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The Ploy: Difference between revisions

From EVE University Wiki
Chris Halsky (talk | contribs)
Chris Halsky (talk | contribs)
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"The Ploy" is detailed plan how to get to 5.0 standings. This is the fastest way I've found - and has specific requirements:
"The Ploy" is detailed plan how to get to 5.0 standings. This is the fastest way I've found - and has specific requirements:


* Total standings (unmodified) for all 4 faction is higher than 8.1 (if your main faction is Gallente or Minmatar) or 7.6 (for Caldari or Amarr)
* Standings set up in specific way, to ensure that target (5.0 with all Empires) is reachable
* Social skill trained to V and Connection skills trained to IV or V - depending on your connections level you will need different standings at start
* Social skill trained to V and Connection skills trained to IV or V - depending on your connections level you will need different standings at start
* At least 2 Career agents from each faction are available to run - if that's not possible, other means can be used, but with significant drawbacks
* At least 2 Career agents from each faction are available to run - if that's not possible, other means can be used, but with significant drawbacks
* Capability to run empire Epic Arcs - in terms of ship/skills
* Capability to run empire Epic Arcs - in terms of ship/skills
* Main faction chosen - faction for which you have the best standings (or the worst standings for it's enemy)
* Main faction chosen - faction for which you have the best standings (or the worst standings for it's enemy)
* Copy of [https://docs.google.com/spreadsheets/d/1-H30NZjdxuHW8KXeIUiTF2DoQTziTsL346c7dPL7_cM/edit?usp=sharing| Google spreadsheet]


===Step 1. Adjusting standings===
===Step 1. Adjusting standings===
To be able to start this plan, you need standings set in following way:<br><br>
To be able to start this plan, you need unmodified standings set in one of following ways:<br><br>


{|class="wikitable" style="text-align: center;"
{|class="wikitable" style="text-align: center;"
!rowspan="2" style="background-color:#222222"| Main Faction
|
!colspan="8"| Chosen Path
 
|-
!rowspan="2" style="background-color:#222222"| Required Standings
!colspan="4"| Connections IV
!colspan="4"| Connections IV
!colspan="4"| Connections V
!colspan="4"| Connections V
Line 97: Line 103:
|-
|-
!style="background-color:#222222"| Gallente
!style="background-color:#222222"| Gallente
|
| 3.74
|
| 1.28
|
| 3.75
|
| 0.08
| 3.20
| 3.17
| 1.20
| 0.65
| 3.20
| 3.17
| 0.50
| -0.62


|-
|-
!style="background-color:#222222"| Caldari
!style="background-color:#222222"| Caldari
|
| 1.55
|
| 3.92
|
| 0.35
|
| 3.92
| -0.50
| 0.93
| 3.50
| 3.36
| 0.80
| -0.32
| 3.80
| 3.35


|-
|-
!style="background-color:#222222"| Minmatar
!style="background-color:#222222"| Minmatar
|
| 3.60
|
| 0.15
|
| 3.60
|
| 1.35
| 3.20
| 3.03
| 0.00
| -0.55
| 3.20
| 3.03
| 1.70
| 0.72


|-
|-
!style="background-color:#222222"| Amarr
!style="background-color:#222222"| Amarr
|
| 1.09
|
| 4.10
|
| 2.21
|
| 4.11
| 0.80
| 0.46
| 3.50
| 3.57
| -0.50
| 1.63
| 3.80
| 3.58


|}
|}
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Alternatively, "Selector" sheet in [https://docs.google.com/spreadsheets/d/1-H30NZjdxuHW8KXeIUiTF2DoQTziTsL346c7dPL7_cM/edit?usp=sharing| Google spreadsheet] allows you to put your current standings and check for which path the requirement are met.
Alternatively, "Selector" sheet in [https://docs.google.com/spreadsheets/d/1-H30NZjdxuHW8KXeIUiTF2DoQTziTsL346c7dPL7_cM/edit?usp=sharing| Google spreadsheet] allows you to put your current standings and check for which path the requirement are met.


