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Cargo scanning: Difference between revisions

From EVE University Wiki
Fleshed out the article a bit.
m Cargo scanning mechanics: Fixed broken ul/li class to manual style.
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The cargo scanner is an active module fitted to your ship in a [[image:icon_fit_medium.png|20px|link=]] [[mid slot|Medium Power Slot]] (commonly referred to as a '''mid slot'''). It requires you to establish a lock onto your target before activating the module. While the scan is progressing your ship will show a scanning animation, then after a few seconds the scan will finish and the result will be presented in a '''Cargo Scan Result''' window. The window will show the name of the player who's ship you scanned, or the name of the container or structure, then it will show you a plain list of items in the ''"container"''.
The cargo scanner is an active module fitted to your ship in a [[image:icon_fit_medium.png|20px|link=]] [[mid slot|Medium Power Slot]] (commonly referred to as a '''mid slot'''). It requires you to establish a lock onto your target before activating the module. While the scan is progressing your ship will show a scanning animation, then after a few seconds the scan will finish and the result will be presented in a '''Cargo Scan Result''' window. The window will show the name of the player who's ship you scanned, or the name of the container or structure, then it will show you a plain list of items in the ''"container"''.


<ul class="gallery">
<ul style="margin:0px;">
<li class="gallerybox" style="border:none;">[[image:Cargo scan visuals.png|thumb|400px|While the '''Cargo Scanner''' module is active it'll show a {{co|lightblue|faint blue}} scanning beam emanating from your ship towards the target. While it's technically visible, it's extremely hard to spot this effect unless you're zoomed in and actively looking for it. Which means it's very easy to be scanned by someone without realizing it.]]</li>
<li style="border:none; vertical-align:top; display:inline-block;">[[image:Cargo scan visuals.png|thumb|left|400px|While the '''Cargo Scanner''' module is active it'll show a {{co|lightblue|faint blue}} scanning beam emanating from your ship towards the target. While it's technically visible, it's extremely hard to spot this effect unless you're zoomed in and actively looking for it. Which means it's very easy to be scanned by someone without realizing it.]]</li>
<li class="gallerybox" style="border:none;">[[image:Cargo scan results.png|thumb|250px|The '''Cargo Scanner Result''' window will simply list most things in the target ''"container"'' (a ship in this case). It will also give an estimated value of the result. See [[#limitations|limitations]] for a more complete list of what will and will not show.]]</li></ul>
<li style="border:none; vertical-align:top; display:inline-block;">[[image:Cargo scan results.png|thumb|left|250px|The '''Cargo Scanner Result''' window will simply list most things in the target ''"container"'' (a ship in this case). It will also give an estimated value of the result. See [[#limitations|limitations]] for a more complete list of what will and will not show.]]</li>
<li style="border:none; vertical-align:top; display:inline-block;"></li>
<li style="border:none; vertical-align:top; display:inline-block;"></li>
</ul>
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| valign="top" | [[image:Icon auto targeting system i.png|36px|link=]]
| valign="top" | [[image:Icon auto targeting system i.png|36px|link=]]