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; Description | |||
: This template is used to create a content row in NPCTable. | |||
; Dependencies: | |||
:; Requires | |||
:: {{T|NPCTableCSS}} is required only <em>once</em> per page where there's at least one NPCTable. It is included into {{T|CMBSiteInfo}} and {{T|CMBSite}}(deprecated), so when one of those is used there is no need to add it separately. | |||
:: {{T|NPCTableHead}} | |||
; Syntax | |||
: {{T|NPCTableRow|type|count|name|point= point|5=ewar= ewar|6=ewar2= ewar|7=ewar3= ewar|8=cargo= cargo|9=drop= drop|10=trigger= trigger|11=note= notes}} | |||
:; Parameters | |||
:: type, count and name are anonymous (positional) parameters and must be ordered as written. | |||
::; type : sets the [[NPC naming conventions|type and size]] of an NPC ship or structure. It is displayed as the ships bracket icon and type. A prefix can be added to control the brackets color. See the tables for valid options. | |||
{| class= "wikitable collapsible collapsed" style="margin-left: 4em; text-align: center;" | |||
|+ Ships | |||
|- | |||
! rowspan= 2 style="min-width: 12em;" | Name || colspan= 3 | Prefix | |||
|- | |||
| ''none'' || Neutral || Friendly | |||
|- | |||
| style="text-align: left;" | Barge || [[image:icon_red_mining_barge.png|16px|link=|Barge]] || [[image:icon_white_mining_barge.png|16px|link=|Barge]] || [[image:icon_blue_mining_barge.png|16px|link=|Barge]] | |||
|- | |||
| style="text-align: left;" | Hauler || [[image:icon_red_industrial.png|16px|link=|Hauler]] ||[[image:icon_white_industrial.png|16px|link=|Hauler]] || [[image:icon_blue_industrial.png|16px|link=|Industrial]] | |||
|- | |||
| style="text-align: left;" | Freighter || [[image:icon_red_industrial_capital.png|16px|link=|Freighter]] || [[image:icon_white_industrial_capital.png|16px|link=|Freighter]] || [[image:icon_blue_industrial_capital.png|16px|link=|Freighter]] | |||
|- | |||
| style="text-align: left;" | Drone || [[image:icon_red_drone.png|16px|link=|Drone]] || [[image:icon_bracket_drone.png|16px|link=|Drone]] || [[image:icon_blue_drone.png|16px|link=|Drone]] | |||
|- | |||
| style="text-align: left;" | Fighter || [[image:icon_red_fighter.png|16px|link=|Fighter]]|| [[image:icon_bracket_fighter.png|16px|link=|Fighter]]|| [[image:icon_blue_fighter.png|16px|link=|Fighter]] | |||
|- | |||
| style="text-align: left;" | Frigate || [[image:icon_red_frigate.png|16px|link=|Frigate]]|| [[image:icon_white_frigate.png|16px|link=|Frigate]]|| [[image:icon_blue_frigate.png|16px|link=|Frigate]] | |||
|- | |||
| style="text-align: left;" | Elite Frigate || [[image:icon_red_frigate.png|16px|link=|Elite Frigate]] || [[image:icon_white_frigate.png|16px|link=|Elite Frigate]] || [[image:icon_blue_frigate.png|16px|link=|Commander Frigate]] | |||
|- | |||
| style="text-align: left;" | Commander Frigate || [[image:icon_red_frigate.png|16px|link=|Commander Frigate]] || [[image:icon_white_frigate.png|16px|link=|Commander Frigate]] || [[image:icon_blue_frigate.png|16px|link=|Commander Frigate]] | |||
|- | |||
| style="text-align: left;" | Overseer Frigate || [[image:icon_red_frigate.png|16px|link=|Overseer Frigate]] || [[image:icon_white_frigate.png|16px|link=|Overseer Frigate]] || [[image:icon_blue_frigate.png|16px|link=|Overseer Frigate]] | |||
|- | |||
| style="text-align: left;" | Destroyer || [[image:icon_red_destroyer.png|16px|link=|Destroyer]] || [[image:icon_white_destroyer.png|16px|link=|Destroyer]] || [[image:icon_blue_destroyer.png|16px|link=|Destroyer]] | |||
|- | |||
| style="text-align: left;" | Commander Destroyer || [[image:icon_red_destroyer.png|16px|link=|Commander Destroyer]] || [[image:icon_white_destroyer.png|16px|link=|Commander Destroyer]] || [[image:icon_blue_destroyer.png|16px|link=|Commander Destroyer]] | |||
|- | |||
| style="text-align: left;" | Cruiser || [[image:icon_red_cruiser.png|16px|link=|Cruiser]] || [[image:icon_white_cruiser.png|16px|link=|Cruiser]] || [[image:icon_blue_cruiser.png|16px|link=|Cruiser]] | |||
|- | |||
