpCruisers = |
− | {{NPCTableRow|Frigate|3|Gistii | + | | TotalExpBattlecruisers = |
− | + | | TotalExpBattleships = | |
− | {{ | + | | TotalExpCapitals = |
− | {{NPCTableRow|Frigate|2-3|Gistii Ambusher/ | + | | TotalExpSentries = |
− | + | | WalkthroughSectionY/N= Y | |
− | {{ | + | | WarpToSitePopupText= |
− | {{NPCTableRow|Commander Frigate|0-1| | + | | WalkthroughSectionText= |
− | + | | Room1= Single Pocket | |
− | == | + | | Room1WarpToPopupText= |
− | == | + | | Room1Text= The site is an open Deadspace pocket, one may warp to preferred distance. |
+ | | Room1Image = | ||
+ | | Room1ImageCaption = | ||
+ | | Room1Structures = | ||
+ | | Room1Group1 = Initial Defenders | ||
+ | | Room1Group1Text = | ||
+ | | Room1Group1InLocal = | ||
+ | | Room1Group1Table = | ||
+ | {{NPCTable | ||
+ | |{{NPCTableRow|Frigate|1- 2|Gistii Ambusher/ Hunter/ Impaler/ Raider}} | ||
+ | }} | ||
+ | | Room1Group2 = 1st Reinforcement Spawn | ||
+ | | Room1Group2Text = | ||
+ | | Room1Group2InLocal = | ||
+ | | Room1Group2Table = | ||
+ | {{NPCTable | ||
+ | |{{NPCTableRow|Frigate|1- 2|Gistii Ambusher/ Hunter/ Impaler/ Raider}} | ||
+ | }} | ||
+ | | Room1Group3 = 2nd Reinforcement Spawn | ||
+ | | Room1Group3Text = | ||
+ | | Room1Group3InLocal = | ||
+ | | Room1Group3Table = | ||
+ | {{NPCTable | ||
+ | |{{NPCTableRow|Frigate|3|Gistii Ambusher/ Hunter/ Impaler/ Raider}} | ||
+ | }} | ||
+ | | Room1Group4 = 3rd Reinforcement Spawn | ||
+ | | Room1Group4Text = | ||
+ | | Room1Group4InLocal = | ||
+ | | Room1Group4Table = | ||
+ | {{NPCTable | ||
+ | |{{NPCTableRow|Frigate|2- 3|Gistii Ambusher/ Hunter/ Impaler/ Raider}} | ||
+ | }} | ||
+ | | Room1Group5 = 4th Reinforcement Spawn | ||
+ | | Room1Group5Text = | ||
+ | | Room1Group5InLocal = | ||
+ | | Room1Group5Table = | ||
+ | {{NPCTable | ||
+ | |{{NPCTableRow|Commander Frigate|0- 1|Gistii Ambusher/ Hunter/ Impaler/ Raider|note=Rare spawn|cargo=Faction tags and charges}} | ||
+ | }} | ||
+ | |||
+ | | EscalationSectionY/N = | ||
+ | | Escalation= | ||
+ | | EscalationSectionText= | ||
+ | | EscalationChance = | ||
+ | | RewardsSectionY/N = | ||
+ | | RewardsSectionText= | ||
+ | | TotalBountyValue = mil | ||
+ | | TotalGeneralLootValue= mil | ||
+ | | TotalSalvageValue = mil | ||
+ | | AverageRareLootValue= | ||
+ | | ValuableLootTable = | ||
+ | | ExplorationLogTable = | ||
+ | | FactionDropLootVaryY/N = | ||
+ | }} | ||
+ | |||
+ | [[Category:Cosmic Anomalies]] |
Revision as of 20:45, 30 May 2017
Angel Hideaway
| |
Type | Combat Anomaly |
Rating | Class 1 Level 1 |
Found in | High |
Max ship size | Not Gated |
Pirate faction | Angel |
Damage to deal | Ex Kin |
Damage to Resist |
62% Ex 22% Kin |
Sig. Strength | 100% Anomaly |