This is minimum required to follow. Differences between main faction and required standings are result of asymmetrical standings gains modifiers between Amarr and Caldari. It's way easier to grind standings now, than to try fix it later. If you're stuck in place where on faction is too low, you can run COSMOS missions or datacenters or more storylines to make it up. If you start with standings below these, you will not be able to finish it - keep that in mind before starting. Since the whole process is long, you might want to run SoE epic arc to fix last faction to required level. Keep in mind that SoE will give you around 0.7 gain if run for enemy faction - so grind it to 1.2 to get required 1.9
This is minimum required to follow. Differences between main faction and required standings are result of asymmetrical standings gains modifiers between Amarr and Caldari. It's way easier to grind standings now, than to try fix it later. If you're stuck in place where on faction is too low, you can run COSMOS missions or datacenters or more storylines to make it up. If you start with standings below these, you will not be able to finish it - keep that in mind before starting. Since the whole process is long, you might want to run SoE epic arc to fix last faction to required level. Keep in mind that SoE will give you around 0.7 gain if run for enemy faction - so it's best to run it for faction with the lowest standings.


If you have required total standings, but they need to be balanced, you can run Storyline/COSMOS/Datacenter missions for faction with lowest standings. COSMOS and Datacenter missions are one-time only - keep in mind that you won't be able to repeat them.
If you have required total standings, but they need to be balanced, you can run Storyline/COSMOS/Datacenter missions for faction with lowest standings. COSMOS and Datacenter missions are one-time only - keep in mind that you won't be able to repeat them.
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<br>
<br>
Alternatively, you can copy this sheet: [https://docs.google.com/spreadsheets/d/1-H30NZjdxuHW8KXeIUiTF2DoQTziTsL346c7dPL7_cM/edit?usp=sharing| Google spreadsheet], and use "Full Simulation" sheet correct for your Connecions skill to check what Career agents have to be run.
Alternatively, you can copy this sheet: [https://docs.google.com/spreadsheets/d/1-H30NZjdxuHW8KXeIUiTF2DoQTziTsL346c7dPL7_cM/edit?usp=sharing| Google spreadsheet], and use "Simulator" sheet, which will show for which factions you have to run.
<br>
<br>
The main point if this part of The Ploy is to get both friendly empires to 5.0 modified standing (to be able to run Epic Arcs) and keep both enemy factions at correct level, which will be required later.
The main point if this part of The Ploy is to get both friendly empires to 5.0 modified standing (to be able to run Epic Arcs) and keep both enemy factions at correct level, which will be required later.


===Step 4. Epic Arcs===
===Step 4. Epic Arcs===
With 3.81 (Standings V) or 4.10 (Standings IV)  you have 2 Epic arcs unlocked - run them both, picking standings reward (Minmatar!). This will push friendly empires to 4.75 - which allows us to lower them in next step, while gaining standings for 2 enemy factions.
With 3.81 (Standings V) or 4.10 (Standings IV)  you have 2 Epic arcs unlocked - run them both, picking standings reward (Minmatar!) and avoiding standing losses (Minmatar Arc has unavoidable Gallente loss of 0.04, and Caldari Arc has potential losses that can be avoided). This will push friendly empires to 4.75 - which allows us to lower them in next step, while gaining standings for 2 enemy factions.