| style="text-align: left;" | Elite Cruiser || [[image:icon_red_cruiser.png|16px|link=|Elite Cruiser]] || [[image:icon_white_cruiser.png|16px|link=|Elite Cruiser]] || [[image:icon_blue_cruiser.png|16px|link=|Elite Cruiser]] | |||
|- | |||
| style="text-align: left;" | Commander Cruiser || [[image:icon_red_cruiser.png|16px|link=|Commander Cruiser]] || [[image:icon_white_cruiser.png|16px|link=|Commander Cruiser]] || [[image:icon_blue_cruiser.png|16px|link=|Commander Cruiser]] | |||
|- | |||
| style="text-align: left;" | Overseer Cruiser || [[image:icon_red_cruiser.png|16px|link=|Overseer Cruiser]] || [[image:icon_white_cruiser.png|16px|link=|Overseer Cruiser]] || [[image:icon_blue_cruiser.png|16px|link=|Overseer Cruiser]] | |||
|- | |||
| style="text-align: left;" | Battlecruiser || [[image:icon_red_battlecruiser.png|16px|link=|Battlecruiser]] || [[image:icon_white_battlecruiser.png|16px|link=|Battlecruiser]] || [[image:icon_blue_battlecruiser.png|16px|link=|Battlecruiser]] | |||
|- | |||
| style="text-align: left;" | Elite Battlecruiser || [[image:icon_red_battlecruiser.png|16px|link=|Elite Battlecruiser]] || [[image:icon_white_battlecruiser.png|16px|link=|Elite Battlecruiser]] || [[image:icon_blue_battlecruiser.png|16px|link=Elite Battlecruiser]] | |||
|- | |||
| style="text-align: left;" | Commander Battlecruiser || [[image:icon_red_battlecruiser.png|16px|link=|Commander Battlecruiser]] || [[image:icon_white_battlecruiser.png|16px|link=|Commander Battlecruiser]] || [[image:icon_blue_battlecruiser.png|16px|link=|Commander Battlecruiser]] | |||
|- | |||
| style="text-align: left;" | Overseer Battleship || [[image:icon_red_battleship.png|16px|link=|Overseer Battleship]] || [[image:icon_white_battleship.png|16px|link=|Overseer Battleship]] || [[image:icon_blue_battleship.png|16px|link=|Overseer Battleship]] | |||
|- | |||
| style="text-align: left;" | Carrier || [[image:icon_red_carrier.png|16px|link=|Carrier]] || [[image:icon_white_carrier.png|16px|link=|Carrier]] || [[image:icon_blue_carrier.png|16px|link=|Carrier]] | |||
|- | |||
| style="text-align: left;" | Supercarrier || [[image:icon_red_supercarrier.png|16px|link=|Supercarrier]] || [[image:icon_white_supercarrier.png|16px|link=|Supercarrier]] || [[image:icon_blue_supercarrier.png|16px|link=|Supercarrier]] | |||
|- | |||
| style="text-align: left;" | Dreadnought || [[image:icon_red_dreadnought.png|16px|link=|Dreadnought]] || [[image:icon_white_dreadnought.png|16px|link=|Dreadnought]] || [[image:icon_blue_dreadnought.png|16px|link=|Dreadnought]] | |||
|- | |||
| style="text-align: left;" | Titan || [[image:icon_red_titan.png|16px|link=|Titan]] || [[image:icon_white_titan.png|16px|link=|Titan]] || [[image:icon_blue_titan.png|16px|link=|Titan]] | |||
|- | |||
| style="text-align: left;" | Sentry || [[image:icon_red_tower.png|16px|link=|Sentry]] || [[image:icon_bracket_tower.png|16px|link=|Sentry]] || [[image:icon_blue_tower.png|16px|link=|Sentry]] | |||
|} | |||
{| class="wikitable collapsible collapsed" style="margin-left: 4em;" | |||
|+ Structures | |||
|- | |||
! style="min-width: 12em;" | Code !! Icon | |||
|- | |||
| Acceleration Gate || [[image:icon bracket accelerationgate.png|16px|link=|Acceleration Gate]] | |||
|- | |||
| Agent || [[image:Icon_bracket_agent.png|16px|link=|Agent in space]] | |||
|- | |||
| Asteroid || [[image:Icon_bracket_asteroid.png|16px|link=|Asteroid]] | |||
|- | |||
| Asteroid Field || [[image:Icon_bracket_asteroidfield.png|16px|link=|Asteroid Field]] | |||
|- | |||
| Beacon || [[image:Icon_bracket_beacon.png|16px|link=|Beacon]] | |||
|- | |||
| Billboard || [[image:Icon_bracket_billboard.png|16px|link=|Billboard]] | |||
|- | |||
| Container || [[image:Icon_bracket_container.png|16px|link=|Container]] | |||
|- | |||
| Red Container || [[image:Icon_bracket_container_red.png|16px|link=|Container]] | |||
|- | |||
| Force Field || [[image:Icon_bracket_forcefield.png|16px|link=|Force Field]] | |||
|- | |||
| Gas Cloud || [[image:Gas_cloud.png|16px|link=|Gas Cloud]] | |||
|- | |||
| Hackable || [[image:Icon_bracket_hackable.png|16px|link=|Hackable Structure]] | |||
|- | |||
