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Capacitor warfare: Difference between revisions

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Move duplicate Optimal/Falloff descriptions up to the General section
Capacitor warfare and PvE: It actually does work now on the new stuff
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==Capacitor warfare and PvE==
==Capacitor warfare and PvE==


Energy Neutralizers have no effect on NPCs, and they never run out of capacitor, so ships fit for PvE should never be fit with Energy Neutralizers. It is possible to drain capacitor from NPCs using an Energy Nosferatu, but there are reports that there is a limit to the total amount of capacitor that can be drained from a single NPC. Energy Nosferatu will always successfully drain capacitor when used against an NPC, no matter what its size.
Energy Neutralizers have an odd history in PvE. Traditionally, Neutralizers have had no effect on NPC ships, as those ships do not use Capacitor to function; and Nosferatus have been of questionable use at best as NPCs had small capacitors and poor regeneration so using a Nosferatu as a backup energy source was generally ineffective. This applies to most common NPC ships found throughout all levels of KSpace and JSpace.


The use of capacitor warfare in PvE is not common, and not much has been published on the matter. It has been reported that the use of Neutralizers, neutralizing drones, or nos on NPCs will result in a chance of disrupting both shield or armor repairing by the NPC. The chance of disrupting repairs seem to increase with the size of the modules and decrease with the size of the NPC ship. So using a heavy neut on a frigate NPC should have a very high chance of stopping any repairs. Likewise using a small nos on a battleship NPC will have little to no effect on stopping repairs.
However, in the years since the [[Into the Abyss]] expansion, that story has changed. All NPC ships which have been introduced since the creation of [[Abyssal Deadspace]], including the ships which are found inside the Abyss and all ships involved in the [[Triglavian Invasion]], '''''do''''' use their Capacitors to power their electronic warfare and local and remote repair abilities, and thus are vulnerable to having energy neutralizers shut them down. (It is not known whether or not they also use capacitor to power their weapons or high-speed 'chase' mode.) These ships can also be used as Nosferatu targets for emergency capacitor sustain, as they themselves frequently bring neutralizers to drain players who would fight them.


==Capacitor Warfare and PvP Ships==
==Capacitor Warfare and PvP Ships==