===Step 5. Rebalancing===
===Step 5. Rebalancing===
This is the tedious step. Right now storyline missions give very small net standings gains, they only shift them around. What you need to achieve are following standings:<br><br>
This is the tedious step. Right now storyline missions give very small net standings gains, they only shift them around. What you need to achieve are (minimum) the following standings:<br><br>


Chosen faction - 3.81<br>
Chosen faction - 3.81<br>
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* Step 3 - If your initial standings are higher that minimum required
* Step 3 - If your initial standings are higher that minimum required
You can skip some Career agents (they are very useful for Step 5 if available) - but keep in mind that you still need to achieve desired results after Step 3, which are available in [https://docs.google.com/spreadsheets/d/1-H30NZjdxuHW8KXeIUiTF2DoQTziTsL346c7dPL7_cM/edit?usp=sharing| Google Spreadsheet] . Due to asymmetrical standings modifiers these requirements are different depending on Friendly/Enemy faction chosen. Having wrong requirements after Step 3 might delay whole process by 90-180 days, needed for next run of Epic Arcs. In provided sheet all milestones are marked with green color - if you reached milestone early, you can move to next section of plan.
You can skip some Career agents (they are very useful for Step 5 if available) - but keep in mind that you still need to achieve desired results after Step 3, which are available in [https://docs.google.com/spreadsheets/d/1-H30NZjdxuHW8KXeIUiTF2DoQTziTsL346c7dPL7_cM/edit?usp=sharing| Google Spreadsheet] . Due to asymmetrical standings modifiers these requirements are different depending on Friendly/Enemy faction chosen. Having wrong requirements after Step 3 might delay whole process by 90-180 days, needed for next run of Epic Arcs.


* Step 5 - If your standings are higher, or other means of standings gain are available
* Step 5 - If your standings are higher, or other means of standings gain are available
You can skip some Storyline missions and replace them with Career agents, COSMOS or Datacenters - again, important thing is to achieve desired results. Assuming Connections V, for all starting factions it's 3.81 with two friendly factions and 2.3 and 3.0 with enemy factions. With initially high standings it's also possible to achieve 3.0 with both enemy factions, which skips one SoE Epic arc. If 3.0 and 3.2 is achieved with enemy factions, one faction Epic Arc can be changed to SoE Epic Arc, which is significantly easier, but offers less rewards.
You can skip some Storyline missions and replace them with Career agents, COSMOS or Datacenters - again, important thing is to achieve desired results. Assuming Connections V, for all starting factions it's 3.81 with two friendly factions and 2.3 and 3.0 with enemy factions. With initially high standings it's also possible to achieve 3.0 with both enemy factions, which skips one SoE Epic arc. If 3.0 and 3.2 is achieved with enemy factions, one faction Epic Arc can be changed to SoE Epic Arc, which is significantly easier, but offers less rewards.
<!-- Proof of concept still in progress - in case of questions, contact Chris Halsky
==Proof of concept==
In this section I will describe my run, together with skips I did, and time needed to finish complete Ploy. Keep in mind that my starting point might be higher than yours - this has the most impact on difficulty/time needed to complete it.
===Starting situation===
My initial standings were:
Gallente: 3.89<br>
Caldari: 0.79<br>
Minmatar: 4.10<br>
Amarr: 0.69<br>
These standings are a result of 2 SoE Epic Arcs and 175 Storyline missions of various levels - but when I started playing I also lost quite a lot of standings due to my lack of knowledge about missions against empires.
Since Gallente and Minmatar are similar, as are Caldari and Amarr, I have a choice of path - both Gallente and Minmatar are equally feasible. Since from Amarr I had 3 Career agents, and from Caldari only 2, I decided to run Amarr Career agent to get to starting point in Gallente Path - I needed to push Caldari to 1.2. I could try pushing Amarr to 1.7 instead, but that's not possible with only one Career agent. Since I want to start as soon as I can - Gallente path it is.
After 4.5h I've finished 3 agents (Military, Advanced Military and Exploration) in my new T3D, then for business agent I had to switch to Coercer for some missions. Finishing all Amarr agents took in total ''XX''h, which resulted in following standings (minimum required for Gallente path in brackets):
Gallente: 3.65 [3.20]<br>
Caldari: 1.36 [1.2]<br>
Minmatar: 3.47 [3.2]<br>
Amarr: 1.50 [0.5]<br>
FIN?
-->