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Drebin 679 (talk | contribs) Updated hull bonuses to be accurate as of the October 2018 expansion. Added past expansion history (up to Trinity). |
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| info=Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. <br><br>Developer: Lai Dai<br><br>Lai Dai ships favor a balanced mix of ship systems, making them very versatile but also less powerful when it comes to specific tactics.<br><br> | | info=Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. <br><br>Developer: Lai Dai<br><br>Lai Dai ships favor a balanced mix of ship systems, making them very versatile but also less powerful when it comes to specific tactics.<br><br> | ||
| bonuses=<b>Caldari Frigate bonuses (per skill level):</b><br>5% bonus to Small Hybrid Turret damage<br>10% bonus to Small Hybrid Turret optimal range<br><b>Interceptors bonuses (per skill level):</b><br>15% reduction in Microwarpdrive signature radius penalty<br>4% bonus to all shield resistances<br><b>Role Bonus:</b><br>80% reduction in Propulsion Jamming systems activation cost | | bonuses=<b>Caldari Frigate bonuses (per skill level):</b><br>5% bonus to Small Hybrid Turret damage<br>10% bonus to Small Hybrid Turret optimal range<br><b>Interceptors bonuses (per skill level):</b><br>15% reduction in Microwarpdrive signature radius penalty<br>4% bonus to all shield resistances<br><b>Role Bonus:</b><br>80% reduction in Propulsion Jamming systems activation cost<br> | ||
| structurehp=425 HP | | structurehp=425 HP | ||
| shieldhp=525 HP | | shieldhp=525 HP | ||
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==Notes== | ==Notes== | ||
''You can write additional notes for Raptor here.'' | ''You can write additional notes for Raptor here.'' | ||
{{expansion past| | |||
'''October 2018 Release 1.0 - Released 2018-10-18''' | |||
* No longer has Interdiction Nullification | |||
'''Rubicon v1.1 - Released 2014-01-28''' | |||
* Agility increased from 3.2 to 3.35 (+0.15) | |||
* Align time increased from 4.43s to 4.64s (+0.21s) | |||
'''Rubicon v1.0 - Released 2013-11-19''' | |||
''The Caldari Raptor is receiving a major role rework, being moved from the fleet focused line to a more combat heavy role. It gets a new shield resistance bonus as well as upgrades across the board to hitpoints, fittings, capacitor, speed and agility.'' | |||
* Caldari Frigate Bonuses: 5% bonus to Small Hybrid Turret Damage per level, 10% bonus to Small Hybrid Turret optimal range per level | |||
* Interceptors Bonuses: 15% reduction in MicroWarpdrive signature radius penalty per level, 4% bonus to shield resistances per level (was tackle range) | |||
* Role bonuses: 80% reduction in Propulsion Jamming systems activation cost, Immunity to non-targeted interdiction | |||
* Slot layout: 4H, 3M, 3L; 3 turrets, 1(-1) launchers | |||
* Fittings: 36(+10) PWG, 155 CPU | |||
* Defense (shields / armor / hull) : 525(+32) / 350(+34) / 425(+3) | |||
* Capacitor (amount / recharge rate / cap/s) : 355(73.75) / 266.25s (+55.3) / 1.33 | |||
* Mobility (max velocity / agility / mass / align time): 420(+5) / 3.2(+0.25) / 999000(-76000) / 4.43s(-0.19) | |||
* Drones (bandwidth / bay): 0 / 0 | |||
* Targeting (max targeting range / Scan Resolution / Max Locked targets): 27.5km(+2.5) / 940 / 5(+1) | |||
* Sensor strength: 14 Gravimetric | |||
* Signature radius: 34 | |||
* Cargo Capacity: 92(-58) | |||
'''Trinity v1.1 - Released 2008-03-16''' | |||
* A new role bonus has been added to all interceptors: an 80% reduction in propulsion jamming systems activation cost has been granted. | |||
}} | |||
{{ShipsMatrix}} | {{ShipsMatrix}} | ||
[[Category:Ship Database]][[Category:Interceptors]] | [[Category:Ship Database]][[Category:Interceptors]] | ||
Revision as of 07:06, 28 December 2018
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RELATED UNI-WIKI REFERENCES
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Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. SHIP BONUSES
Caldari Frigate bonuses (per skill level):
Ship Attributes
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Summary
The Raptor is the Caldari combat interceptor. It is bonused for small hybrid damage and optimal and shield resists. When blaster fit its DPS is far below that of the
Taranis|
Taranis
Interceptors Atron Class
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, but its 4 mids allow it more tackle or EWAR modules, or to leverage its shield bonus with extra tank. The Raptor can also be rail fit, but its DPS isn't much higher than the
Crow|
Crow
Interceptors Condor Class
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in this role, while the Crow also benefits from higher speed and a tackle range bonus.
In Oceanus 1.0 the Raptor lost a high slot and gained a mid slot, as well as increased CPU and power grid.
Skills
Further information about additional or recommended skills to pilot Raptor for a specific or it's common role(s) can be written here.
Fitting
<wikifit shipid="11178" doctrineid="35020" />
Tactics
No sub-article about Raptor roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Raptor here.
| A long, long time ago... |
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October 2018 Release 1.0 - Released 2018-10-18
Rubicon v1.1 - Released 2014-01-28
Rubicon v1.0 - Released 2013-11-19 The Caldari Raptor is receiving a major role rework, being moved from the fleet focused line to a more combat heavy role. It gets a new shield resistance bonus as well as upgrades across the board to hitpoints, fittings, capacitor, speed and agility.
Trinity v1.1 - Released 2008-03-16
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