Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Destroy the Caldari Outpost: Difference between revisions

From EVE University Wiki
Rayanth (talk | contribs)
m Reverted edits by Rayanth (talk) to last revision by Felyza
Hirmuolio Pine (talk | contribs)
formatting
Line 1: Line 1:
{{survival copy}}{{NPCTableCSS}}{{MissionLinks}}
{{NPCTableCSS}}{{MissionLinks}}
name=Destroy the Caldari Outpost, Level 5
{{Missiondetails
{{Missiondetails}}
|Level= 5
|Level=
|Type=Encounter
|Type=Encounter
|Objective=
|Objective= Destroy
|Faction=Caldari
|Faction1=Caldari
|Faction1=Caldari
|DamageToDeal=Kin/Therm
|WebPoint=Elite frigates
|DamageToResist=Kin/Therm
|EWAR= ECM, neuting, webbing
|WebPoint=Taibu State Nagasa/Shinai
|EWAR=
|ShipSizeLimit=
|ShipSizeLimit=
|ShipSuggestion=
|ShipSuggestion=
|Rewards=
|Rewards=
|Extra=Jammers/Neut Towers/Stasis Towers
|Extra=
}}
}}




Space type: Gated Deadspace <br>
 
Recommended generic setup: passive tank<br>
Passive tank is recommended due to heavy neuting.
===Pocket 1===
 
Initial Spawn:<br>
===1st pocket===
[3-9]x Battleships ([unknown]**) **Triggers Spawn group 1
 
[4-8]x Cruisers
{{NPCTableHead|Initial spawn}}
[1-6]x Frigates ([unknown]^^, [unknown]**) ^^Jamming, Warp Scram**
{{NPCTableRow|Elite Frigate|1-6||ewar = Web | ewar2=ECM | point = yes}}
[4-6]x Cruise towers
{{NPCTableRow|Cruiser|4-8|}}
[2-4]x Neut towers '''NOS'''
{{NPCTableRow|Battleship|3-9||trigger = Triggers wave 1}}
[2-4]x stasis towers Web
{{NPCTableRow|Sentry|2-4|Cruise missile towe}}
First Spawn:<br>
{{NPCTableRow|Sentry|2-4|Stasis tower|ewar = Web}}
[6-8]x Cruisers (unknown)
{{NPCTableRow|Sentry|2-4|Neut tower|ewar = Neut}}
[4-8]x Frigates
|}
===Pocket 2===
 
Initial Spawn:<br>
{{NPCTableHead|Wave}}
9x Battleships (State Shukuro Shogun/Taisho/Tenno)<br>
{{NPCTableRow|Elite Frigate|4-8|}}
10x Cruise Missile Battery <br>
{{NPCTableRow|Cruiser|6-8|}}
4x Stasis Tower (**Each triggers one additional Neut tower**)<br>
|}
First Spawn:<br>
 
(I'm not sure what the trigger was; either the stasis or the cruise batteries; probably the stasis towers)
===2nd pocket===
4x Neut Tower (Caldari Energy Neutralizer Sentry III)<br>
 
Seccond Spawn:<br>
Each stasis tower triggers one additional neuting tower. (I'm not sure what the trigger was; either the stasis or the cruise batteries; probably the stasis towers)
Occurs when outpost at ~15% shields
4x Neut Tower (Caldari Energy Neutralizer Sentry III)
6x Frigates (Taibu State Nagasa/Shinai)<br>
 
5x Cruisers (Taibu State Samurai/Kanpaku/Bajo)<br>
{{NPCTableHead|Initial spawn}}
10x Battleships (State Shukuro Shogun/Bishamon)<br>
{{NPCTableRow|Battleship|9|State Shukuro Shogun/Taisho/Tenno}}
4x Neut Tower (Caldari Energy Neutralizer Sentry III)<br>
{{NPCTableRow|Sentry|10|Cruise Missile Battery}}
{{NPCTableRow|Sentry|2-4|Stasis tower|trigger = Each spawns a neuting tower.|ewar = Web}}
{{NPCTableRow|Station|1|Outpost | trigger = Triggers wave 1. Triggers mission completion.}}
|}
 
{{NPCTableHead|Wave 1}}
{{NPCTableRow|Sentry|2-4|Caldari Energy Neutralizer Sentry III|ewar = Neut}}
|}
 
{{NPCTableHead|Wave 2 (outpost at ~15% shield)}}
{{NPCTableRow|Frigate|6|Taibu State Nagasa/Shinai}}
{{NPCTableRow|Cruiser|5|Taibu State Samurai/Kanpaku/Bajo}}
{{NPCTableRow|Battleship|10|State Shukuro Shogun/Bishamon}}
{{NPCTableRow|Sentry|2-4|Caldari Energy Neutralizer Sentry III|ewar = Neut}}
|}
 
 
 
 
{{Missionrelated}}
{{Missionrelated}}
[[Category:Mission reports]]
[[Category:Mission reports]]