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Vexor Navy Issue: Difference between revisions

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Updated for the June 2019 Release rework.
Line 16: Line 16:
  | faction=Gallente Federation
  | faction=Gallente Federation
  | race=Gallente
  | race=Gallente
  | roles=Droneboat
  | roles=Brawler
  | variations={{Ship|Guardian-Vexor}}, {{Ship|Ishtar}}, {{Ship|Vexor}}
  | variations={{Ship|Guardian-Vexor}}, {{Ship|Ishtar}}, {{Ship|Vexor}}
  | tech=F
  | tech=F
  | ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
  | ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
  | powergrid=800 MW
  | powergrid=850 MW
  | cpu=310 tf
  | cpu=350 tf
  | capacitor=1,500 GJ
  | capacitor=1,500 GJ
  | highs=4
  | highs=4
  | turrets=2
  | turrets=3
  | launchers=0
  | launchers=0
  | mediums=4
  | mediums=4
  | lows=6
  | lows=6
  | mass=11,310,000 kg
  | mass=9,700,000 kg
  | volume=112,000 m&#179;
  | volume=112,000 m&#179;
  | cargohold=460 m&#179;
  | cargohold=460 m&#179;
Line 34: Line 34:
  | extraholdtype=
  | extraholdtype=
  | dronebay=200 m&#179;
  | dronebay=200 m&#179;
  | bandwidth=125 Mbit/sec
  | bandwidth=75 Mbit/sec
  | info=The Vexor Navy-Issued cruiser was originally designed to carry advanced on-board technologies requiring a great deal of skill to operate, but at the last moment the Federation Navy decided to scrap the more complex designs in favor of simple upgrades to the standard Vexor's armor, shields, hull and drone bandwidth. The result: a monster of a combat cruiser.<br>
  | info=The Navy Issue edition of the Vexor cruiser has been recently retooled by Federation Navy engineers to increase its armor repair and hybrid weapon capabilities. The result is a monster of a combat cruiser that is capable of trading blows with any enemies of freedom across the New Eden cluster.<br>
  | bonuses=<b>Gallente Cruiser bonuses (per skill level):</b><br>5% bonus to Drone tracking speed<br>10% bonus to Drone hitpoints, damage and mining yield<br>
  | bonuses=<b>Gallente Cruiser bonuses (per skill level)</b><br>10% bonus to Drone hitpoints, damage, and tracking speed<br>10% bonus to Medium Hybrid Turret damage and tracking speed<br>7.5% bonus to armor repair amount
  | structurehp=3,000 HP
  | structurehp=3,000 HP
  | shieldhp=1,650 HP
  | shieldhp=1,650 HP
Line 48: Line 48:
  | armorkin=35
  | armorkin=35
  | armortherm=35
  | armortherm=35
  | maxvelocity=220 m/sec
  | maxvelocity=210 m/sec
  | inertia=0.44
  | inertia=0.51
  | warpspeed=3 AU/s
  | warpspeed=3 AU/s
  | warptime=6.9 s
  | warptime=6.86 s
  | targetrange=52.50 km
  | targetrange=52.50 km
  | sigradius=145 m
  | sigradius=130 m
  | maxlockedtargets=7
  | maxlockedtargets=7
  | sensortype=Magnetometric
  | sensortype=Magnetometric
Line 79: Line 79:


==Summary==
==Summary==
The Vexor Navy Issue is the best cruiser-size drone platform out there, save perhaps for the [[Gila]]. Compared to the [[Vexor]], the bandwidth has been increased from 75 to 125 Mbit/s and the drone bay from 125 to 200 m3 while the medium hybrid turret damage bonus has been replaced by a drone speed bonus. This allows the Vexor Navy Issue to carry and fly a full set of small, medium and large drones. With good drone skills this ship can out damage many of its rivals, using large drones against large targets, and small drones against frigates.
In July 2019, the Vexor Navy Issue was changed from a glass cannon drone boat to a tanky, brawling focused fit. It's previous bandwidth that could control 5 heavy or sentry drones has been reduced down to 3 heavies/sentries, so capsuleers now must make use of the damage bonused turret slots alongside drones to get the strong DPS amount it could get before.
 
The main problem, especially against small ships, is the danger of getting your drones picked off one after the other. Consider using a tracking disruptor with a tracking speed script to minimize this risk. Also, if the targets are expected to be far, consider replacing the large drones by Sentry Drones.


==Skills==
==Skills==
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==Patch History==
==Patch History==
{{expansion past|
{{expansion past|
'''June 2019 Release - 2019-07-25.1 - Released 2019-07-25'''
''This version of the ship has become extremely dominant in the specific niche of farming nullsec anomalies, making it one of the most commonly flown ships in the game. The VNI has an excellent combination of dps, mobility, ease of use, and price making it the obvious choice for anomaly running. For the same reasons, the VNI has also become one of the most commonly used ships among those who break the rules by engaging in botting.
''Whenever a ship becomes this dominant in a specific role, it has the unfortunate side effect of crowding out other options and making the choice of what ship to fly less interesting. We have made a series of small tweaks to the VNI over time in an attempt to gradually reduce its dominance, however we have now concluded that the best path forward is a larger revamp of the VNI’s design.''
''This revamp will carve out a new and different niche for the VNI, allowing it to remain an exciting and powerful ship without dominating the world of anomaly ratting.''
* New bonuses:
:*10% bonus to Drone hitpoints, damage, and tracking speed (was 10% HP/Damage/Mining and 5% tracking)
:*10% bonus to Medium Hybrid Turret damage and tracking speed (new)
:*7.5% bonus to armor repair amount (new)
* CPU increased from 310 tf to 350 tf (+40 tf)
* Powergrid increased from 800 MW to 850 MW (+50 MW)
* Turret count increased from 2 to 3 (+1)
* Max velocity reduced from 220 m/s to 210 m/s (-10 m/s)
* Inertia modifier increased from 0.44 to 0.51 (+0.07)
* Mass reduced from 11,310,000 kg to 9,700,000 kg (-1,160,000 kg)
** Align time reduced from 6.9 s to 6.86 s (-0.04 s)
* Drone bandwidth reduced from 125 MBit/sec to 75 Mbit/sec (-50 Mbit/sec)
* Signature radius reduced from 145 m to 130 m (-15 m)
'''APRIL 2019 RELEASE APRIL 9TH 2019'''
'''APRIL 2019 RELEASE APRIL 9TH 2019'''
*Bonus to Drone Maximum Velocity removed
*Bonus to Drone Maximum Velocity removed