| Hangar Array || [[File:Icon_PersonalHangarArray.png]] | |||
|- | |||
| Station || [[image:Icon_bracket_station.png|16px|link=|Station]] | |||
|- | |||
| Stargate || [[image:Icon_bracket_stargate.png|16px|link=|Stargate]] | |||
|- | |||
| Structure || [[image:Icon_bracket_structure.png|16px|link=|Structure]] | |||
|- | |||
| Tower || [[image:Icon_bracket_tower.png|16px|link=|Tower]] | |||
|- | |||
| Wormhole || [[image:Icon_bracket_wormhole.png|16px|link=|Wormhole]] | |||
|} | |||
:; count : The number of NPCs of that type. This is often a range, so feel free to use number ranges (e.g. <code>10-12</code>). | |||
:; name : The NPC's name. Consolidate ships of the same type into a single line (e.g. <code>Coreli Watchman/Patroller</code>). If there are a large number of different ship types, list the most common three or four types followed by an ellipsis (e.g. <code>Corelum Chief Guard/Defender/Protector/...</code>). It is however perfectly fine to use a separate row to make it clear which ship type is using EWAR or triggers an action. | |||
:; point : If an NPC has a [[Warp Disruptor]], set to <code>point= yes</code> or <code>point= point</code>. If an NPC uses a [[Warp Scrambler]] (shuts off [[MWD]] and stops [[MJD]]) you can specify <code>point= scram</code>. | |||
:; ewar | |||
:; ewar2 | |||
:; ewar3 : Type of [[electronic warfare]] used by an NPC. Displayed as an icon | |||
{| class="wikitable" style="margin-left: 4em;" | |||
|+ EWAR codes | |||
|- | |||
! Type !! Code !! Icon | |||
|- | |||
| ECM/Jamming || ECM || [[image:icon_remote_ecm_burst_i.png|24px|link=|Jamming]] | |||
|- | |||
| Tracking disruption || TD || [[image:icon_track_disruptor_64.png|24px|link=|Tracking disruption]] | |||
|- | |||
| Guidance disruption || GD || [[image:icon_missile_guidance_computer_i.png|24px|link=|Guidance disruption]] | |||
|- | |||
| Sensor dampening || Damp || [[image:icon_remote_sensor_dampening.png|24px|link=|Sensor dampening]] | |||
|- | |||
| Target painting || TP || [[image:icon_target_painter_i.png|24px|link=|Target painting]] | |||
|- | |||
| Stasis webifier || Web || [[image:icon_stasis_webifier_i.png|24px|link=|Stasis webifier]] | |||
|- | |||
| Energy neutralization ("neut") || Neut ||[[image:icon_energy_neutralizer_i.png|24px|link=|Neuting]] | |||
|} | |||
:; drop : If an NPC leaves behind notable loot (e.g. T1 ammo, a trade good), note it here. A dull icon [[File:Icon container small.png|24px]] will be created. | |||
:; cargo : If an NPC leaves behind valuable loot (e.g. faction modules, tech 2 salvage), note it here. A shiny icon [[File:Icon container small green.png|24px]] will be created. | |||
:; trigger : If destroying an NPC causes an action (acceleration gates get unlocked, a new wave of enemies spawn, etc), use this parameter. | |||
:; note : Use to describe important information about an NPC (for instance, an NPC deals extremely high damage, is able to self-repair themselves quickly, ...). | |||
; Sample | |||
{{NPCTableCSS}} | |||
: <code><nowiki>{{NPCTableHead|Initial defenders}}</nowiki></code> | |||
: <code><nowiki>{{NPCTableRow|Friendly Barge|1|Digger|drop= lots of stuff}}</nowiki></code> | |||
: <code><nowiki>{{NPCTableRow|Cruiser|1|Warship|point= yes|eawr= Web|ewar2= TD|note=Important info|trigger= Mission complete|cargo= Expensive stuff}}</nowiki></code> | |||
: <code><nowiki>|}</nowiki></code> | |||
:: gives... | |||
{{NPCTableHead|Initial defenders}} | |||
{{NPCTableRow|Friendly Barge|1|Digger|drop= lots of stuff}} | |||
{{NPCTableRow|Cruiser|1|Warship|point= yes|ewar= Web|ewar2= TD|note=Important info|trigger= Mission complete|cargo= Expensive stuff}} | |||
|} | |||
; See also | |||
* [[UniWiki:Mission formatting guidelines|Mission formatting guidelines]] | |||
* {{T|NPCTableSeparator}} | |||
<includeonly>[[Category:Formatting templates]]<!-- Any categories for the template itself --></includeonly> | |||
<noinclude>[[Category:Template documentation]]</noinclude> | |||
Revision as of 09:05, 4 June 2023
- Description
- This template is used to create a content row in NPCTable.
