Difference between revisions of "Besieged Covert Research Facility"
From EVE University Wiki
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|name=Besieged Covert Research Facility | |name=Besieged Covert Research Facility | ||
|type=anomaly | |type=anomaly | ||
− | |rating= | + | |rating=N/A |
|location=Low | |location=Low | ||
|ship limit=Unrestricted | |ship limit=Unrestricted | ||
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{{hatnote|This page is about the Combat Site. See [[Ghost Sites]] for info on the hacking site}} | {{hatnote|This page is about the Combat Site. See [[Ghost Sites]] for info on the hacking site}} | ||
− | '''Besieged Covert Research Facility''' is | + | '''Besieged Covert Research Facility''' is only found in Low Security Systems. |
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You will need: | You will need: | ||
− | * a long range | + | * a long range Battleship equipped with a Micro Jump Drive or Tech III Cruiser or |
− | + | * a ship that can sustain fire from up to five powerful Battleships | |
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Tips: | Tips: | ||
+ | * Site is rigged with explosives and will detonate after 20 minutes | ||
+ | * Killing Mordu's ships does not reduce Faction Standing | ||
+ | * Wave 1 spawns only if you are within 30 km of the Structures | ||
* '''All ships are called Mordu's Legion Battleship''' even the Cruisers | * '''All ships are called Mordu's Legion Battleship''' even the Cruisers | ||
* All ships fly up to 380m/s | * All ships fly up to 380m/s | ||
* All ships use shield boosters | * All ships use shield boosters | ||
* Resist Kinetic and deal Kinetic damage | * Resist Kinetic and deal Kinetic damage | ||
− | * | + | * Prevent the Site from disappearing by destroying the Thukker Component Assembly Facility |
You should resist Kinetic damage because: | You should resist Kinetic damage because: | ||
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* The Commander is weak to Kinetic, but has high HP | * The Commander is weak to Kinetic, but has high HP | ||
− | The Site is empty at first. The | + | ==Warp in== |
+ | {{MessageBox|Message from Mordu's Legion | ||
+ | |Stay out, capsuleers! This is a private matter and your interference is not welcome. | ||
+ | |||
+ | If you engage our forces, interfere with our task, or do anything else except leave immediately, we will have no choice but to attack you. | ||
+ | |collapsed=yes}} | ||
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+ | Single semi-deadspaced pocket. You can warp around freely. | ||
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+ | The Site is empty at first. The Wave 1 spawns 15 seconds after you warp in. | ||
{{MessageBox|Message at Wave spawn | {{MessageBox|Message at Wave spawn | ||
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{{NPCTableHead|Structures}} | {{NPCTableHead|Structures}} | ||
− | {{NPCTableRow|Container|1|Guristas Research and | + | {{NPCTableRow|Container|1|Guristas Research and Trade Hub|note=Locked until all ships are destroyed|cargo=Covert Research Tools, Virtue and Centurion Implant, SKIN (30d), Hyperspatial Accelerator BPC, Pirate Faction Ammo}} |
{{NPCTableRow|Structure|1|Thukker Component Assembly Facility|cargo=Covert Research Tools, Thukker Component Assembly Array BPC}} | {{NPCTableRow|Structure|1|Thukker Component Assembly Facility|cargo=Covert Research Tools, Thukker Component Assembly Array BPC}} | ||
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Revision as of 10:49, 7 November 2020
Besieged Covert Research Facility | |
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Type | Combat Anomaly |
Rating | N/A |
Found in | Low |
Max ship size | Unrestricted |
Faction | Mordu's Legion |
Best damage to deal | Kin EM |
Damage to resist | Kin Th |
Sig. strength | N/A |
- This page is about the Combat Site. See Ghost Sites for info on the hacking site
Besieged Covert Research Facility is only found in Low Security Systems.
You will need:
- a long range Battleship equipped with a Micro Jump Drive or Tech III Cruiser or
- a ship that can sustain fire from up to five powerful Battleships
Tips:
- Site is rigged with explosives and will detonate after 20 minutes
- Killing Mordu's ships does not reduce Faction Standing
- Wave 1 spawns only if you are within 30 km of the Structures
- All ships are called Mordu's Legion Battleship even the Cruisers
- All ships fly up to 380m/s
- All ships use shield boosters
- Resist Kinetic and deal Kinetic damage
- Prevent the Site from disappearing by destroying the Thukker Component Assembly Facility
You should resist Kinetic damage because:
- The Cruiser's missiles deal Kinetic damage
- The Battleship's perfect accuracy and infinite range Thermal/Kinetic/EM turrets deal 350 damage per shot while their missiles deal 900 Kinetic damage per shot
- The Commander's turrets deal all damage types, but have poor tracking and their 54 km range missiles deal Kinetic damage
You should deal Kinetic damage because:
- The Cruiser is weak to EM, but have low HP
- The Battleship's shields are weak to EM and armor is weak to Explosive, but the lowest average resistance is Thermal
- The Commander is weak to Kinetic, but has high HP
Warp in
Message from Mordu's Legion |
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Stay out, capsuleers! This is a private matter and your interference is not welcome.
If you engage our forces, interfere with our task, or do anything else except leave immediately, we will have no choice but to attack you. |
Single semi-deadspaced pocket. You can warp around freely.
The Site is empty at first. The Wave 1 spawns 15 seconds after you warp in.
Message at Wave spawn |
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This is a distress call to anyone listening in the vicinity! We are a Guristas research and trading facility that's under heavy attack! Please come to our aid before lives are lost! |
Wave 1(total 3 ships)
WD | EWAR | L
| ||
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0-3 x Cruiser Mordu's Legion Cruiser | ||||
0-3 x Battleship Mordu's Legion Battleship[1] | ||||
0-3 x Battleship Mordu's Legion Commander |
There is no trigger ship. The Second Wave will warp in seconds after the first wave.
Wave 2(total 5 ships)
WD | EWAR | L
| ||
---|---|---|---|---|
0-5 x Cruiser Mordu's Legion Cruiser | ||||
0-5 x Battleship Mordu's Legion Battleship[1] | ||||
0-5 x Battleship Mordu's Legion Commander |
Structures
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Guristas Research and Trade Hub | ||||
1 x Thukker Component Assembly Facility |
Message after killing Wave 2 |
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Thank you for rescuing us, capsuleer! This is delicate research we've been doing, and these attacking forces might have ruined it completely. |