Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Interdictors: Difference between revisions

From EVE University Wiki
Add the Wubble
Line 3: Line 3:
'''Interdictors''' strategically prevent warping, playing a key role in nullsec warfare where they can launch warp disruption probes. Usually called bubbles, these probes create a warp disruption field in a 20km radius from the probe: inside that field, nothing can warp, no matter how many [[WCS|stabs]] they fit (with the exception of [[Interceptor]]s and nullified [[Strategic Cruisers|T3 cruisers]], which are immune to disruption bubbles). These are near-useless in highsec and lowsec, because bubbles cannot be used in lowsec or highsec space.
'''Interdictors''' strategically prevent warping, playing a key role in nullsec warfare where they can launch warp disruption probes. Usually called bubbles, these probes create a warp disruption field in a 20km radius from the probe: inside that field, nothing can warp, no matter how many [[WCS|stabs]] they fit (with the exception of [[Interceptor]]s and nullified [[Strategic Cruisers|T3 cruisers]], which are immune to disruption bubbles). These are near-useless in highsec and lowsec, because bubbles cannot be used in lowsec or highsec space.


Interdictors are Tech 2 [[Destroyer]]s, but are closely related to their cousins, the supercapital tackling [[Cruiser#Heavy Interdiction Cruisers|Heavy Interdiction Cruisers]] (HICs).  
Interdictors are Tech 2 [[Destroyer]]s, but are closely related to their cousins, the supercapital tackling [[Cruiser#Heavy Interdiction Cruisers|Heavy Interdiction Cruisers]] (HICs).
 
In the Howling Interdictors update on 27th October, 2020, Interdictors were given an alternate probe to be launched by their interdiction sphere launcher: the Stasis Webification Probe, nicknamed the 'Wubble'. When dropped, the Wubble probe will sit idle for 3 seconds, then detonate, applying a 30-second duration 30% speed reduction to all ships within 10km of the point where it was dropped. Wubbles will not persist after detonating, and will not disrupt the warp drives of ships they affect, however they can be used in combination with conventional bubbles to further immobilize and hinder an enemy fleet.


* Amarr: [[Heretic]]  
* Amarr: [[Heretic]]