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If a Distribution mission has an item as a reward instead of ISK, then the item will appear in your personal hangar at the issuing agent's station, which is usually located in the "Pickup" station. | If a Distribution mission has an item as a reward instead of ISK, then the item will appear in your personal hangar at the issuing agent's station, which is usually located in the "Pickup" station. | ||
Level 1 and 2 Distribution missions can be run using frigates, although you may need to use cargo modules in the low slots. Cargo size for L1/L2 missions can be up to 450 {{m3}} in size. For level 3 and 4 courier missions, you will need an industrial hauler as cargo sizes will be in the | Level 1 and 2 Distribution missions can be run using frigates, although you may need to use cargo modules in the low slots. Cargo size for L1/L2 missions can be up to 450 {{m3}} in size. For level 3 and 4 courier missions, you will need an industrial hauler as cargo sizes will be in the 4 000–8 000 {{m3}} range. Further information is in the following section. | ||
==Ship choices== | ==Ship choices== | ||
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These can be easily accomplished in T1 Exploration Frigates, which come with a goodly cargo hold and are fairly quick to warp. However, as these are lacking offensive capabilities it is worth having a T1 combat frigate nearby should you run in to one of the mission chains that involve combat. | These can be easily accomplished in T1 Exploration Frigates, which come with a goodly cargo hold and are fairly quick to warp. However, as these are lacking offensive capabilities it is worth having a T1 combat frigate nearby should you run in to one of the mission chains that involve combat. | ||
You will need to invest in an Expanded Cargohold module to bring your capacity up to | You will need to invest in an Expanded Cargohold module to bring your capacity up to 450|{{m3}}, however for most missions you'll be focusing on Inertial Stabilizers for a faster time to warp. If you're rigging a ship for Distribution, then 3 x Hyperspatial Velocity Optimizer will be your biggest asset helping with crossing systems, leaving align time speed to low slots. In your high and medium slots, fit whatever tank is appropriate for your skills. Your goal is to avoid conflict. | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
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===Level 3 and Level 4=== | ===Level 3 and Level 4=== | ||
As the capacity can range up to | As the capacity can range up to 4 000{{m3}} for level 3 and 8 000{{m3}} for level 4, you will need to move up from a frigate to an [[Industrial]] ship. | ||
As with lower levels, the goal is to move enough, as fast as you can. By now, you should have a few skills to begin improving your times as well. Anything that increases warp speed, increases agility, or decreases inertial modifiers will really help speed up your distribution runs. If you're still starting out, then your best bet is to move up to the Fast Industrials. | As with lower levels, the goal is to move enough, as fast as you can. By now, you should have a few skills to begin improving your times as well. Anything that increases warp speed, increases agility, or decreases inertial modifiers will really help speed up your distribution runs. If you're still starting out, then your best bet is to move up to the Fast Industrials. | ||
While you're going to need to be able to fit up to | While you're going to need to be able to fit up to 8 000{{m3}}, most require 4 000|-|5 000{{m3}} which will allow fitting more Inertial Stabilizers for faster warp. For the purposes of the table below, we'll assume you need to fit to 5 000{{m3}}, but do bring along enough Expanded Cargoholds to replace Inertial Stabilizers when you do get the odd large load, and Inertial Stabilizers to swap in when 5 000{{m3}} isn't needed. | ||
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! width="90px" colspan=3 | Ship Base | ! width="90px" colspan=3 | Ship Base | ||
! width="90px" | | ! width="90px" | | ||
! width="90px" colspan=3 | {{tooltip|Suggested Fit|Assuming all skills V<br>Expanded Cargohold II to > | ! width="90px" colspan=3 | {{tooltip|Suggested Fit|Assuming all skills V<br>Expanded Cargohold II to >5 000{{m3}}<br>Remaining low slots Inertial Stabilizer II<br>All Hyperspatial Velocity Optimizer II rigs}} | ||
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! style="text-align:left;padding-left:10px;" width="120px" | Ship | ! style="text-align:left;padding-left:10px;" width="120px" | Ship | ||
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! width="90px" colspan=3 | Ship Base | ! width="90px" colspan=3 | Ship Base | ||
! width="90px" | | ! width="90px" | | ||
! width="90px" colspan=3 | {{tooltip|Suggested Fit|Assuming all skills V<br>Expanded Cargohold II to > | ! width="90px" colspan=3 | {{tooltip|Suggested Fit|Assuming all skills V<br>Expanded Cargohold II to >5 000{{m3}}<br>Remaining low slots Inertial Stabilizer II<br>All Hyperspatial Velocity Optimizer II rigs}} | ||
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! style="text-align:left;padding-left:10px;" width="120px" | Ship | ! style="text-align:left;padding-left:10px;" width="120px" | Ship | ||