- Dependencies
-
- Requires
- {{NPCTableCSS}} is required only once per page where there's at least one NPCTable. It is included into {{CMBSiteInfo}} and {{CMBSite}}(deprecated), so when one of those is used there is no need to add it separately.
- {{NPCTableHead}}
- Syntax
- {{NPCTableRow|<type>|<count>|<name>|<ewar= ewar>|<ewar2= ewar>|<ewar3= ewar>|<cargo= cargo>|<drop= drop>|<trigger= trigger>|<note= notes>}}
- Parameters
- type, count and name are anonymous (positional) parameters and must be ordered as written.
- type
- sets the type and size of an NPC ship or structure. It is displayed as the ships bracket icon and type. A prefix can be added to control the brackets color. See the tables for valid options.
| Code | Icon |
|---|---|
| Acceleration Gate | |
| Agent | |
| Asteroid | |
| Asteroid Field | |
| Beacon | |
| Billboard | |
| Container | |
| Red Container | |
| Force Field | |
| Gas Cloud | |
| Hackable | |
| Hangar Array | |
| Station | |
| Stargate | |
| Structure | |
| Tower | |
| Wormhole |
- count
- The number of NPCs of that type. This is often a range, so feel free to use number ranges (e.g.
10-12). - name
- The NPC's name. Consolidate ships of the same type into a single line (e.g.
Coreli Watchman/Patroller). If there are a large number of different ship types, list the most common three or four types followed by an ellipsis (e.g.Corelum Chief Guard/Defender/Protector/...). It is however perfectly fine to use a separate row to make it clear which ship type is using EWAR or triggers an action. - point
- If an NPC has a Warp Disruptor, set to
point= yesorpoint= point. If an NPC uses a Warp Scrambler (shuts off MWD and stops MJD) you can specifypoint= scram. - ewar
- ewar2
- ewar3
- Type of electronic warfare used by an NPC. Displayed as an icon
| Type | Code | Icon |
|---|---|---|
| ECM/Jamming | ECM | |
| Tracking disruption | TD | |
| Guidance disruption | GD | |
| Sensor dampening | Damp | |
| Target painting | TP | |
| Stasis webifier | Web | |
| Energy neutralization ("neut") | Neut |
- drop
- If an NPC leaves behind notable loot (e.g. T1 ammo, a trade good), note it here. A dull icon
will be created. - cargo
- If an NPC leaves behind valuable loot (e.g. faction modules, tech 2 salvage), note it here. A shiny icon
will be created. - trigger
- If destroying an NPC causes an action (acceleration gates get unlocked, a new wave of enemies spawn, etc), use this parameter.
- note
- Use to describe important information about an NPC (for instance, an NPC deals extremely high damage, is able to self-repair themselves quickly, ...).
- Sample
{{NPCTableHead|Initial defenders}}{{NPCTableRow|Friendly Barge|1|Digger|drop= lots of stuff}}{{NPCTableRow|Cruiser|1|Warship|point= yes|eawr= Web|ewar2= TD|note=Important info|trigger= Mission complete|cargo= Expensive stuff}}|}- gives...
Initial defenders
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
1 x Friendly Barge Digger | |
||
| |
1 x Cruiser Warship |
|
|
|
- See also